Player Matchup

Chronos
Chronos
ShaconZ
Chronos
Level 160
God Stats
2W - 2L
1,558 SR
Queue Stats
204W - 204L
1,529 Elo+
Solo
Nox
Nox
Timonww
Nox
Level 148
God Stats
8W - 1L
1,908 SR
Queue Stats
279W - 208L
1,575 Elo+
Party 1
Medusa
Medusa
gradle
Medusa
Level 142
God Stats
2W - 0L
1,353 SR
Queue Stats
134W - 132L
1,551 Elo+
Solo
Horus
Horus
xLARRAx
Horus
Level 57
God Stats
7W - 13L
1,392 SR
Queue Stats
223W - 222L
1,497 Elo+
Solo
Lancelot
Lancelot
xXxSuperFlamexXx
Lancelot
Level 124
God Stats
15W - 18L
1,777 SR
Queue Stats
376W - 290L
1,583 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,547 Elo+

VS

Team Averages
Level 123
1,623 SR
1,529 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AgusRam05
Poseidon
Level 118
God Stats
6W - 3L
1,834 SR
Queue Stats
223W - 184L
1,573 Elo+
Party 3
Cernunnos
Cernunnos
BrunoDX1
Cernunnos
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
319W - 387L
1,458 Elo+
Party 2
Lancelot
Lancelot
HakaiRyooku
Lancelot
Level 127
God Stats
3W - 3L
1,909 SR
Queue Stats
124W - 147L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
thesaimon91
Sylvanus
Level 69
God Stats
2W - 7L
1,371 SR
Queue Stats
318W - 258L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ShaconZ
Chronos
19
3 / 3 / 2
11,823
537
14,990
22,331
9,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
18
3 / 1 / 10
11,752
534
10,225
12,805
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
gradle
Medusa
18
3 / 5 / 5
10,886
495
17,706
20,753
9,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
xLARRAx
Horus
18
3 / 2 / 3
11,329
515
17,838
25,986
22,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 5 / 2
12,248
557
17,157
18,062
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
5 / 4 / 2
11,874
540
22,124
24,627
16,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
AgusRam05
Poseidon
19
6 / 3 / 2
11,738
534
17,370
15,858
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BrunoDX1
Cernunnos
17
3 / 6 / 2
10,377
472
15,479
21,683
10,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
HakaiRyooku
Lancelot
15
1 / 6 / 5
9,522
433
7,263
21,759
10,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
thesaimon91
Sylvanus
15
1 / 2 / 5
9,006
409
10,068
21,283
22,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
21
Kills
16
16
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
4
2
1.5
L
Poseidon
AgusRam05
Poseidon
6
3
2
2.33
L
Cernunnos
BrunoDX1
Cernunnos
3
6
2
0.67
L
Lancelot
HakaiRyooku
Lancelot
1
6
5
0.58
W
Chronos
ShaconZ
Chronos
3
3
2
1.33
W
Nox
3
1
10
8
W
Medusa
gradle
Medusa
3
5
5
1.1
L
Sylvanus
thesaimon91
Sylvanus
1
2
5
1.75
W
Horus
xLARRAx
Horus
3
2
3
2.25
W
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,916
Damage
72,304
99,937
Taken
105,210
68,077
Mitigated
66,253
28,011
Healing
32,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
22,124
12,059
0
9,885
24,627
16,480
1,095
769
23,858
0
79,816
L
Poseidon
AgusRam05
Poseidon
17,370
2,617
0
2,368
15,858
6,188
0
1,981
13,877
129,073
0
L
Cernunnos
BrunoDX1
Cernunnos
15,479
7,931
0
6,908
21,683
10,505
1,036
12,006
9,677
0
89,126
L
Lancelot
HakaiRyooku
Lancelot
7,263
1,675
0
4,785
21,759
10,791
0
4,684
17,075
0
67,343
W
Chronos
ShaconZ
Chronos
14,990
7,642
0
10,877
22,331
9,361
1,332
5,078
17,253
113,717
0
W
Nox
10,225
945
0
2,412
12,805
17,358
0
4,411
8,324
44,185
0
W
Medusa
gradle
Medusa
17,706
8,199
0
3,528
20,753
9,698
0
7,962
12,116
0
109,266
L
Sylvanus
thesaimon91
Sylvanus
10,068
1,735
1,902
6,568
21,283
22,289
0
5,800
15,483
49,653
17,773
W
Horus
xLARRAx
Horus
17,838
10,627
539
8,315
25,986
22,290
1,164
1,551
19,960
25
94,135
W
17,157
2,725
0
2,340
18,062
9,370
0
7,724
9,963
0
101,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
52,517
716
Minions Killed
713
0
Camps Cleared
0
2,000,666
Distance Traveled
2,116,225
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,874
540
175
8
0
442,767
6
L
Poseidon
11,738
534
194
9
0
477,364
2
L
Cernunnos
10,377
472
129
6
0
351,386
3
L
Lancelot
9,522
433
112
5
0
467,651
4
W
Chronos
11,823
537
186
8
0
410,780
6
W
Nox
11,752
534
61
3
0
401,841
9
W
Medusa
10,886
495
172
8
0
374,542
5
L
Sylvanus
9,006
409
103
5
0
377,057
3
W
Horus
11,329
515
149
7
0
355,359
9
W
Lancelot
12,248
557
148
7
0
458,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role