Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MoonDawg69
Achilles
Level 121
God Stats
9W - 3L
1,780 SR
Queue Stats
185W - 156L
1,582 Elo+
Party 1
Medusa
Medusa
SenpaiDaji
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,667 Elo+
Party 2
Nox
Nox
StealThIsPower0
Nox
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 2
Odin
Odin
twonghowls
Odin
Level 128
God Stats
13W - 9L
1,711 SR
Queue Stats
407W - 385L
1,540 Elo+
Party 1
Team Averages
Level 142
1,598 SR
1,516 Elo+

VS

Team Averages
Level 143
1,422 SR
1,512 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alchemist420
Chaac
Level 159
God Stats
5W - 8L
1,447 SR
Queue Stats
389W - 420L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
cluelesscarl
Ao Kuang
Level 144
God Stats
1W - 2L
1,166 SR
Queue Stats
151W - 143L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 2 / 13
8,617
862
6,430
15,228
20,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
MoonDawg69
Achilles
13
1 / 3 / 14
7,865
787
5,795
15,687
16,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
SenpaiDaji
Medusa
16
10 / 1 / 11
9,217
922
22,152
9,035
5,359
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 15
8,754
875
7,304
8,542
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 15
8,851
885
8,437
12,589
15,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 6 / 4
7,251
725
9,254
10,325
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
 
Hun Batz
14
2 / 5 / 3
7,060
706
5,714
10,145
4,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ra
 
Ra
12
0 / 5 / 4
6,778
678
7,154
10,689
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 5
8,140
814
11,273
12,604
14,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
cluelesscarl
Ao Kuang
14
2 / 3 / 3
7,036
704
4,721
9,525
3,916
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
23
Kills
8
8
Deaths
23
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
13
4.75
L
Susano
 
Susano
2
6
4
0.67
L
Hun Batz
 
Hun Batz
2
5
3
0.7
L
Ra
 
Ra
0
5
4
0.4
L
2
4
5
1.13
W
Achilles
MoonDawg69
Achilles
1
3
14
2.67
W
Medusa
SenpaiDaji
Medusa
10
1
11
15.5
W
5
0
15
12.5
L
Ao Kuang
cluelesscarl
Ao Kuang
2
3
3
1.17
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
38,116
61,081
Taken
53,288
63,521
Mitigated
30,867
27,449
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,430
716
9,907
5,150
15,228
20,777
80
2,962
12,266
13,829
0
L
Susano
 
Susano
9,254
1,105
515
389
10,325
4,391
0
2,891
7,434
0
13,213
L
Hun Batz
 
Hun Batz
5,714
816
642
706
10,145
4,328
0
2,090
8,055
0
14,091
L
Ra
 
Ra
7,154
284
2,825
3,024
10,689
4,162
0
2,259
8,430
18,672
0
L
11,273
1,019
0
2,774
12,604
14,070
0
3,990
8,614
0
22,584
W
Achilles
MoonDawg69
Achilles
5,795
1,169
2,107
2,534
15,687
16,753
167
2,563
13,124
0
8,357
W
Medusa
SenpaiDaji
Medusa
22,152
6,776
677
485
9,035
5,359
830
2,325
6,710
0
38,116
W
7,304
707
1,059
1,122
8,542
5,554
751
1,035
7,507
20,517
0
L
Ao Kuang
cluelesscarl
Ao Kuang
4,721
1,860
764
2,443
9,525
3,916
0
2,504
7,021
7,797
0
W
8,437
1,371
1,966
2,442
12,589
15,078
397
2,990
9,599
0
13,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
36,265
102
Minions Killed
86
0
Camps Cleared
0
1,003,026
Distance Traveled
867,381
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,617
862
12
1
0
220,054
1
L
Susano
7,251
725
15
2
0
156,622
1
L
Hun Batz
7,060
706
17
2
0
183,167
4
L
Ra
6,778
678
27
3
0
159,079
0
L
Chaac
8,140
814
21
2
0
190,294
3
W
Achilles
7,865
787
7
1
0
195,846
1
W
Medusa
9,217
922
18
2
0
183,688
0
W
Nox
8,754
875
48
5
0
205,641
5
L
Ao Kuang
7,036
704
6
1
0
178,219
1
W
Odin
8,851
885
17
2
0
197,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role