Player Matchup

Fenrir
Fenrir
Darkrai888
Fenrir
Level 122
God Stats
3W - 16L
1,249 SR
Queue Stats
113W - 131L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Ghost X lov3
Nu Wa
Level 84
God Stats
54W - 20L
1,616 SR
Queue Stats
175W - 119L
1,502 Elo+
Party 2
King Arthur
King Arthur
IridescentOwl
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,482 Elo+
Solo
Lancelot
Lancelot
Mr Raven654
Lancelot
Level 148
God Stats
8W - 5L
1,713 SR
Queue Stats
236W - 251L
1,543 Elo+
Party 2
Cerberus
Cerberus
ShackeldRogue
Cerberus
Level 121
God Stats
2W - 3L
1,437 SR
Queue Stats
166W - 129L
1,520 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,512 Elo+

VS

Team Averages
Level 105
1,560 SR
1,541 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ELS_existo_
Xbalanque
Level 42
God Stats
15W - 19L
1,374 SR
Queue Stats
33W - 35L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Yueeka
Kukulkan
Level 116
God Stats
183W - 184L
1,523 SR
Queue Stats
488W - 463L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
aitoteitor
Heimdallr
Level 65
God Stats
4W - 2L
1,512 SR
Queue Stats
25W - 18L
1,424 Elo+
Solo
Vulcan
Vulcan
iamDBami
Vulcan
Level 160
God Stats
13W - 5L
1,892 SR
Queue Stats
1,067W - 373L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkrai888
Fenrir
15
5 / 2 / 3
10,822
1,082
9,136
15,706
7,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 0 / 2
9,143
914
2,483
2,104
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
IridescentOwl
King Arthur
15
2 / 2 / 3
9,873
987
4,315
17,763
18,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lancelot
Mr Raven654
Lancelot
15
1 / 2 / 3
9,521
952
6,756
13,256
10,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
ShackeldRogue
Cerberus
15
0 / 3 / 5
9,620
962
1,742
16,172
18,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 4
10,005
1,001
10,595
6,635
9,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
ELS_existo_
Xbalanque
15
1 / 4 / 6
9,439
944
9,580
8,458
3,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Yueeka
Kukulkan
15
1 / 0 / 5
10,099
1,010
8,471
3,657
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
aitoteitor
Heimdallr
15
0 / 2 / 7
9,406
941
5,832
4,583
2,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
iamDBami
Vulcan
16
4 / 2 / 5
10,891
1,089
25,558
4,333
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
8
Kills
9
9
Deaths
8
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
4
5
L
Fenrir
Darkrai888
Fenrir
5
2
3
3.25
W
Xbalanque
ELS_existo_
Xbalanque
1
4
6
1
L
0
0
2
1
L
King Arthur
IridescentOwl
King Arthur
2
2
3
1.75
L
Lancelot
Mr Raven654
Lancelot
1
2
3
1.25
L
Cerberus
ShackeldRogue
Cerberus
0
3
5
0.83
W
Kukulkan
Yueeka
Kukulkan
1
0
5
3.5
W
Heimdallr
aitoteitor
Heimdallr
0
2
7
1.75
W
Vulcan
iamDBami
Vulcan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
60,036
65,001
Taken
27,666
55,570
Mitigated
19,476
4,294
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,595
1,137
0
822
6,635
9,130
0
1,200
5,435
0
17,045
L
Fenrir
Darkrai888
Fenrir
9,136
1,784
0
655
15,706
7,788
0
8,487
7,123
0
13,576
W
Xbalanque
ELS_existo_
Xbalanque
9,580
5,885
0
0
8,458
3,576
0
867
7,591
0
17,393
L
2,483
663
0
91
2,104
728
0
1,142
946
23,678
0
L
King Arthur
IridescentOwl
King Arthur
4,315
314
0
0
17,763
18,204
0
9,853
7,763
0
19,555
L
Lancelot
Mr Raven654
Lancelot
6,756
927
0
0
13,256
10,821
0
6,503
6,589
2,848
28,151
L
Cerberus
ShackeldRogue
Cerberus
1,742
27
180
3,368
16,172
18,029
0
7,429
8,551
29,280
0
W
Kukulkan
Yueeka
Kukulkan
8,471
891
0
0
3,657
1,815
0
542
3,115
47,237
0
W
Heimdallr
aitoteitor
Heimdallr
5,832
2,518
0
345
4,583
2,753
0
876
3,707
0
17,371
W
Vulcan
iamDBami
Vulcan
25,558
9,763
0
0
4,333
2,202
0
1,032
3,301
43,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
49,840
271
Minions Killed
214
5
Camps Cleared
7
930,259
Distance Traveled
958,792
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,005
1,001
13
1
0
206,460
3
L
Fenrir
10,822
1,082
10
1
2
235,427
0
W
Xbalanque
9,439
944
13
1
4
170,146
0
L
Nu Wa
9,143
914
42
4
2
111,062
0
L
King Arthur
9,873
987
32
3
0
183,604
0
L
Lancelot
9,521
952
63
6
0
229,007
1
L
Cerberus
9,620
962
124
12
1
171,159
0
W
Kukulkan
10,099
1,010
115
12
1
197,686
4
W
Heimdallr
9,406
941
27
3
1
164,890
0
W
Vulcan
10,891
1,089
46
5
1
219,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role