Player Matchup

Lancelot
Lancelot
Rogueblades
Lancelot
Level 85
God Stats
5W - 7L
1,262 SR
Queue Stats
96W - 91L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
SauVEVO
Amaterasu
Level 41
God Stats
1W - 2L
1,727 SR
Queue Stats
20W - 22L
1,553 Elo+
Solo
Sol
Sol
SirPenn
Sol
Level 82
God Stats
3W - 1L
1,800 SR
Queue Stats
366W - 334L
1,488 Elo+
Party 3
Shiva
Shiva
TinySquidCheeks
Shiva
Level 82
God Stats
21W - 19L
1,529 SR
Queue Stats
302W - 298L
1,507 Elo+
Party 3
Cabrakan
Cabrakan
willofdukes
Cabrakan
Level 108
God Stats
48W - 45L
1,307 SR
Queue Stats
309W - 312L
1,504 Elo+
Party 1
Team Averages
Level 80
1,525 SR
1,516 Elo+

VS

Team Averages
Level 131
1,514 SR
1,460 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
NeroBurst
Ares
Level 138
God Stats
8W - 4L
1,728 SR
Queue Stats
163W - 167L
1,532 Elo+
Party 2
Atlas
Atlas
chuchaky
Atlas
Level 156
God Stats
2W - 1L
1,567 SR
Queue Stats
93W - 106L
1,457 Elo+
Party 2
Poseidon
Poseidon
hesturno98
Poseidon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 101L
1,425 Elo+
Solo
Skadi
Skadi
matefull9
Skadi
Level 142
God Stats
5W - 3L
1,275 SR
Queue Stats
49W - 58L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Rogueblades
Lancelot
17
3 / 6 / 9
10,446
454
10,039
17,673
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SauVEVO
Amaterasu
17
0 / 3 / 6
10,498
456
7,229
18,218
15,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
18
1 / 3 / 2
11,187
486
8,107
15,174
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 3 / 7
9,748
424
9,112
21,081
19,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
willofdukes
Cabrakan
19
9 / 2 / 5
12,342
537
22,600
20,030
16,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
0 / 3 / 6
12,717
553
8,253
20,818
10,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
18
3 / 3 / 2
11,794
513
15,195
19,660
27,178
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
chuchaky
Atlas
16
2 / 1 / 2
10,828
471
8,200
19,452
25,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
hesturno98
Poseidon
18
5 / 8 / 2
11,864
516
11,702
13,237
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
matefull9
Skadi
20
7 / 3 / 1
13,758
598
17,243
15,073
7,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
17
17
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
3
6
1
W
Ares
3
3
2
1.33
L
Lancelot
Rogueblades
Lancelot
3
6
9
1.25
L
Amaterasu
SauVEVO
Amaterasu
0
3
6
1
L
Sol
1
3
2
0.67
L
4
3
7
2.5
W
Atlas
chuchaky
Atlas
2
1
2
3
W
Poseidon
hesturno98
Poseidon
5
8
2
0.75
W
Skadi
matefull9
Skadi
7
3
1
2.5
L
Cabrakan
willofdukes
Cabrakan
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,087
Damage
60,593
92,176
Taken
88,240
66,019
Mitigated
76,492
22,523
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,253
3,540
0
3,330
20,818
10,290
493
3,871
16,947
0
159,414
W
Ares
15,195
769
0
3,746
19,660
27,178
332
5,064
14,596
67,025
0
L
Lancelot
Rogueblades
Lancelot
10,039
3,201
0
3,694
17,673
8,562
40
7,414
10,259
0
69,088
L
Amaterasu
SauVEVO
Amaterasu
7,229
2,691
0
2,598
18,218
15,779
360
10,510
7,708
0
71,330
L
Sol
8,107
3,960
0
7,820
15,174
5,513
1,080
1,698
13,476
104,167
0
L
9,112
1,513
366
2,146
21,081
19,939
0
7,210
13,871
0
52,422
W
Atlas
chuchaky
Atlas
8,200
2,808
0
1,739
19,452
25,589
40
6,827
12,625
40,473
0
W
Poseidon
hesturno98
Poseidon
11,702
1,437
0
1,558
13,237
5,641
179
8,071
5,166
74,808
0
W
Skadi
matefull9
Skadi
17,243
7,839
0
1,976
15,073
7,794
5,536
7,329
7,744
0
119,601
L
Cabrakan
willofdukes
Cabrakan
22,600
3,483
0
5,899
20,030
16,226
504
8,265
11,765
100,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
60,961
640
Minions Killed
639
0
Camps Cleared
0
2,188,677
Distance Traveled
2,228,913
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,717
553
207
9
0
523,865
7
W
Ares
11,794
513
96
4
0
415,539
3
L
Lancelot
10,446
454
95
4
0
503,002
1
L
Amaterasu
10,498
456
137
6
0
441,464
3
L
Sol
11,187
486
180
8
0
403,151
4
L
Shiva
9,748
424
61
3
0
417,139
7
W
Atlas
10,828
471
34
1
0
438,916
7
W
Poseidon
11,864
516
117
5
0
427,618
6
W
Skadi
13,758
598
185
8
0
422,975
6
L
Cabrakan
12,342
537
167
7
0
423,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role