Player Matchup

Mulan
Mulan
AbrisXYZ
Mulan
Level 148
God Stats
6W - 6L
1,496 SR
Queue Stats
218W - 203L
1,522 Elo+
Solo
Heimdallr
Heimdallr
AlexisTripleH1
Heimdallr
Level 128
God Stats
1W - 4L
1,235 SR
Queue Stats
46W - 46L
1,489 Elo+
Solo
Sobek
Sobek
E2_Reeeeee
Sobek
Level 115
God Stats
2W - 0L
1,644 SR
Queue Stats
164W - 148L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
RAGE_agi
Nu Wa
Level 148
God Stats
4W - 2L
1,501 SR
Queue Stats
7W - 3L
1,393 Elo+
Solo
Bellona
Bellona
TC_Uzumaki
Bellona
Level 153
God Stats
7W - 3L
1,710 SR
Queue Stats
216W - 193L
1,500 Elo+
Party 2
Team Averages
Level 138
1,517 SR
1,489 Elo+

VS

Team Averages
Level 118
1,590 SR
1,474 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MrPifle
Loki
Level 118
God Stats
13W - 13L
1,599 SR
Queue Stats
140W - 119L
1,526 Elo+
Party 1
Chang'e
Chang'e
Mysterymoose777
Chang'e
Level 116
God Stats
29W - 13L
1,732 SR
Queue Stats
106W - 97L
1,504 Elo+
Party 1
Ganesha
Ganesha
Qarlito
Ganesha
Level 83
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 2L
1,344 Elo+
Party 1
Chaac
Chaac
Scarebiscuit504
Chaac
Level 144
God Stats
11W - 9L
1,563 SR
Queue Stats
107W - 101L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AbrisXYZ
Mulan
20
10 / 0 / 4
14,123
588
25,743
22,067
21,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
AlexisTripleH1
Heimdallr
20
4 / 1 / 3
12,561
523
19,864
15,458
7,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
0 / 2 / 7
10,526
439
6,197
21,320
24,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
RAGE_agi
Nu Wa
20
1 / 3 / 10
13,154
548
29,775
14,773
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TC_Uzumaki
Bellona
20
5 / 0 / 3
13,052
544
7,533
15,036
13,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 4 / 1
10,235
426
8,916
23,058
10,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
MrPifle
Loki
18
4 / 5 / 0
10,793
450
14,396
26,150
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 1
9,589
400
6,831
24,380
10,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Qarlito
Ganesha
15
0 / 3 / 3
8,568
357
6,197
20,941
20,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
0 / 4 / 0
11,219
467
7,534
25,475
24,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
6
6
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
1
0.63
W
Mulan
AbrisXYZ
Mulan
10
0
4
12
W
Heimdallr
AlexisTripleH1
Heimdallr
4
1
3
5.5
W
Sobek
0
2
7
1.75
L
Loki
MrPifle
Loki
4
5
0
0.8
L
0
4
1
0.13
L
Ganesha
Qarlito
Ganesha
0
3
3
0.5
W
Nu Wa
RAGE_agi
Nu Wa
1
3
10
2
L
0
4
0
0
W
Bellona
TC_Uzumaki
Bellona
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,112
Damage
43,874
88,654
Taken
120,004
73,281
Mitigated
75,326
31,012
Healing
34,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,916
2,918
0
6,671
23,058
10,272
533
3,663
19,395
75,023
0
W
Mulan
AbrisXYZ
Mulan
25,743
5,363
0
12,847
22,067
21,357
537
3,968
18,099
0
130,617
W
Heimdallr
AlexisTripleH1
Heimdallr
19,864
10,184
0
4,552
15,458
7,473
1,910
8,690
6,768
0
120,060
W
Sobek
6,197
581
3,318
6,197
21,320
24,649
118
6,672
14,648
34,432
0
L
Loki
MrPifle
Loki
14,396
3,780
0
4,701
26,150
9,507
0
12,937
13,213
0
95,318
L
6,831
83
1,886
8,562
24,380
10,939
675
8,974
15,406
82,909
0
L
Ganesha
Qarlito
Ganesha
6,197
428
520
4,148
20,941
20,466
188
6,249
14,692
41,468
0
W
Nu Wa
RAGE_agi
Nu Wa
29,775
7,949
213
2,851
14,773
6,469
5,830
626
14,147
136,036
0
L
7,534
2,418
0
8,230
25,475
24,142
992
4,149
21,326
0
101,527
W
Bellona
TC_Uzumaki
Bellona
7,533
1,928
0
1,034
15,036
13,333
19
1,988
13,048
0
137,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,416
Gold Earned
50,404
813
Minions Killed
577
0
Camps Cleared
0
2,340,662
Distance Traveled
2,320,352
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,235
426
144
6
0
501,754
1
W
Mulan
14,123
588
199
8
0
477,274
4
W
Heimdallr
12,561
523
169
7
0
439,958
4
W
Sobek
10,526
439
50
2
0
453,588
8
L
Loki
10,793
450
115
5
0
499,803
2
L
Chang'e
9,589
400
135
6
0
404,600
0
L
Ganesha
8,568
357
13
1
0
444,749
1
W
Nu Wa
13,154
548
179
7
0
421,281
2
L
Chaac
11,219
467
170
7
0
469,446
3
W
Bellona
13,052
544
216
9
0
548,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role