Player Matchup

Chronos
Chronos
AridPuppet3
Chronos
Level 159
God Stats
4W - 4L
1,278 SR
Queue Stats
376W - 379L
1,649 Elo+
Solo
Geb
Geb
BreadCrumbs4life
Geb
Level 148
God Stats
3W - 1L
1,640 SR
Queue Stats
58W - 41L
1,574 Elo+
Solo
Jormungandr
Jormungandr
NoBankr
Jormungandr
Level 154
God Stats
13W - 10L
1,505 SR
Queue Stats
403W - 341L
1,529 Elo+
Solo
Odin
Odin
Wilbur07
Odin
Level 143
God Stats
2W - 1L
1,703 SR
Queue Stats
126W - 119L
1,571 Elo+
Solo
He Bo
He Bo
hdogvicious
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 381L
1,529 Elo+
Solo
Team Averages
Level 139
1,525 SR
1,570 Elo+

VS

Team Averages
Level 140
1,484 SR
1,587 Elo+
Hera
Hera
BeanPurrito
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,526 Elo+
Solo
Thor
Thor
ConfinedShadow
Thor
Level 159
God Stats
3W - 5L
1,203 SR
Queue Stats
384W - 413L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
KelMilk
Sun Wukong
Level 110
God Stats
2W - 2L
1,564 SR
Queue Stats
231W - 193L
1,627 Elo+
Solo
Tiamat
Tiamat
STONEhengetinge
Tiamat
Level 160
God Stats
2W - 3L
1,641 SR
Queue Stats
348W - 342L
1,621 Elo+
Solo
Apollo
Apollo
Tu Jefa 3000
Apollo
Level 114
God Stats
2W - 2L
1,510 SR
Queue Stats
123W - 109L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AridPuppet3
Chronos
17
6 / 2 / 15
10,204
928
9,538
13,728
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 19
9,472
861
6,423
18,209
18,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
NoBankr
Jormungandr
17
7 / 3 / 18
9,801
891
17,279
19,550
17,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
4 / 2 / 18
9,751
886
9,867
12,693
13,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
8 / 5 / 9
10,012
910
14,212
9,978
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,371
761
10,726
10,603
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 5 / 5
8,992
817
11,484
12,409
6,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
KelMilk
Sun Wukong
15
2 / 4 / 8
8,510
774
10,219
16,041
27,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 5
9,717
883
15,288
11,656
10,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
13
3 / 7 / 4
8,209
746
8,150
14,626
8,203
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
27
Kills
15
15
Deaths
27
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
AridPuppet3
Chronos
6
2
15
6.75
L
0
5
7
0.7
W
2
3
19
3.83
L
6
5
5
1.7
L
Sun Wukong
KelMilk
Sun Wukong
2
4
8
1.5
W
Jormungandr
NoBankr
Jormungandr
7
3
18
5.33
L
4
6
5
1.08
L
Apollo
3
7
4
0.71
W
Odin
4
2
18
6.5
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,319
Damage
55,867
74,158
Taken
65,335
61,571
Mitigated
59,710
23,574
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AridPuppet3
Chronos
9,538
3,346
1,510
3,775
13,728
6,834
5,300
5,275
8,390
28,900
0
L
10,726
1,850
450
1,430
10,603
6,518
0
7,974
2,408
21,654
0
W
6,423
448
1,169
4,095
18,209
18,437
457
3,438
14,562
12,172
0
L
11,484
592
1,146
1,819
12,409
6,922
0
10,036
2,192
0
21,158
L
Sun Wukong
KelMilk
Sun Wukong
10,219
1,687
807
3,539
16,041
27,792
306
10,502
5,310
0
16,050
W
Jormungandr
NoBankr
Jormungandr
17,279
1,827
1,048
5,985
19,550
17,780
620
8,276
10,991
26,477
0
L
15,288
1,017
1,360
2,299
11,656
10,275
333
7,242
4,120
29,464
0
L
Apollo
8,150
5,057
232
2,201
14,626
8,203
952
10,476
3,853
0
14,021
W
Odin
9,867
2,074
2,008
2,000
12,693
13,789
570
5,523
6,972
0
16,618
W
14,212
1,349
1,693
291
9,978
4,731
678
3,502
6,375
31,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
43,799
139
Minions Killed
92
0
Camps Cleared
0
1,131,804
Distance Traveled
961,882
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,204
928
45
4
0
205,091
0
L
Hera
8,371
761
32
3
0
186,100
1
W
Geb
9,472
861
7
1
0
239,852
0
L
Thor
8,992
817
9
1
0
189,522
3
L
Sun Wukong
8,510
774
5
0
0
190,729
0
W
Jormungandr
9,801
891
33
3
0
235,341
0
L
Tiamat
9,717
883
31
3
0
192,277
0
L
Apollo
8,209
746
15
1
0
203,254
0
W
Odin
9,751
886
8
1
0
250,069
1
W
He Bo
10,012
910
46
4
0
201,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role