Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ChrisTheBlk
Ao Kuang
Level 128
God Stats
13W - 16L
1,493 SR
Queue Stats
120W - 131L
1,570 Elo+
Party 1
Lancelot
Lancelot
Trans Princesss
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,524 Elo+
Solo
King Arthur
King Arthur
UncleOblivion
King Arthur
Level 112
God Stats
4W - 6L
1,547 SR
Queue Stats
185W - 168L
1,572 Elo+
Solo
Team Averages
Level 87
1,508 SR
1,533 Elo+

VS

Team Averages
Level 101
1,573 SR
1,580 Elo+
Neith
Neith
AfroditaVonTeese
Neith
Level 147
God Stats
11W - 8L
1,477 SR
Queue Stats
80W - 110L
1,421 Elo+
Solo
Osiris
Osiris
JPFQ-
Osiris
Level 27
God Stats
3W - 1L
1,787 SR
Queue Stats
33W - 16L
1,719 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Longwitten
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,367 SR
Queue Stats
216W - 195L
1,559 Elo+
Party 3
Baron Samedi
Baron Samedi
Tyrenos
Baron Samedi
Level 119
God Stats
11W - 5L
1,851 SR
Queue Stats
293W - 272L
1,578 Elo+
Party 3
Fenrir
Fenrir
tuckcubfan
Fenrir
Level 102
God Stats
2W - 2L
1,382 SR
Queue Stats
94W - 73L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 0 / 5
8,688
724
13,138
11,518
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
14
0 / 7 / 5
8,401
700
8,575
19,507
11,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
ChrisTheBlk
Ao Kuang
16
5 / 3 / 0
9,334
778
8,937
13,987
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
14
2 / 6 / 2
7,952
663
7,986
13,560
6,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
UncleOblivion
King Arthur
15
1 / 1 / 4
8,166
681
8,986
14,096
13,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,367
697
5,304
6,589
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
JPFQ-
Osiris
15
1 / 2 / 8
8,652
721
12,626
16,035
18,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Longwitten
Morgan Le Fay
15
1 / 1 / 6
8,552
713
10,389
7,034
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Tyrenos
Baron Samedi
19
13 / 1 / 2
10,380
865
22,541
11,070
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tuckcubfan
Fenrir
14
0 / 5 / 9
8,070
673
8,647
17,060
14,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
17
17
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
5
3.5
L
Ymir
 
Ymir
0
7
5
0.36
W
2
0
4
4
L
Ao Kuang
ChrisTheBlk
Ao Kuang
5
3
0
1.67
W
Osiris
JPFQ-
Osiris
1
2
8
2.5
W
Morgan Le Fay
Longwitten
Morgan Le Fay
1
1
6
4
L
Lancelot
2
6
2
0.5
W
Baron Samedi
Tyrenos
Baron Samedi
13
1
2
14
L
King Arthur
UncleOblivion
King Arthur
1
1
4
3
W
Fenrir
tuckcubfan
Fenrir
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,622
Damage
59,507
72,668
Taken
57,788
44,082
Mitigated
46,157
13,502
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,138
6,933
0
4,171
11,518
6,350
1,453
3,342
8,176
0
44,899
L
Ymir
 
Ymir
8,575
1,592
1,291
3,981
19,507
11,571
0
10,537
8,970
20,201
0
W
5,304
1,990
0
2,109
6,589
3,040
178
2,192
4,397
0
20,087
L
Ao Kuang
ChrisTheBlk
Ao Kuang
8,937
1,366
0
2,600
13,987
6,393
0
6,023
7,964
25,643
0
W
Osiris
JPFQ-
Osiris
12,626
4,130
0
6,006
16,035
18,305
582
3,216
12,819
0
33,764
W
Morgan Le Fay
Longwitten
Morgan Le Fay
10,389
629
0
1,284
7,034
3,403
160
726
6,308
33,795
0
L
Lancelot
7,986
1,996
0
815
13,560
6,457
0
5,586
7,974
0
21,499
W
Baron Samedi
Tyrenos
Baron Samedi
22,541
2,904
1,958
4,212
11,070
6,488
822
4,219
6,851
57,642
0
L
King Arthur
UncleOblivion
King Arthur
8,986
541
0
644
14,096
13,311
0
7,442
6,654
0
32,825
W
Fenrir
tuckcubfan
Fenrir
8,647
2,406
0
2,546
17,060
14,921
0
7,159
9,901
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
44,021
192
Minions Killed
237
0
Camps Cleared
0
1,141,624
Distance Traveled
1,289,089
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,688
724
65
5
0
219,725
0
L
Ymir
8,401
700
35
3
0
200,579
0
W
Neith
8,367
697
30
3
0
203,541
4
L
Ao Kuang
9,334
778
32
3
0
225,481
2
W
Osiris
8,652
721
60
5
0
249,592
3
W
Morgan Le Fay
8,552
713
44
4
0
295,779
2
L
Lancelot
7,952
663
24
2
0
241,723
3
W
Baron Samedi
10,380
865
78
7
0
218,194
1
L
King Arthur
8,166
681
36
3
0
254,116
3
W
Fenrir
8,070
673
25
2
0
321,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role