Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
bshalo117
Arachne
Level 85
God Stats
0W - 1L
1,822 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 1
Merlin
Merlin
witch docta ody
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,178 Elo+
Party 1
Team Averages
Level 92
1,607 SR
1,275 Elo+

VS

Team Averages
Level 52
1,490 SR
1,297 Elo+
Discordia
Discordia
Sloqr
Discordia
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 23L
1,446 Elo+
Party 2
King Arthur
King Arthur
justaworm1975
King Arthur
Level 87
God Stats
3W - 6L
1,598 SR
Queue Stats
27W - 44L
1,079 Elo+
Solo
Hou Yi
Hou Yi
lm Wad
Hou Yi
Level 24
God Stats
1W - 1L
1,372 SR
Queue Stats
16W - 18L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 6 / 1
9,012
693
11,433
20,181
10,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
bshalo117
Arachne
12
0 / 7 / 3
7,776
598
6,800
13,811
4,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 2
8,212
632
5,917
9,844
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sloqr
Discordia
16
8 / 1 / 9
11,077
852
15,417
7,730
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
justaworm1975
King Arthur
14
7 / 0 / 9
10,751
827
9,473
12,176
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
lm Wad
Hou Yi
14
5 / 3 / 12
9,983
768
11,785
11,669
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
20
20
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
1
0.58
W
Discordia
Sloqr
Discordia
8
1
9
12.5
L
Arachne
bshalo117
Arachne
0
7
3
0.21
W
King Arthur
justaworm1975
King Arthur
7
0
9
11.5
W
Hou Yi
lm Wad
Hou Yi
5
3
12
3.67
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
36,675
43,836
Taken
31,575
19,531
Mitigated
22,144
7,037
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,433
2,300
0
4,969
20,181
10,574
0
7,275
12,419
0
36,719
W
Discordia
Sloqr
Discordia
15,417
1,381
0
0
7,730
3,440
0
1,454
6,276
46,279
0
L
Arachne
bshalo117
Arachne
6,800
5,266
0
1,683
13,811
4,964
0
3,872
9,642
0
22,851
W
King Arthur
justaworm1975
King Arthur
9,473
1,352
0
3,189
12,176
12,228
429
3,077
9,099
0
23,790
W
Hou Yi
lm Wad
Hou Yi
11,785
6,047
0
681
11,669
6,476
472
2,063
9,606
0
32,549
L
5,917
575
0
385
9,844
3,993
0
4,157
5,353
24,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
31,811
127
Minions Killed
174
6
Camps Cleared
6
686,297
Distance Traveled
747,603
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,012
693
49
4
0
234,035
2
W
Discordia
11,077
852
96
7
4
259,502
2
L
Arachne
7,776
598
31
2
6
249,131
2
W
King Arthur
10,751
827
36
3
1
251,866
0
W
Hou Yi
9,983
768
42
3
1
236,235
0
L
Merlin
8,212
632
47
4
0
203,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role