Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
KidZeira
Bacchus
Gold IV
Level 160
God Stats
2W - 0L
1,603 SR
Queue Stats
43W - 30L
1,656 MMR
Party 3
Vulcan
Vulcan
Gold I
Kratãoo
Vulcan
Gold I
Level 160
God Stats
12W - 15L
1,588 SR
Queue Stats
150W - 139L
1,732 MMR
Party 3
Awilix
Awilix
Platinum I
MulherDoVitinho
Awilix
Platinum I
Level 120
God Stats
18W - 20L
1,484 SR
Queue Stats
141W - 137L
2,041 MMR
Solo
Thoth
Thoth
Gold IV
PelotudoAutista
Thoth
Gold IV
Level 147
God Stats
2W - 0L
1,711 SR
Queue Stats
17W - 11L
1,644 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,577 SR
1,715 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,530 SR
1,604 MMR
Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze V
FranHuelmo
Thanatos
Bronze V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,500 MMR
Party 2
Bellona
Bellona
Bronze V
Misos14
Bellona
Bronze V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Merlin
Merlin
Diamond V
pedrinho0
Merlin
Diamond V
Level 160
God Stats
1W - 4L
1,595 SR
Queue Stats
321W - 324L
1,910 MMR
Party 1
Khepri
Khepri
Gold II
ŋεℓℓiεℓ
Khepri
Gold II
Level 160
God Stats
5W - 11L
1,555 SR
Queue Stats
351W - 352L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 2
6,596
600
2,946
5,835
1,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
KidZeira
Bacchus
9
0 / 0 / 5
5,535
503
2,334
3,814
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Kratãoo
Vulcan
11
0 / 1 / 1
6,146
559
4,981
3,250
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 0 / 2
6,872
625
6,178
6,241
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
6,858
623
2,597
2,671
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliFenrirCliodhnaNemesis

VS

Bans
BakasuraGebMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 0
5,558
505
3,136
6,383
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FranHuelmo
Thanatos
8
0 / 2 / 1
5,219
474
1,691
7,798
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Misos14
Bellona
11
1 / 1 / 0
6,519
593
2,248
7,873
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
pedrinho0
Merlin
12
0 / 3 / 0
6,369
579
1,828
4,782
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,524
502
1,189
3,371
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Thanatos
FranHuelmo
Thanatos
0
2
1
0.25
W
Bacchus
KidZeira
Bacchus
0
0
5
2.5
W
Vulcan
Kratãoo
Vulcan
0
1
1
0.5
L
Bellona
Misos14
Bellona
1
1
0
1
W
5
0
2
6
W
3
0
2
4
L
Merlin
pedrinho0
Merlin
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
10,092
21,811
Taken
30,207
9,224
Mitigated
14,360
8,944
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,946
2,599
0
3,188
5,835
1,952
378
445
5,390
0
59,683
L
Heimdallr
 
Heimdallr
3,136
1,899
0
2,344
6,383
2,595
0
1,070
5,313
0
45,925
L
Thanatos
FranHuelmo
Thanatos
1,691
44
0
5,550
7,798
2,690
0
1,884
5,914
0
21,922
W
Bacchus
KidZeira
Bacchus
2,334
430
0
1,425
3,814
2,963
29
529
3,285
11,760
0
W
Vulcan
Kratãoo
Vulcan
4,981
2,538
0
875
3,250
1,022
0
0
3,250
41,557
0
L
Bellona
Misos14
Bellona
2,248
344
0
2,976
7,873
5,298
0
4,723
3,150
0
44,124
W
6,178
2,393
0
2,986
6,241
2,253
0
969
5,272
0
43,828
W
2,597
237
0
470
2,671
1,034
0
1,074
1,597
51,010
0
L
Merlin
pedrinho0
Merlin
1,828
89
0
440
4,782
1,604
0
1,166
3,616
59,116
0
L
1,189
276
0
914
3,371
2,173
0
1,069
2,302
15,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
29,189
390
Minions Killed
382
0
Camps Cleared
0
1,157,352
Distance Traveled
1,145,631
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,596
600
114
10
0
193,640
1
L
Heimdallr
5,558
505
72
7
0
195,205
2
L
Thanatos
5,219
474
46
4
0
238,958
2
W
Bacchus
5,535
503
18
2
0
215,239
6
W
Vulcan
6,146
559
74
7
0
248,407
4
L
Bellona
6,519
593
109
10
0
248,542
3
W
Awilix
6,872
625
83
8
0
270,564
1
W
Thoth
6,858
623
101
9
0
229,502
3
L
Merlin
6,369
579
120
11
0
211,791
4
L
Khepri
5,524
502
35
3
0
251,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role