Player Matchup

Morgan Le Fay
Morgan Le Fay
GwSeth993
Morgan Le Fay
Level 155
God Stats
4W - 2L
1,622 SR
Queue Stats
34W - 39L
1,449 Elo+
Party 1
Loki
Loki
Yoits420jay
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 1
Nemesis
Nemesis
furiousgamer205
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,637 Elo+
Party 1
Jormungandr
Jormungandr
shadorogue
Jormungandr
Level 86
God Stats
10W - 5L
1,537 SR
Queue Stats
236W - 379L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 126
God Stats
79W - 73L
1,542 SR
Queue Stats
346W - 367L
1,493 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,497 Elo+

VS

Team Averages
Level 94
1,615 SR
1,563 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MucackaRocka
Athena
Level 29
God Stats
3W - 0L
1,823 SR
Queue Stats
134W - 92L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
NumbSkuLL4550
Jing Wei
Level 111
God Stats
1W - 0L
1,815 SR
Queue Stats
11W - 9L
1,594 Elo+
Solo
Ratatoskr
Ratatoskr
Zbiggun1
Ratatoskr
Level 124
God Stats
8W - 7L
1,578 SR
Queue Stats
290W - 246L
1,626 Elo+
Party 2
Ra
Ra
andersontibere
Ra
Level 48
God Stats
7W - 5L
1,360 SR
Queue Stats
119W - 155L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GwSeth993
Morgan Le Fay
16
4 / 5 / 1
8,995
750
13,733
14,477
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 3
8,047
671
3,613
9,152
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 2
8,285
690
5,625
15,106
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
shadorogue
Jormungandr
15
1 / 3 / 1
8,194
683
9,897
12,566
13,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 4
8,207
684
9,945
9,083
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 1 / 7
9,280
773
8,825
12,985
8,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
16
2 / 0 / 17
9,493
791
7,233
13,575
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
NumbSkuLL4550
Jing Wei
17
4 / 1 / 9
9,349
779
11,669
7,852
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Zbiggun1
Ratatoskr
18
11 / 1 / 10
10,427
869
16,582
15,314
13,890
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 7 / 6
8,752
729
6,001
11,026
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
10
Kills
23
23
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
7
7.5
L
Morgan Le Fay
GwSeth993
Morgan Le Fay
4
5
1
0.9
W
Athena
2
0
17
10.5
W
Jing Wei
NumbSkuLL4550
Jing Wei
4
1
9
8.5
L
2
5
3
0.7
W
Ratatoskr
Zbiggun1
Ratatoskr
11
1
10
16
W
2
7
6
0.71
L
3
6
2
0.67
L
Jormungandr
shadorogue
Jormungandr
1
3
1
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,813
Damage
50,310
60,384
Taken
60,752
37,761
Mitigated
47,080
5,147
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,825
1,406
0
1,064
12,985
8,165
542
6,948
6,037
0
29,150
L
Morgan Le Fay
GwSeth993
Morgan Le Fay
13,733
1,634
0
2,473
14,477
7,881
235
2,678
11,799
37,695
0
W
Athena
7,233
1,217
0
2,358
13,575
16,901
30
7,737
5,838
19,872
0
W
Jing Wei
NumbSkuLL4550
Jing Wei
11,669
9,308
0
2,723
7,852
3,744
417
4,766
3,086
0
41,311
L
3,613
411
8
104
9,152
3,650
0
1,776
7,376
0
9,655
W
Ratatoskr
Zbiggun1
Ratatoskr
16,582
5,403
0
2,802
15,314
13,890
0
8,569
6,745
0
41,821
W
6,001
886
673
1,269
11,026
4,380
1,251
5,555
5,471
29,655
0
L
5,625
2,345
442
1,076
15,106
8,223
0
3,186
11,920
0
17,612
L
Jormungandr
shadorogue
Jormungandr
9,897
3,856
254
790
12,566
13,774
16
3,221
9,345
33,966
0
L
9,945
3,031
0
0
9,083
4,233
0
2,373
6,710
31,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
47,301
211
Minions Killed
265
0
Camps Cleared
0
1,034,551
Distance Traveled
1,252,430
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,280
773
40
3
0
274,712
0
L
Morgan Le Fay
8,995
750
69
6
0
230,677
2
W
Athena
9,493
791
24
2
0
250,461
0
W
Jing Wei
9,349
779
60
5
0
256,449
1
L
Loki
8,047
671
13
1
0
190,670
0
W
Ratatoskr
10,427
869
76
6
0
273,856
1
W
Ra
8,752
729
65
5
0
196,952
1
L
Nemesis
8,285
690
26
2
0
216,382
1
L
Jormungandr
8,194
683
57
5
0
255,970
0
L
Nu Wa
8,207
684
46
4
0
140,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role