Player Matchup

Arachne
Arachne
Champabay420
Arachne
Level 5
God Stats
0W - 2L
1,365 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1
Neith
Neith
KingWillOg
Neith
Level 84
God Stats
3W - 5L
1,727 SR
Queue Stats
5W - 8L
1,390 Elo+
Party 1
Khepri
Khepri
Nakitia
Khepri
Level 107
God Stats
8W - 15L
1,416 SR
Queue Stats
196W - 202L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
SIimeball
Zhong Kui
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 43L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
mannydaman
Amaterasu
Level 126
God Stats
1W - 2L
1,514 SR
Queue Stats
75W - 87L
1,462 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,424 Elo+

VS

Team Averages
Level 41
1,467 SR
1,445 Elo+
Medusa
Medusa
Hecklar
Medusa
Level 56
God Stats
1W - 2L
1,252 SR
Queue Stats
133W - 153L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Turtle28
Baron Samedi
Level 26
God Stats
9W - 5L
1,620 SR
Queue Stats
45W - 50L
1,454 Elo+
Party 2
Lancelot
Lancelot
VivoDelPaco
Lancelot
Level 66
God Stats
12W - 11L
1,461 SR
Queue Stats
58W - 69L
1,354 Elo+
Solo
Atlas
Atlas
XxElite114xX
Atlas
Level 53
God Stats
7W - 9L
1,500 SR
Queue Stats
54W - 73L
1,460 Elo+
Party 3
Bellona
Bellona
eggyeeee
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Champabay420
Arachne
9
1 / 4 / 2
5,243
524
3,075
8,107
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
6
0 / 2 / 2
4,149
415
1,932
4,511
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Nakitia
Khepri
7
0 / 1 / 2
4,588
459
2,636
5,977
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SIimeball
Zhong Kui
9
2 / 4 / 1
5,600
560
6,412
8,998
5,853
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
mannydaman
Amaterasu
9
1 / 1 / 0
5,195
520
2,884
7,918
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hecklar
Medusa
8
1 / 2 / 2
5,191
519
4,630
5,822
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Turtle28
Baron Samedi
9
1 / 1 / 3
5,673
567
6,018
5,620
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
VivoDelPaco
Lancelot
11
6 / 0 / 3
6,846
685
6,709
8,075
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 2
5,421
542
2,354
6,252
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
eggyeeee
Bellona
11
2 / 1 / 1
6,197
620
4,628
8,498
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
12
12
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Champabay420
Arachne
1
4
2
0.5
W
Medusa
Hecklar
Medusa
1
2
2
1
L
Neith
0
2
2
0.5
L
Khepri
Nakitia
Khepri
0
1
2
1
L
Zhong Kui
SIimeball
Zhong Kui
2
4
1
0.63
W
Baron Samedi
Turtle28
Baron Samedi
1
1
3
2.5
W
Lancelot
VivoDelPaco
Lancelot
6
0
3
7.5
W
2
0
2
3
W
Bellona
eggyeeee
Bellona
2
1
1
2.5
L
Amaterasu
mannydaman
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
24,339
35,511
Taken
34,267
18,746
Mitigated
17,990
8,805
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Champabay420
Arachne
3,075
2,328
0
998
8,107
2,580
0
592
7,515
0
28,153
W
Medusa
Hecklar
Medusa
4,630
1,915
0
1,751
5,822
2,328
112
2,477
3,345
0
33,032
L
Neith
1,932
744
0
1,544
4,511
1,772
0
503
4,008
0
14,393
L
Khepri
Nakitia
Khepri
2,636
83
0
922
5,977
3,921
0
1,564
4,413
16,576
0
L
Zhong Kui
SIimeball
Zhong Kui
6,412
880
0
1,909
8,998
5,853
0
5,713
3,285
31,236
0
W
Baron Samedi
Turtle28
Baron Samedi
6,018
815
158
1,954
5,620
2,794
975
3,543
2,044
26,225
0
W
Lancelot
VivoDelPaco
Lancelot
6,709
2,401
0
1,057
8,075
3,419
0
1,131
6,944
0
54,154
W
2,354
1,101
0
808
6,252
4,755
0
1,135
5,084
12,991
0
W
Bellona
eggyeeee
Bellona
4,628
1,576
0
4,462
8,498
4,694
138
762
7,402
0
45,632
L
Amaterasu
mannydaman
Amaterasu
2,884
848
0
3,432
7,918
4,620
0
0
7,918
0
26,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
29,328
197
Minions Killed
319
0
Camps Cleared
0
903,886
Distance Traveled
1,047,566
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,243
524
62
6
0
215,467
0
W
Medusa
5,191
519
67
7
0
192,401
2
L
Neith
4,149
415
19
2
0
127,974
1
L
Khepri
4,588
459
12
1
0
179,251
0
L
Zhong Kui
5,600
560
49
5
0
178,187
1
W
Baron Samedi
5,673
567
47
5
0
178,203
1
W
Lancelot
6,846
685
99
10
0
254,843
0
W
Atlas
5,421
542
21
2
0
190,916
1
W
Bellona
6,197
620
85
9
0
231,203
3
L
Amaterasu
5,195
520
55
6
0
203,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role