Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Hecklar
Medusa
Level 56
God Stats
1W - 2L
1,335 SR
Queue Stats
133W - 153L
1,464 Elo+
Party 3
Loki
Loki
ImInfinity
Loki
Level 48
God Stats
18W - 9L
1,730 SR
Queue Stats
42W - 37L
1,638 Elo+
Party 2
Bacchus
Bacchus
Turtle28
Bacchus
Level 26
God Stats
1W - 2L
1,325 SR
Queue Stats
45W - 50L
1,462 Elo+
Party 3
Team Averages
Level 59
1,478 SR
1,513 Elo+

VS

Team Averages
Level 102
1,554 SR
1,574 Elo+
Erlang Shen
Erlang Shen
HRoller
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,565 Elo+
Party 1
Artemis
Artemis
Number1HERO
Artemis
Level 160
God Stats
1W - 1L
1,617 SR
Queue Stats
162W - 145L
1,624 Elo+
Party 1
Osiris
Osiris
Scarrow09
Osiris
Level 160
God Stats
2W - 4L
1,482 SR
Queue Stats
250W - 204L
1,607 Elo+
Party 1
Ganesha
Ganesha
TheGingerMan321
Ganesha
Level 42
God Stats
12W - 4L
1,736 SR
Queue Stats
41W - 18L
1,600 Elo+
Party 1
Merlin
Merlin
julicrak
Merlin
Level 128
God Stats
6W - 8L
1,436 SR
Queue Stats
384W - 393L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 3 / 1
8,040
447
5,637
10,946
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
 
Hercules
13
1 / 5 / 0
7,927
440
8,195
16,794
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Hecklar
Medusa
12
0 / 4 / 1
7,465
415
4,951
11,984
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 2
7,844
436
6,801
13,505
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Turtle28
Bacchus
12
3 / 3 / 0
8,209
456
6,957
13,161
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HRoller
Erlang Shen
15
4 / 2 / 4
9,531
530
11,038
16,200
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Number1HERO
Artemis
17
5 / 0 / 3
10,248
569
11,268
9,910
4,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Scarrow09
Osiris
16
6 / 2 / 4
10,212
567
14,983
15,581
20,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 10
8,769
487
4,939
11,539
9,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
julicrak
Merlin
13
2 / 2 / 4
8,550
475
8,880
7,797
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
17
17
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
1
0.5
L
Hercules
 
Hercules
1
5
0
0.2
W
Erlang Shen
HRoller
Erlang Shen
4
2
4
3
L
Medusa
Hecklar
Medusa
0
4
1
0.13
L
2
2
2
1.5
W
Artemis
Number1HERO
Artemis
5
0
3
6.5
W
Osiris
Scarrow09
Osiris
6
2
4
4
W
0
1
10
5
L
Bacchus
Turtle28
Bacchus
3
3
0
1
W
Merlin
julicrak
Merlin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
51,108
66,390
Taken
61,027
45,411
Mitigated
47,179
14,333
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,637
815
20
1,240
10,946
4,869
0
3,095
7,445
81,533
1,938
L
Hercules
 
Hercules
8,195
3,412
0
6,120
16,794
16,321
0
1,168
15,559
0
52,473
W
Erlang Shen
HRoller
Erlang Shen
11,038
7,150
0
4,400
16,200
8,856
0
2,930
13,098
0
94,965
L
Medusa
Hecklar
Medusa
4,951
2,109
0
2,736
11,984
4,108
0
1,672
10,263
0
58,492
L
6,801
1,219
0
2,380
13,505
5,378
0
1,659
11,768
0
39,637
W
Artemis
Number1HERO
Artemis
11,268
4,626
0
4,853
9,910
4,656
326
1,218
8,652
0
87,880
W
Osiris
Scarrow09
Osiris
14,983
5,542
0
3,890
15,581
20,775
0
830
14,187
0
76,161
W
4,939
1,341
3,024
3,303
11,539
9,601
86
4,861
6,638
31,910
0
L
Bacchus
Turtle28
Bacchus
6,957
1,339
0
1,837
13,161
14,735
0
5,372
7,462
12,818
0
W
Merlin
julicrak
Merlin
8,880
639
0
1,120
7,797
3,291
532
2,534
5,263
57,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
47,310
403
Minions Killed
502
0
Camps Cleared
0
1,695,631
Distance Traveled
1,754,337
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,040
447
152
8
0
320,974
5
L
Hercules
7,927
440
87
5
0
309,568
3
W
Erlang Shen
9,531
530
115
6
0
429,325
4
L
Medusa
7,465
415
89
5
0
329,444
4
L
Loki
7,844
436
55
3
0
411,784
4
W
Artemis
10,248
569
147
8
0
324,111
7
W
Osiris
10,212
567
127
7
0
347,051
1
W
Ganesha
8,769
487
6
0
0
337,022
6
L
Bacchus
8,209
456
20
1
0
323,861
4
W
Merlin
8,550
475
107
6
0
316,828
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role