Player Matchup

Hercules
Hercules
Gold II
HarolAcSpeed
Hercules
Gold II
Level 160
God Stats
9W - 13L
1,551 SR
Queue Stats
466W - 639L
1,604 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
majik11
Baba Yaga
Gold IV
Level 142
God Stats
4W - 2L
1,752 SR
Queue Stats
33W - 43L
1,616 MMR
Solo
Ganesha
Ganesha
Gold III
queEmo12
Ganesha
Gold III
Level 156
God Stats
98W - 124L
1,579 SR
Queue Stats
472W - 614L
1,612 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,628 SR
1,611 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,625 SR
1,563 MMR
Eset
Eset
Bronze IV
V5Rookie
Eset
Bronze IV
Level 46
God Stats
1W - 0L
1,876 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold V
pucmm
Mulan
Gold V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,590 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
weedgamer15
Heimdallr
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HarolAcSpeed
Hercules
18
8 / 7 / 10
14,117
743
17,481
34,162
49,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
majik11
Baba Yaga
20
12 / 6 / 7
15,029
791
24,282
21,013
19,061
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
queEmo12
Ganesha
18
0 / 4 / 17
13,224
696
9,750
33,047
48,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Ah Muzen CabThothAtlasBaron SamediAnhur

VS

Bans
OlorunAresHou YiGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
3 / 9 / 12
13,294
700
21,404
20,214
10,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
pucmm
Mulan
19
4 / 6 / 11
14,726
775
19,639
25,660
41,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
weedgamer15
Heimdallr
18
10 / 5 / 7
14,825
780
38,891
20,203
11,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
20
Kills
17
17
Deaths
20
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
HarolAcSpeed
Hercules
8
7
10
1.86
W
Eset
3
9
12
1
L
Baba Yaga
majik11
Baba Yaga
12
6
7
2.58
W
Mulan
pucmm
Mulan
4
6
11
1.58
L
Ganesha
queEmo12
Ganesha
0
4
17
2.13
W
Heimdallr
weedgamer15
Heimdallr
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
79,934
88,222
Taken
66,077
116,613
Mitigated
63,956
22,888
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HarolAcSpeed
Hercules
17,481
3,641
0
14,747
34,162
49,339
0
9,256
24,295
0
42,887
W
Eset
21,404
2,687
3,328
5,225
20,214
10,843
171
11,117
8,858
54,527
0
L
Baba Yaga
majik11
Baba Yaga
24,282
1,441
0
3,247
21,013
19,061
1,090
3,751
16,891
76,363
0
W
Mulan
pucmm
Mulan
19,639
3,324
0
7,087
25,660
41,276
639
11,412
13,734
0
53,546
L
Ganesha
queEmo12
Ganesha
9,750
833
0
4,894
33,047
48,213
0
7,388
25,046
22,101
0
W
Heimdallr
weedgamer15
Heimdallr
38,891
25,766
0
1,051
20,203
11,837
1,969
12,034
7,783
0
81,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
42,845
172
Minions Killed
225
3
Camps Cleared
13
1,159,329
Distance Traveled
902,638
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,117
743
57
3
1
449,435
7
W
Eset
13,294
700
67
4
5
279,005
0
L
Baba Yaga
15,029
791
114
6
2
352,865
3
W
Mulan
14,726
775
72
4
1
321,684
8
L
Ganesha
13,224
696
1
0
0
357,029
9
W
Heimdallr
14,825
780
86
5
7
301,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role