Player Matchup

Ymir
Ymir
DaltoAced
Ymir
Level 106
God Stats
4W - 3L
1,495 SR
Queue Stats
48W - 45L
1,361 Elo+
Party 1
Pele
Pele
Ls KIRA UCHIHA
Pele
Level 152
God Stats
28W - 27L
1,509 SR
Queue Stats
299W - 297L
1,433 Elo+
Solo
Raijin
Raijin
SurfNterp
Raijin
Level 119
God Stats
6W - 7L
1,232 SR
Queue Stats
76W - 90L
1,258 Elo+
Party 1
Achilles
Achilles
ToxicMini200
Achilles
Level 62
God Stats
4W - 1L
1,486 SR
Queue Stats
50W - 54L
1,336 Elo+
Solo
Artemis
Artemis
ledo3_
Artemis
Level 65
God Stats
2W - 3L
1,414 SR
Queue Stats
74W - 77L
1,337 Elo+
Solo
Team Averages
Level 101
1,427 SR
1,345 Elo+

VS

Team Averages
Level 90
1,394 SR
1,361 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MrSpanky_16
Heimdallr
Level 108
God Stats
84W - 87L
1,433 SR
Queue Stats
253W - 265L
1,366 Elo+
Solo
Nox
Nox
RoomOnFire2468
Nox
Level 29
God Stats
1W - 6L
1,412 SR
Queue Stats
225W - 252L
1,287 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bobalu
Tsukuyomi
Level 89
God Stats
2W - 1L
1,434 SR
Queue Stats
43W - 22L
1,353 Elo+
Party 2
Ares
Ares
nappy704
Ares
Level 104
God Stats
0W - 1L
1,189 SR
Queue Stats
9W - 18L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 5
6,941
496
3,434
9,102
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 5
8,010
572
5,947
10,331
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Raijin
SurfNterp
Raijin
12
6 / 0 / 1
7,670
548
7,022
8,020
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ToxicMini200
Achilles
13
7 / 2 / 0
7,969
569
6,965
10,001
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ledo3_
Artemis
12
0 / 1 / 6
7,071
505
5,903
6,734
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 1
7,179
513
2,862
8,031
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
MrSpanky_16
Heimdallr
11
1 / 5 / 0
6,074
434
4,934
10,850
3,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,387
456
4,236
9,193
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
bobalu
Tsukuyomi
10
1 / 4 / 0
6,265
448
5,433
12,769
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
1 / 2 / 1
6,589
471
2,390
9,546
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
4
4
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
W
Ymir
1
0
5
3.5
W
3
1
5
5.5
L
Heimdallr
MrSpanky_16
Heimdallr
1
5
0
0.2
L
0
3
0
0
W
Raijin
SurfNterp
Raijin
6
0
1
6.5
W
Achilles
ToxicMini200
Achilles
7
2
0
3.5
L
Tsukuyomi
bobalu
Tsukuyomi
1
4
0
0.25
W
Artemis
ledo3_
Artemis
0
1
6
3
L
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
19,855
44,188
Taken
50,389
22,608
Mitigated
19,226
10,305
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,862
1,238
0
2,510
8,031
2,158
1,548
395
7,594
43,892
0
W
Ymir
3,434
787
321
2,620
9,102
6,216
0
1,338
7,256
22,639
0
W
5,947
2,353
0
4,047
10,331
3,803
0
464
9,867
0
57,520
L
Heimdallr
MrSpanky_16
Heimdallr
4,934
1,811
0
2,965
10,850
3,975
0
2,400
8,316
0
48,405
L
4,236
406
0
670
9,193
3,911
129
3,647
4,951
47,645
0
W
Raijin
SurfNterp
Raijin
7,022
705
0
1,920
8,020
3,277
1,027
3,807
4,213
34,658
0
W
Achilles
ToxicMini200
Achilles
6,965
1,648
0
707
10,001
6,668
798
2,254
7,747
0
35,201
L
Tsukuyomi
bobalu
Tsukuyomi
5,433
2,505
0
1,453
12,769
4,184
0
651
12,032
0
33,803
W
Artemis
ledo3_
Artemis
5,903
2,440
0
690
6,734
2,644
0
1,625
5,109
0
50,514
L
Ares
2,390
29
114
1,813
9,546
4,998
65
2,506
7,040
19,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
32,494
330
Minions Killed
311
0
Camps Cleared
0
1,190,148
Distance Traveled
1,246,908
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,179
513
95
7
0
236,804
4
W
Ymir
6,941
496
26
2
0
241,282
1
W
Pele
8,010
572
97
7
0
240,535
4
L
Heimdallr
6,074
434
62
4
0
239,313
1
L
Nox
6,387
456
82
6
0
256,256
0
W
Raijin
7,670
548
59
4
0
250,912
0
W
Achilles
7,969
569
57
4
0
233,221
4
L
Tsukuyomi
6,265
448
52
4
0
275,542
2
W
Artemis
7,071
505
91
7
0
224,198
0
L
Ares
6,589
471
20
1
0
238,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role