Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaedricKing941
Morgan Le Fay
Level 128
God Stats
5W - 5L
1,742 SR
Queue Stats
255W - 240L
1,535 Elo+
Solo
Anubis
Anubis
LE-DUC-OKLM
Anubis
Level 126
God Stats
3W - 6L
1,493 SR
Queue Stats
296W - 329L
1,357 Elo+
Party 3
Da Ji
Da Ji
XeXu38
Da Ji
Level 61
God Stats
0W - 1L
1,822 SR
Queue Stats
56W - 38L
1,571 Elo+
Party 1
Ares
Ares
goldeneye601
Ares
Level 124
God Stats
5W - 4L
1,522 SR
Queue Stats
118W - 132L
1,446 Elo+
Party 3
Team Averages
Level 117
1,616 SR
1,482 Elo+

VS

Team Averages
Level 111
1,482 SR
1,496 Elo+
Ymir
Ymir
OnFIlRe
Ymir
Level 125
God Stats
5W - 2L
1,793 SR
Queue Stats
224W - 191L
1,549 Elo+
Party 2
Charybdis
Charybdis
R-u-t-e-k-t
Charybdis
Level 135
God Stats
4W - 5L
1,113 SR
Queue Stats
51W - 67L
1,329 Elo+
Solo
Ah Puch
Ah Puch
S-3eerx
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 153L
1,556 Elo+
Party 2
Nike
Nike
darta-gnan
Nike
Level 61
God Stats
1W - 1L
1,345 SR
Queue Stats
24W - 14L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
xKayuga-
Erlang Shen
Level 126
God Stats
81W - 57L
1,658 SR
Queue Stats
584W - 611L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 2
5,979
399
6,107
8,277
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DaedricKing941
Morgan Le Fay
14
2 / 0 / 2
8,113
541
5,444
4,648
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
0 / 4 / 1
7,130
475
5,202
11,786
5,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
XeXu38
Da Ji
13
4 / 1 / 1
7,692
513
5,166
12,160
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
6,430
429
3,467
9,840
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
OnFIlRe
Ymir
10
0 / 2 / 2
6,727
448
2,224
9,988
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
R-u-t-e-k-t
Charybdis
13
3 / 2 / 1
8,260
551
7,165
12,466
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
S-3eerx
Ah Puch
12
0 / 1 / 2
7,363
491
4,712
5,468
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 0
8,820
588
9,555
10,524
8,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
xKayuga-
Erlang Shen
14
3 / 0 / 2
8,236
549
5,518
11,552
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
9
9
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
2
0.33
L
Morgan Le Fay
DaedricKing941
Morgan Le Fay
2
0
2
3
L
Anubis
0
4
1
0.13
W
Ymir
OnFIlRe
Ymir
0
2
2
0.5
W
Charybdis
R-u-t-e-k-t
Charybdis
3
2
1
1.75
W
Ah Puch
S-3eerx
Ah Puch
0
1
2
1
L
Da Ji
XeXu38
Da Ji
4
1
1
4.5
W
3
1
0
3
L
0
1
4
2
W
Erlang Shen
xKayuga-
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
29,174
46,711
Taken
49,998
21,792
Mitigated
30,939
19,053
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,107
3,330
0
2,258
8,277
2,536
0
1,044
7,233
0
34,053
L
Morgan Le Fay
DaedricKing941
Morgan Le Fay
5,444
284
0
1,529
4,648
2,110
0
2,464
2,184
64,510
0
L
Anubis
5,202
920
0
5,605
11,786
5,751
0
40
11,746
54,731
0
W
Ymir
OnFIlRe
Ymir
2,224
698
0
2,571
9,988
8,315
0
2,999
6,989
24,623
0
W
Charybdis
R-u-t-e-k-t
Charybdis
7,165
4,424
0
7,222
12,466
4,550
1,260
1,416
11,050
0
65,727
W
Ah Puch
S-3eerx
Ah Puch
4,712
347
0
1,741
5,468
2,247
0
1,542
3,926
62,814
0
L
Da Ji
XeXu38
Da Ji
5,166
1,985
0
5,276
12,160
5,148
0
1,799
10,361
0
56,749
W
9,555
1,112
0
1,973
10,524
8,423
0
5,831
4,693
0
73,053
L
3,467
297
318
4,067
9,840
6,247
0
1,589
8,251
23,124
0
W
Erlang Shen
xKayuga-
Erlang Shen
5,518
2,685
0
5,751
11,552
7,404
18
2,325
9,227
0
73,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
39,406
424
Minions Killed
490
0
Camps Cleared
0
1,382,722
Distance Traveled
1,456,036
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,979
399
52
3
0
205,975
3
L
Morgan Le Fay
8,113
541
136
9
0
277,272
10
L
Anubis
7,130
475
105
7
0
236,287
7
W
Ymir
6,727
448
30
2
0
291,121
6
W
Charybdis
8,260
551
94
6
0
260,717
5
W
Ah Puch
7,363
491
114
8
0
281,247
6
L
Da Ji
7,692
513
98
7
0
339,534
2
W
Nike
8,820
588
136
9
0
279,514
3
L
Ares
6,430
429
33
2
0
323,654
2
W
Erlang Shen
8,236
549
116
8
0
343,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role