Player Matchup

Ra
Ra
 
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
IIIIIIIIII4519
Fenrir
Level 104
God Stats
3W - 0L
1,753 SR
Queue Stats
41W - 26L
1,708 Elo+
Party 3
Izanami
Izanami
SalamiMami1404
Izanami
Level 5
God Stats
2W - 0L
1,711 SR
Queue Stats
13W - 2L
1,744 Elo+
Party 3
Lancelot
Lancelot
The B1G Salami
Lancelot
Level 158
God Stats
20W - 17L
1,673 SR
Queue Stats
209W - 229L
1,636 Elo+
Party 3
Team Averages
Level 93
1,627 SR
1,618 Elo+

VS

Team Averages
Level 69
1,529 SR
1,451 Elo+
Cernunnos
Cernunnos
Dakotsz
Cernunnos
Level 15
God Stats
1W - 4L
1,299 SR
Queue Stats
1W - 8L
1,326 Elo+
Party 2
Terra
Terra
Jswiggs2k17
Terra
Level 144
God Stats
5W - 8L
1,442 SR
Queue Stats
357W - 377L
1,423 Elo+
Party 2
Baba Yaga
Baba Yaga
LovelySticks
Baba Yaga
Level 68
God Stats
12W - 12L
1,659 SR
Queue Stats
204W - 202L
1,540 Elo+
Party 1
King Arthur
King Arthur
Risenangel81
King Arthur
Level 2
God Stats
2W - 1L
1,723 SR
Queue Stats
12W - 7L
1,523 Elo+
Party 1
Skadi
Skadi
SuperiorBacon17
Skadi
Level 118
God Stats
114W - 95L
1,522 SR
Queue Stats
221W - 246L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
6,011
601
3,989
4,834
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
 
Ao Kuang
9
0 / 0 / 1
5,513
551
1,603
6,643
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 2 / 1
5,572
557
3,550
8,139
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 2
5,761
576
4,024
4,042
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
10
4 / 0 / 0
6,528
653
4,762
7,817
4,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dakotsz
Cernunnos
8
0 / 1 / 1
4,536
454
1,436
4,877
1,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 0 / 1
5,064
506
2,870
7,538
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
LovelySticks
Baba Yaga
9
0 / 1 / 1
5,319
532
4,231
4,378
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Risenangel81
King Arthur
6
0 / 2 / 0
4,334
433
2,693
4,811
2,563
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,053
505
2,815
7,065
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
2
2
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
W
Ao Kuang
 
Ao Kuang
0
0
1
0.5
L
Cernunnos
Dakotsz
Cernunnos
0
1
1
0.5
W
2
2
1
1.25
L
1
0
1
1.5
L
Baba Yaga
LovelySticks
Baba Yaga
0
1
1
0.5
L
King Arthur
Risenangel81
King Arthur
0
2
0
0
W
0
0
2
1
L
1
2
1
0.75
W
Lancelot
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
14,045
31,475
Taken
28,669
15,017
Mitigated
11,546
11,342
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,989
188
389
2,689
4,834
2,095
84
2,178
2,656
55,998
0
W
Ao Kuang
 
Ao Kuang
1,603
521
0
1,753
6,643
2,330
0
822
5,821
33,534
0
L
Cernunnos
Dakotsz
Cernunnos
1,436
939
12
1,229
4,877
1,228
0
0
4,877
0
18,603
W
3,550
543
506
1,836
8,139
5,081
0
3,027
4,869
0
13,750
L
2,870
539
1,992
3,516
7,538
3,487
0
1,406
6,132
18,365
0
L
Baba Yaga
LovelySticks
Baba Yaga
4,231
55
0
1,383
4,378
1,916
0
1,784
2,594
43,823
0
L
King Arthur
Risenangel81
King Arthur
2,693
401
0
1,180
4,811
2,563
0
365
4,446
0
16,984
W
4,024
2,415
0
920
4,042
1,331
0
860
3,182
0
49,425
L
2,815
1,178
313
1,423
7,065
2,352
0
2,037
5,028
0
27,030
W
Lancelot
4,762
807
0
3,249
7,817
4,180
525
214
7,603
0
36,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
24,306
364
Minions Killed
238
0
Camps Cleared
0
1,014,343
Distance Traveled
875,447
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,011
601
108
11
0
192,221
3
W
Ao Kuang
5,513
551
76
8
0
211,170
0
L
Cernunnos
4,536
454
45
5
0
157,049
1
W
Fenrir
5,572
557
15
2
0
202,593
2
L
Terra
5,064
506
17
2
0
209,971
2
L
Baba Yaga
5,319
532
86
9
0
211,726
2
L
King Arthur
4,334
433
30
3
0
98,999
0
W
Izanami
5,761
576
101
10
0
182,844
3
L
Skadi
5,053
505
60
6
0
197,702
2
W
Lancelot
6,528
653
64
6
0
225,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role