Player Matchup

Neith
Neith
BrinaTheRapper
Neith
Level 86
God Stats
1W - 4L
1,411 SR
Queue Stats
64W - 80L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Caezardagreat
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 106L
1,465 Elo+
Party 2
Sol
Sol
Kirkianaa
Sol
Level 107
God Stats
8W - 8L
1,529 SR
Queue Stats
71W - 96L
1,463 Elo+
Party 2
Athena
Athena
TinyOWO9321
Athena
Level 62
God Stats
1W - 1L
1,793 SR
Queue Stats
96W - 110L
1,408 Elo+
Party 3
Lancelot
Lancelot
maxbookpr0
Lancelot
Level 37
God Stats
6W - 11L
1,250 SR
Queue Stats
79W - 114L
1,323 Elo+
Party 3
Team Averages
Level 64
1,497 SR
1,421 Elo+

VS

Team Averages
Level 52
1,393 SR
1,376 Elo+
Neith
Neith
Crombanex
Neith
Level 118
God Stats
3W - 6L
1,111 SR
Queue Stats
171W - 199L
1,403 Elo+
Party 4
Fenrir
Fenrir
Plasma Cordz
Fenrir
Level 38
God Stats
12W - 14L
1,447 SR
Queue Stats
19W - 28L
1,355 Elo+
Party 1
Freya
Freya
Plasma Huntz
Freya
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 25L
1,386 Elo+
Party 1
Ganesha
Ganesha
PlasmaShotz
Ganesha
Level 29
God Stats
9W - 13L
1,406 SR
Queue Stats
21W - 31L
1,353 Elo+
Party 1
Lancelot
Lancelot
Silvae_of_Orin
Lancelot
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 90L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,974
465
6,391
6,441
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Caezardagreat
Tsukuyomi
13
3 / 3 / 2
7,881
525
6,248
13,056
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 3
7,950
530
7,203
9,495
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
4
0 / 1 / 0
5,183
346
908
3,161
1,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
maxbookpr0
Lancelot
13
4 / 4 / 2
8,591
573
8,356
10,478
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crombanex
Neith
14
2 / 2 / 4
8,415
561
7,876
9,020
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
14
6 / 0 / 0
8,412
561
5,350
8,258
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 3
7,296
486
7,146
8,801
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
PlasmaShotz
Ganesha
11
0 / 1 / 6
7,516
501
3,456
11,805
6,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
10
1 / 4 / 1
6,869
458
739
9,990
5,991
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
12
13
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Tsukuyomi
Caezardagreat
Tsukuyomi
3
3
2
1.33
W
Neith
Crombanex
Neith
2
2
4
2
L
1
3
3
0.83
W
Fenrir
6
0
0
6
W
3
2
3
2.25
W
Ganesha
PlasmaShotz
Ganesha
0
1
6
3
W
Lancelot
1
4
1
0.38
L
Athena
0
1
0
0
L
Lancelot
maxbookpr0
Lancelot
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
24,567
42,631
Taken
47,874
18,664
Mitigated
24,334
11,695
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,391
2,069
0
2,183
6,441
2,481
963
4,391
2,050
0
44,900
L
Tsukuyomi
Caezardagreat
Tsukuyomi
6,248
1,338
0
2,881
13,056
5,274
0
3,017
10,039
0
49,513
W
Neith
Crombanex
Neith
7,876
1,586
0
2,922
9,020
4,780
0
3,717
5,303
0
68,419
L
7,203
2,614
0
4,065
9,495
3,479
1,375
657
8,838
58,317
0
W
Fenrir
5,350
905
0
4,081
8,258
3,691
383
883
7,375
0
45,293
W
7,146
3,433
0
2,232
8,801
3,364
636
2,002
6,799
46,233
0
W
Ganesha
PlasmaShotz
Ganesha
3,456
646
2,268
2,564
11,805
6,508
256
1,509
10,296
33,735
0
W
Lancelot
739
85
0
1,514
9,990
5,991
0
0
9,990
0
24,664
L
Athena
908
272
739
1,077
3,161
1,140
0
1,712
1,449
4,973
0
L
Lancelot
maxbookpr0
Lancelot
8,356
474
0
750
10,478
6,290
780
825
9,653
0
55,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
38,508
340
Minions Killed
381
0
Camps Cleared
0
1,211,515
Distance Traveled
1,486,440
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,974
465
68
5
0
283,573
5
L
Tsukuyomi
7,881
525
74
5
0
307,944
1
W
Neith
8,415
561
125
8
0
279,690
3
L
Sol
7,950
530
103
7
0
250,803
5
W
Fenrir
8,412
561
88
6
0
331,260
6
W
Freya
7,296
486
105
7
0
321,785
6
W
Ganesha
7,516
501
13
1
0
314,086
3
W
Lancelot
6,869
458
50
3
0
239,619
2
L
Athena
5,183
346
6
0
0
72,732
0
L
Lancelot
8,591
573
89
6
0
296,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role