Player Matchup

Danzaburou
Danzaburou
Ronin Shatarr
Danzaburou
Level 49
God Stats
0W - 2L
1,334 SR
Queue Stats
19W - 44L
1,216 Elo+
Party 1
Eset
Eset
Rukai Werewolf
Eset
Level 92
God Stats
1W - 6L
1,455 SR
Queue Stats
65W - 105L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Yellow Entity
Cthulhu
Level 11
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 9L
1,021 Elo+
Party 1
Team Averages
Level 51
1,328 SR
1,199 Elo+

VS

Team Averages
Level 81
1,550 SR
1,366 Elo+
Mulan
Mulan
Braiden101
Mulan
Level 64
God Stats
1W - 0L
1,674 SR
Queue Stats
8W - 12L
1,301 Elo+
Party 2
Sol
Sol
JaeshonPearson
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,372 Elo+
Party 2
Cupid
Cupid
Mattimus79
Cupid
Level 116
God Stats
325W - 471L
1,477 SR
Queue Stats
342W - 507L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ronin Shatarr
Danzaburou
10
0 / 2 / 0
6,501
650
3,050
7,870
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
6,359
636
5,876
7,184
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
0 / 1 / 0
6,776
678
5,450
12,176
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 0 / 6
7,073
707
5,430
7,264
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 2
8,009
801
10,961
7,361
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
12
1 / 0 / 4
7,157
716
7,150
5,752
2,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
0
6
4
W
5
0
2
6
W
Cupid
1
0
4
3
L
Danzaburou
Ronin Shatarr
Danzaburou
0
2
0
0
L
0
4
0
0
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
23,541
27,230
Taken
20,377
23,191
Mitigated
12,043
5,141
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
5,430
830
0
1,009
7,264
6,020
0
4,430
2,834
0
19,100
W
10,961
2,711
0
1,912
7,361
3,550
0
3,281
4,080
30,315
2,598
W
Cupid
7,150
4,845
1,076
2,254
5,752
2,473
35
3,992
1,760
0
26,413
L
Danzaburou
Ronin Shatarr
Danzaburou
3,050
1,447
242
1,076
7,870
5,536
88
3,525
4,248
0
12,140
L
5,876
243
1,758
1,064
7,184
3,998
203
2,649
4,445
24,821
0
L
Cthulhu
5,450
404
124
877
12,176
13,657
0
4,598
7,421
16,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,636
Gold Earned
22,239
104
Minions Killed
136
2
Camps Cleared
6
565,982
Distance Traveled
575,643
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,073
707
24
2
1
177,479
1
W
Sol
8,009
801
58
6
2
212,274
2
W
Cupid
7,157
716
54
5
3
185,890
1
L
Danzaburou
6,501
650
42
4
1
171,851
2
L
Eset
6,359
636
50
5
1
179,213
3
L
Cthulhu
6,776
678
12
1
0
214,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role