Player Matchup

Shiva
Shiva
DjVial
Shiva
Level 150
God Stats
5W - 3L
1,560 SR
Queue Stats
172W - 148L
1,597 Elo+
Party 2
Sol
Sol
ELDENKING
Sol
Level 29
God Stats
7W - 0L
2,047 SR
Queue Stats
271W - 34L
2,108 Elo+
Party 2
Bellona
Bellona
JVdubs
Bellona
Level 146
God Stats
5W - 0L
1,561 SR
Queue Stats
228W - 75L
1,951 Elo+
Party 2
Amaterasu
Amaterasu
TheBigDaddyOaks
Amaterasu
Level 159
God Stats
4W - 2L
1,475 SR
Queue Stats
607W - 484L
1,704 Elo+
Party 2
Atlas
Atlas
WolfInSpace3D
Atlas
Level 127
God Stats
1W - 8L
1,513 SR
Queue Stats
124W - 125L
1,509 Elo+
Party 2
Team Averages
Level 122
1,631 SR
1,774 Elo+

VS

Team Averages
Level 45
1,504 SR
1,353 Elo+
Susano
Susano
Albert4647544
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,353 Elo+
Party 1
Mercury
Mercury
BBOYS BoOCha
Mercury
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
11W - 32L
1,385 Elo+
Party 1
Bacchus
Bacchus
Debo 2456
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,279 Elo+
Solo
Shiva
Shiva
Go11y
Shiva
Level 29
God Stats
4W - 2L
1,690 SR
Queue Stats
178W - 205L
1,362 Elo+
Solo
Amaterasu
Amaterasu
cstatic
Amaterasu
Level 21
God Stats
10W - 4L
1,568 SR
Queue Stats
196W - 200L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DjVial
Shiva
15
6 / 3 / 18
9,542
867
17,820
15,535
14,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
10 / 1 / 23
10,380
944
18,772
8,738
4,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
JVdubs
Bellona
16
6 / 1 / 23
10,191
926
12,172
13,166
15,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheBigDaddyOaks
Amaterasu
17
9 / 2 / 22
9,934
903
12,106
19,413
17,751
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 23
9,058
823
8,779
13,075
14,868
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,598
782
9,115
14,901
6,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
BBOYS BoOCha
Mercury
13
0 / 8 / 3
7,415
674
4,519
13,242
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Debo 2456
Bacchus
13
0 / 7 / 2
7,045
640
5,884
13,850
12,153
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Go11y
Shiva
15
2 / 5 / 4
7,613
692
15,094
17,299
14,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
cstatic
Amaterasu
13
3 / 8 / 0
8,617
783
5,756
17,553
9,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
20
36
Kills
7
8
Deaths
36
109
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Mercury
BBOYS BoOCha
Mercury
0
8
3
0.19
L
Bacchus
Debo 2456
Bacchus
0
7
2
0.14
W
Shiva
DjVial
Shiva
6
3
18
5
W
10
1
23
21.5
L
Shiva
Go11y
Shiva
2
5
4
0.8
W
Bellona
JVdubs
Bellona
6
1
23
17.5
W
Amaterasu
TheBigDaddyOaks
Amaterasu
9
2
22
10
W
5
1
23
16.5
L
Amaterasu
cstatic
Amaterasu
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,649
Damage
40,368
69,927
Taken
76,845
66,221
Mitigated
49,250
28,622
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,115
1,952
1,042
3,703
14,901
6,703
0
4,797
10,100
0
20,691
L
Mercury
BBOYS BoOCha
Mercury
4,519
968
304
1,050
13,242
5,826
0
5,751
7,410
0
14,360
L
Bacchus
Debo 2456
Bacchus
5,884
252
0
250
13,850
12,153
0
6,436
7,373
11,483
0
W
Shiva
DjVial
Shiva
17,820
1,954
3,728
3,660
15,535
14,229
969
1,207
14,328
5,054
21,743
W
18,772
5,784
1,130
1,589
8,738
4,326
4,009
616
8,122
45,539
0
L
Shiva
Go11y
Shiva
15,094
733
649
2,949
17,299
14,609
0
6,304
10,840
0
24,987
W
Bellona
JVdubs
Bellona
12,172
1,999
4,453
3,640
13,166
15,047
1,073
1,642
11,524
0
22,014
W
Amaterasu
TheBigDaddyOaks
Amaterasu
12,106
3,960
1,278
5,377
19,413
17,751
1,685
1,470
17,943
0
20,188
W
8,779
2,927
1,369
2,398
13,075
14,868
1,005
949
12,126
14,727
0
L
Amaterasu
cstatic
Amaterasu
5,756
1,661
937
1,175
17,553
9,959
0
7,479
9,997
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
39,288
112
Minions Killed
77
0
Camps Cleared
0
1,153,471
Distance Traveled
971,569
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,598
782
21
2
0
207,981
2
L
Mercury
7,415
674
17
2
0
206,765
0
L
Bacchus
7,045
640
13
1
0
187,678
1
W
Shiva
9,542
867
23
2
0
228,706
0
W
Sol
10,380
944
58
5
0
230,412
2
L
Shiva
7,613
692
14
1
0
190,973
0
W
Bellona
10,191
926
14
1
0
246,076
0
W
Amaterasu
9,934
903
12
1
0
231,733
0
W
Atlas
9,058
823
5
0
0
216,544
0
L
Amaterasu
8,617
783
12
1
0
178,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role