Player Matchup

Anhur
Anhur
Jud513
Anhur
Level 99
God Stats
3W - 5L
1,680 SR
Queue Stats
30W - 30L
1,620 Elo+
Party 1
Athena
Athena
LlamaLauncher
Athena
Level 107
God Stats
4W - 4L
1,640 SR
Queue Stats
32W - 34L
1,631 Elo+
Party 1
Chaac
Chaac
MalibuCreamPuff
Chaac
Level 159
God Stats
1W - 2L
1,489 SR
Queue Stats
244W - 207L
1,696 Elo+
Solo
Yu Huang
Yu Huang
WesinKnight
Yu Huang
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
32W - 34L
1,648 Elo+
Party 1
Lancelot
Lancelot
WordsWinWars
Lancelot
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 47L
1,591 Elo+
Party 1
Team Averages
Level 123
1,606 SR
1,637 Elo+

VS

Team Averages
Level 151
1,548 SR
1,619 Elo+
Sol
Sol
Bardock58
Sol
Level 160
God Stats
10W - 18L
1,381 SR
Queue Stats
394W - 406L
1,590 Elo+
Solo
Geb
Geb
CieWolf
Geb
Level 156
God Stats
3W - 4L
1,573 SR
Queue Stats
114W - 97L
1,640 Elo+
Solo
Mulan
Mulan
CoconutMailbox
Mulan
Level 159
God Stats
3W - 3L
1,681 SR
Queue Stats
177W - 156L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OBONNELL
Tsukuyomi
Level 122
God Stats
6W - 5L
1,607 SR
Queue Stats
62W - 68L
1,617 Elo+
Party 2
Lancelot
Lancelot
zamyrocs
Lancelot
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
485W - 485L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jud513
Anhur
20
4 / 7 / 3
13,207
695
21,204
30,061
16,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 6
12,308
648
9,477
32,052
51,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 6 / 7
12,729
670
26,006
43,167
64,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
WesinKnight
Yu Huang
20
4 / 4 / 4
13,925
733
30,269
24,061
14,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
WordsWinWars
Lancelot
18
1 / 6 / 7
11,745
618
14,215
33,054
40,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 14
14,172
746
33,281
26,232
16,446
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
20
2 / 0 / 21
14,543
765
18,029
35,944
59,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 3 / 13
15,317
806
41,485
30,730
52,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
OBONNELL
Tsukuyomi
20
6 / 5 / 10
14,097
742
29,521
23,878
15,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
zamyrocs
Lancelot
20
4 / 2 / 14
13,821
727
22,923
26,052
38,083
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
11
Kills
29
29
Deaths
11
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Geb
2
0
21
12.5
W
12
3
13
6.17
L
Anhur
Jud513
Anhur
4
7
3
0.79
L
1
6
6
0.67
L
1
6
7
0.75
W
Tsukuyomi
OBONNELL
Tsukuyomi
6
5
10
2.2
L
Yu Huang
WesinKnight
Yu Huang
4
4
4
1.5
L
Lancelot
WordsWinWars
Lancelot
1
6
7
0.75
W
Lancelot
zamyrocs
Lancelot
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,171
Damage
145,239
162,395
Taken
142,836
186,544
Mitigated
181,359
19,106
Healing
33,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,281
12,362
0
13,298
26,232
16,446
10,699
6,779
19,263
85,281
6,270
W
Geb
18,029
1,979
0
8,598
35,944
59,363
448
10,676
24,774
35,291
0
W
41,485
3,574
0
6,789
30,730
52,401
405
8,996
21,177
0
74,343
L
Anhur
Jud513
Anhur
21,204
14,313
0
3,261
30,061
16,003
904
8,654
20,781
0
62,595
L
9,477
1,772
0
2,794
32,052
51,146
182
9,995
21,163
24,533
0
L
26,006
3,750
0
10,983
43,167
64,069
457
13,873
28,610
0
74,660
W
Tsukuyomi
OBONNELL
Tsukuyomi
29,521
5,041
0
1,821
23,878
15,066
543
6,363
17,216
0
77,878
L
Yu Huang
WesinKnight
Yu Huang
30,269
2,810
0
250
24,061
14,896
66
3,872
19,735
74,150
0
L
Lancelot
WordsWinWars
Lancelot
14,215
1,323
0
1,818
33,054
40,430
0
11,853
20,482
1,663
38,384
W
Lancelot
zamyrocs
Lancelot
22,923
3,270
0
2,688
26,052
38,083
1,794
5,721
19,983
0
56,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,914
Gold Earned
71,950
351
Minions Killed
312
0
Camps Cleared
0
1,900,351
Distance Traveled
2,194,552
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,172
746
101
5
0
399,184
2
W
Geb
14,543
765
29
2
0
455,577
1
W
Mulan
15,317
806
66
3
0
418,355
1
L
Anhur
13,207
695
105
6
0
310,960
1
L
Athena
12,308
648
27
1
0
397,917
5
L
Chaac
12,729
670
84
4
0
382,189
3
W
Tsukuyomi
14,097
742
53
3
0
460,271
3
L
Yu Huang
13,925
733
97
5
0
376,593
0
L
Lancelot
11,745
618
38
2
0
432,692
2
W
Lancelot
13,821
727
63
3
0
461,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role