Player Matchup

Yemoja
Yemoja
BlueArcanis
Yemoja
Level 68
God Stats
10W - 5L
1,423 SR
Queue Stats
114W - 112L
1,461 Elo+
Solo
Pele
Pele
SpookyBee
Pele
Level 21
God Stats
4W - 1L
1,298 SR
Queue Stats
13W - 16L
1,326 Elo+
Party 2
Ullr
Ullr
Talmajio
Ullr
Level 29
God Stats
3W - 1L
1,392 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 1
Agni
Agni
restingtoad
Agni
Level 105
God Stats
2W - 0L
1,916 SR
Queue Stats
96W - 68L
1,566 Elo+
Party 2
King Arthur
King Arthur
skillshank
King Arthur
Level 35
God Stats
5W - 4L
1,440 SR
Queue Stats
13W - 9L
1,476 Elo+
Party 1
Team Averages
Level 52
1,494 SR
1,453 Elo+

VS

Team Averages
Level 95
1,470 SR
1,313 Elo+
Ymir
Ymir
NodusTollens569
Ymir
Level 88
God Stats
2W - 4L
1,459 SR
Queue Stats
41W - 72L
1,307 Elo+
Party 3
Freya
Freya
Scykel
Freya
Level 122
God Stats
0W - 2L
1,195 SR
Queue Stats
78W - 130L
1,352 Elo+
Party 3
Lancelot
Lancelot
Silver Kingsman
Lancelot
Level 111
God Stats
9W - 20L
1,483 SR
Queue Stats
69W - 109L
1,375 Elo+
Party 3
Kukulkan
Kukulkan
TidiestComa959
Kukulkan
Level 85
God Stats
1W - 3L
1,715 SR
Queue Stats
85W - 138L
1,350 Elo+
Party 3
Medusa
Medusa
belshnikel
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 3 / 10
11,150
429
7,473
19,820
25,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
4 / 1 / 7
13,323
512
8,775
21,838
11,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
19
7 / 4 / 5
12,314
474
14,409
19,949
10,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 4 / 7
14,248
548
36,589
24,844
12,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
skillshank
King Arthur
20
6 / 7 / 2
14,467
556
19,877
31,851
28,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
10,325
397
10,767
23,701
28,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Scykel
Freya
18
5 / 8 / 5
12,181
469
21,722
28,519
12,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
20
8 / 7 / 4
13,412
516
24,391
25,893
13,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
2 / 6 / 5
11,920
458
15,153
18,164
8,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
belshnikel
Medusa
18
2 / 6 / 4
11,486
442
11,382
19,601
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
30
Kills
19
19
Deaths
30
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
10
2
L
2
3
9
2.17
L
Freya
Scykel
Freya
5
8
5
0.94
L
Lancelot
8
7
4
1.43
W
Pele
4
1
7
7.5
W
Ullr
7
4
5
2.38
L
Kukulkan
2
6
5
0.75
L
Medusa
belshnikel
Medusa
2
6
4
0.67
W
12
4
7
3.88
W
King Arthur
skillshank
King Arthur
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,123
Damage
83,415
118,302
Taken
115,878
88,516
Mitigated
70,834
34,546
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,473
1,856
3,093
4,626
19,820
25,500
456
9,316
10,424
44,286
0
L
10,767
1,654
680
2,417
23,701
28,622
175
8,202
15,499
42,096
2,639
L
Freya
Scykel
Freya
21,722
6,332
0
7,340
28,519
12,469
0
9,775
18,744
87,073
0
L
Lancelot
24,391
5,389
0
1,307
25,893
13,017
0
4,917
20,976
0
120,520
W
Pele
8,775
1,980
0
5,571
21,838
11,785
1,390
8,068
13,726
0
131,911
W
Ullr
14,409
6,026
0
1,804
19,949
10,067
1,058
6,026
13,843
0
57,897
L
Kukulkan
15,153
1,280
0
875
18,164
8,672
677
11,734
6,430
82,092
0
L
Medusa
belshnikel
Medusa
11,382
6,483
0
3,981
19,601
8,054
0
10,200
9,401
0
78,093
W
36,589
4,179
454
8,739
24,844
12,587
2,105
11,125
13,251
116,468
0
W
King Arthur
skillshank
King Arthur
19,877
4,247
0
10,259
31,851
28,577
1,356
12,100
19,665
3,272
125,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
59,324
645
Minions Killed
584
0
Camps Cleared
0
2,347,111
Distance Traveled
2,300,773
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,150
429
46
2
0
316,061
3
L
Ymir
10,325
397
61
2
0
441,900
1
L
Freya
12,181
469
89
3
0
464,343
1
L
Lancelot
13,412
516
163
6
0
483,761
1
W
Pele
13,323
512
172
7
0
617,837
0
W
Ullr
12,314
474
81
3
0
466,856
0
L
Kukulkan
11,920
458
157
6
0
489,712
4
L
Medusa
11,486
442
114
4
0
421,057
4
W
Agni
14,248
548
144
6
0
485,350
0
W
King Arthur
14,467
556
202
8
0
461,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role