Player Matchup

Tiamat
Tiamat
CaptainGuest
Tiamat
Level 127
God Stats
7W - 4L
1,805 SR
Queue Stats
89W - 70L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
DaMonchies
Cabrakan
Level 148
God Stats
5W - 11L
1,333 SR
Queue Stats
842W - 808L
1,495 Elo+
Party 3
Chaac
Chaac
MkRego-
Chaac
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 210L
1,527 Elo+
Party 3
Scylla
Scylla
VraelTheRider
Scylla
Level 128
God Stats
0W - 2L
1,730 SR
Queue Stats
30W - 43L
1,520 Elo+
Party 1
Ullr
Ullr
ZabberJabber
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,568 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,530 Elo+

VS

Team Averages
Level 114
1,342 SR
1,539 Elo+
Ullr
Ullr
Xenophiliax
Ullr
Level 106
God Stats
1W - 2L
1,242 SR
Queue Stats
32W - 34L
1,533 Elo+
Solo
Amaterasu
Amaterasu
frostbiteking
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,560 Elo+
Solo
Anubis
Anubis
imcaptainb
Anubis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 136L
1,536 Elo+
Party 2
Osiris
Osiris
sakell
Osiris
Level 150
God Stats
1W - 0L
1,192 SR
Queue Stats
32W - 39L
1,491 Elo+
Solo
He Bo
He Bo
v3xGambit
He Bo
Level 125
God Stats
4W - 5L
1,274 SR
Queue Stats
198W - 159L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 5 / 8
12,577
740
19,151
14,693
11,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DaMonchies
Cabrakan
16
3 / 10 / 11
11,350
668
9,843
22,362
24,983
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
MkRego-
Chaac
17
5 / 8 / 9
11,061
651
14,147
23,976
29,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
5 / 6 / 5
12,243
720
19,835
17,504
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 10
10,377
610
16,866
16,209
7,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 21
12,759
751
20,994
17,149
9,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
frostbiteking
Amaterasu
20
7 / 4 / 22
13,751
809
18,779
28,263
22,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
imcaptainb
Anubis
20
5 / 4 / 21
12,360
727
16,394
19,198
11,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
sakell
Osiris
18
6 / 5 / 23
11,909
701
8,430
22,352
23,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
v3xGambit
He Bo
20
10 / 6 / 18
13,166
774
24,881
18,440
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
18
Kills
35
35
Deaths
21
43
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
5
8
1.8
L
Cabrakan
DaMonchies
Cabrakan
3
10
11
0.85
L
Chaac
MkRego-
Chaac
5
8
9
1.19
L
5
6
5
1.25
W
7
2
21
8.75
L
0
6
10
0.83
W
Amaterasu
frostbiteking
Amaterasu
7
4
22
4.5
W
Anubis
imcaptainb
Anubis
5
4
21
3.88
W
Osiris
sakell
Osiris
6
5
23
3.5
W
He Bo
v3xGambit
He Bo
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,842
Damage
89,478
94,744
Taken
105,402
80,319
Mitigated
75,559
20,457
Healing
48,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,151
1,504
1,777
3,332
14,693
11,320
746
8,231
6,462
49,434
0
L
Cabrakan
DaMonchies
Cabrakan
9,843
957
338
1,146
22,362
24,983
0
12,720
9,642
13,515
0
L
Chaac
MkRego-
Chaac
14,147
1,603
440
2,396
23,976
29,521
0
11,058
12,918
0
18,486
L
19,835
1,214
1,741
3,759
17,504
7,236
364
5,206
12,298
47,011
0
W
20,994
10,015
1,423
2,079
17,149
9,064
2,371
9,468
7,404
0
50,047
L
16,866
4,040
2,903
2,625
16,209
7,259
406
5,743
10,466
0
29,103
W
Amaterasu
frostbiteking
Amaterasu
18,779
5,616
4,619
11,030
28,263
22,357
1,478
10,967
17,021
2,131
28,068
W
Anubis
imcaptainb
Anubis
16,394
1,359
3,780
7,771
19,198
11,729
1,142
8,424
10,608
47,383
0
W
Osiris
sakell
Osiris
8,430
2,524
2,250
3,531
22,352
23,856
1,832
9,428
12,653
0
21,902
W
He Bo
v3xGambit
He Bo
24,881
2,544
7,200
5,070
18,440
8,553
1,679
9,401
8,887
38,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
63,945
175
Minions Killed
205
0
Camps Cleared
0
1,377,246
Distance Traveled
1,600,765
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,577
740
65
4
0
307,377
0
L
Cabrakan
11,350
668
6
0
0
233,921
0
L
Chaac
11,061
651
9
1
0
244,550
2
L
Scylla
12,243
720
67
4
0
271,651
1
W
Ullr
12,759
751
69
4
0
340,293
1
L
Ullr
10,377
610
28
2
0
319,747
0
W
Amaterasu
13,751
809
33
2
0
355,615
4
W
Anubis
12,360
727
49
3
0
292,715
2
W
Osiris
11,909
701
22
1
0
312,344
0
W
He Bo
13,166
774
32
2
0
299,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role