Player Matchup

Charybdis
Charybdis
Just_Chocola
Charybdis
Level 121
God Stats
15W - 11L
1,553 SR
Queue Stats
39W - 48L
1,355 Elo+
Party 2
Scylla
Scylla
Sickruinedx
Scylla
Level 68
God Stats
17W - 12L
1,595 SR
Queue Stats
44W - 72L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
ricroc02
Cthulhu
Level 48
God Stats
20W - 21L
1,640 SR
Queue Stats
31W - 53L
1,335 Elo+
Party 2
Team Averages
Level 79
1,596 SR
1,334 Elo+

VS

Team Averages
Level 130
1,470 SR
1,621 Elo+
Achilles
Achilles
DirtBag420blazn
Achilles
Level 149
God Stats
3W - 4L
1,146 SR
Queue Stats
160W - 130L
1,573 Elo+
Party 1
Fenrir
Fenrir
Draco006
Fenrir
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,783 Elo+
Party 1
Ah Puch
Ah Puch
ElusiveNickel
Ah Puch
Level 159
God Stats
1W - 0L
1,763 SR
Queue Stats
67W - 67L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Just_Chocola
Charybdis
12
2 / 5 / 2
7,938
662
8,808
14,042
5,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
0 / 4 / 4
7,211
601
5,808
11,421
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ricroc02
Cthulhu
13
3 / 6 / 3
9,558
797
4,888
15,020
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 2 / 9
9,364
780
11,147
15,401
16,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Draco006
Fenrir
12
0 / 4 / 14
8,319
693
4,798
13,093
10,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
14
9 / 1 / 6
10,214
851
19,807
5,748
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
15
15
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
2
9
5.25
W
Fenrir
Draco006
Fenrir
0
4
14
1.75
W
Ah Puch
9
1
6
12
L
Charybdis
Just_Chocola
Charybdis
2
5
2
0.6
L
Scylla
0
4
4
0.5
L
Cthulhu
ricroc02
Cthulhu
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
35,752
40,483
Taken
34,242
22,113
Mitigated
29,609
3,232
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,147
2,318
0
4,002
15,401
16,796
135
4,055
11,138
0
27,042
W
Fenrir
Draco006
Fenrir
4,798
2,123
0
1,935
13,093
10,072
535
3,665
9,152
0
13,855
W
Ah Puch
19,807
1,322
0
1,546
5,748
2,741
1,163
2,671
2,905
57,180
0
L
Charybdis
Just_Chocola
Charybdis
8,808
4,754
0
1,293
14,042
5,814
0
7,921
6,121
0
26,901
L
Scylla
5,808
748
0
732
11,421
3,907
0
5,955
5,466
17,513
0
L
Cthulhu
ricroc02
Cthulhu
4,888
958
88
1,119
15,020
12,392
0
6,186
8,834
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,707
Gold Earned
27,897
114
Minions Killed
136
1
Camps Cleared
8
613,941
Distance Traveled
682,766
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,364
780
21
2
3
229,571
2
W
Fenrir
8,319
693
19
2
2
228,545
0
W
Ah Puch
10,214
851
96
8
3
224,650
1
L
Charybdis
7,938
662
56
5
0
189,235
4
L
Scylla
7,211
601
30
3
1
212,130
4
L
Cthulhu
9,558
797
28
2
0
212,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role