Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kecks07TV
Ah Muzen Cab
Level 69
God Stats
20W - 10L
1,766 SR
Queue Stats
298W - 262L
1,545 Elo+
Party 2
Scylla
Scylla
OneBrainTumor
Scylla
Level 129
God Stats
8W - 5L
1,362 SR
Queue Stats
184W - 152L
1,492 Elo+
Party 3
Thanatos
Thanatos
dekers05
Thanatos
Level 29
God Stats
3W - 3L
1,504 SR
Queue Stats
44W - 33L
1,590 Elo+
Party 2
Fafnir
Fafnir
jdfuller2000
Fafnir
Level 107
God Stats
1W - 2L
1,296 SR
Queue Stats
89W - 83L
1,463 Elo+
Party 3
Team Averages
Level 83
1,485 SR
1,518 Elo+

VS

Team Averages
Level 109
1,534 SR
1,488 Elo+
Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FreakiG95
Kuzenbo
Level 157
God Stats
5W - 6L
1,606 SR
Queue Stats
396W - 300L
1,671 Elo+
Party 1
Agni
Agni
RawrFenrir
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,118 Elo+
Solo
Heimdallr
Heimdallr
TheFlash1892
Heimdallr
Level 60
God Stats
7W - 19L
1,563 SR
Queue Stats
327W - 249L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 5
8,603
615
7,703
8,697
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Kecks07TV
Ah Muzen Cab
13
2 / 4 / 1
7,950
568
7,745
12,695
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 6
8,877
634
9,256
6,471
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
dekers05
Thanatos
12
7 / 2 / 5
8,160
583
8,294
10,638
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
12
0 / 1 / 9
7,846
560
1,705
9,460
10,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 7 / 0
6,778
484
3,072
12,725
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
8
1 / 2 / 1
6,236
445
3,366
8,610
5,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
FreakiG95
Kuzenbo
12
1 / 2 / 0
6,733
481
3,903
9,837
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 0
5,829
416
1,447
7,107
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheFlash1892
Heimdallr
14
3 / 2 / 1
8,004
572
7,203
12,116
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
7
7
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Lancelot
 
Lancelot
2
7
0
0.29
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Kuzenbo
FreakiG95
Kuzenbo
1
2
0
0.5
W
Ah Muzen Cab
Kecks07TV
Ah Muzen Cab
2
4
1
0.63
W
6
0
6
9
L
0
4
0
0
L
Heimdallr
TheFlash1892
Heimdallr
3
2
1
1.75
W
Thanatos
dekers05
Thanatos
7
2
5
4.75
W
Fafnir
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,703
Damage
18,991
47,961
Taken
50,395
27,603
Mitigated
25,829
22,091
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,703
1,018
815
4,204
8,697
4,698
81
3,551
4,831
68,746
0
L
Lancelot
 
Lancelot
3,072
545
0
2,014
12,725
5,472
0
6,031
6,694
0
38,196
L
Baron Samedi
 
Baron Samedi
3,366
430
1,678
2,427
8,610
5,057
0
2,532
6,078
17,094
0
L
Kuzenbo
FreakiG95
Kuzenbo
3,903
1,301
0
1,646
9,837
7,551
0
5,386
4,451
36,349
0
W
Ah Muzen Cab
Kecks07TV
Ah Muzen Cab
7,745
2,635
0
3,972
12,695
4,868
54
1,323
11,366
0
71,233
W
9,256
1,051
0
2,392
6,471
2,271
528
870
5,601
63,653
0
L
1,447
202
0
190
7,107
2,785
0
4,303
2,804
32,105
0
L
Heimdallr
TheFlash1892
Heimdallr
7,203
3,156
0
3,596
12,116
4,964
1,296
412
11,704
0
69,190
W
Thanatos
dekers05
Thanatos
8,294
2,300
0
8,389
10,638
4,785
1,139
1,743
8,826
0
39,302
W
Fafnir
1,705
313
0
2,319
9,460
10,981
397
845
8,615
16,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
33,580
417
Minions Killed
341
0
Camps Cleared
0
1,402,547
Distance Traveled
1,194,493
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,603
615
107
8
0
233,539
6
L
Lancelot
6,778
484
63
5
0
306,388
0
L
Baron Samedi
6,236
445
18
1
0
200,602
1
L
Kuzenbo
6,733
481
68
5
0
244,441
0
W
Ah Muzen Cab
7,950
568
111
8
0
349,453
1
W
Scylla
8,877
634
114
8
0
288,577
3
L
Agni
5,829
416
63
5
0
196,601
1
L
Heimdallr
8,004
572
129
9
0
246,461
1
W
Thanatos
8,160
583
60
4
0
283,725
4
W
Fafnir
7,846
560
25
2
0
247,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role