Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Maidnlesss
Cthulhu
Level 106
God Stats
1W - 0L
1,346 SR
Queue Stats
57W - 49L
1,595 Elo+
Solo
Nu Wa
Nu Wa
scoobthedude502
Nu Wa
Level 123
God Stats
17W - 17L
1,639 SR
Queue Stats
911W - 988L
1,534 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,543 Elo+

VS

Team Averages
Level 125
1,390 SR
1,570 Elo+
Chernobog
Chernobog
BiscuitBoy7x
Chernobog
Level 134
God Stats
1W - 3L
1,285 SR
Queue Stats
16W - 17L
1,594 Elo+
Solo
Shiva
Shiva
SnakePoisonButt
Shiva
Level 114
God Stats
2W - 5L
1,266 SR
Queue Stats
499W - 550L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
lilnsecureboy
Zhong Kui
Level 128
God Stats
5W - 4L
1,618 SR
Queue Stats
335W - 349L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 3 / 5
8,235
686
8,652
11,843
5,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Maidnlesss
Cthulhu
14
3 / 1 / 7
9,130
761
10,179
11,654
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 1 / 5
8,806
734
10,972
7,881
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BiscuitBoy7x
Chernobog
13
2 / 3 / 3
7,886
657
6,597
10,172
3,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 5
7,596
633
7,844
11,479
7,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
lilnsecureboy
Zhong Kui
11
3 / 4 / 2
8,163
680
11,021
14,183
9,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
5
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
3
5
1.83
L
Chernobog
BiscuitBoy7x
Chernobog
2
3
3
1.17
W
Cthulhu
Maidnlesss
Cthulhu
3
1
7
6.5
L
0
4
5
0.63
L
Zhong Kui
lilnsecureboy
Zhong Kui
3
4
2
1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
25,462
31,378
Taken
35,834
20,157
Mitigated
20,402
7,845
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,652
978
0
3,108
11,843
5,498
212
4,778
6,930
0
30,658
L
Chernobog
BiscuitBoy7x
Chernobog
6,597
4,491
0
1,869
10,172
3,835
0
6,357
3,815
0
34,661
W
Cthulhu
Maidnlesss
Cthulhu
10,179
848
0
2,521
11,654
11,543
262
4,321
7,200
22,557
0
L
7,844
1,881
361
1,341
11,479
7,110
0
6,117
5,362
168
28,547
L
Zhong Kui
lilnsecureboy
Zhong Kui
11,021
1,134
0
4,686
14,183
9,457
0
9,034
5,149
33,585
0
W
10,972
3,942
681
1,535
7,881
3,116
989
2,181
5,540
29,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
23,645
141
Minions Killed
161
6
Camps Cleared
6
684,468
Distance Traveled
588,060
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,235
686
49
4
0
245,130
3
L
Chernobog
7,886
657
67
6
1
198,441
0
W
Cthulhu
9,130
761
43
4
1
227,430
3
L
Shiva
7,596
633
39
3
2
206,366
1
L
Zhong Kui
8,163
680
55
5
3
183,253
2
W
Nu Wa
8,806
734
49
4
5
211,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role