Player Matchup

Thanatos
Thanatos
BigHiefnar
Thanatos
Level 104
God Stats
14W - 14L
1,576 SR
Queue Stats
153W - 150L
1,397 Elo+
Solo
Janus
Janus
Lao
Janus
Level 73
God Stats
5W - 7L
1,390 SR
Queue Stats
378W - 456L
1,437 Elo+
Solo
Geb
Geb
Queburs2
Geb
Level 122
God Stats
30W - 8L
1,561 SR
Queue Stats
135W - 128L
1,464 Elo+
Solo
Izanami
Izanami
XxChetAhXx
Izanami
Level 90
God Stats
45W - 50L
1,467 SR
Queue Stats
72W - 81L
1,398 Elo+
Solo
Chang'e
Chang'e
jeffdeath8987654
Chang'e
Level 69
God Stats
2W - 7L
1,633 SR
Queue Stats
124W - 107L
1,461 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,431 Elo+

VS

Team Averages
Level 121
1,523 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
Legarda897
Ah Muzen Cab
Level 125
God Stats
5W - 1L
1,707 SR
Queue Stats
104W - 117L
1,406 Elo+
Party 1
Discordia
Discordia
OmegaIronSpidey
Discordia
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 186L
1,391 Elo+
Solo
Hercules
Hercules
enfado-crecida
Hercules
Level 141
God Stats
76W - 70L
1,543 SR
Queue Stats
275W - 289L
1,396 Elo+
Solo
Lancelot
Lancelot
snoop_dog495
Lancelot
Level 91
God Stats
5W - 7L
1,366 SR
Queue Stats
56W - 61L
1,371 Elo+
Party 1
Athena
Athena
stricker2012021
Athena
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 52L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigHiefnar
Thanatos
10
3 / 7 / 0
6,479
463
5,491
13,494
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Lao
Janus
11
0 / 3 / 0
6,217
444
3,304
6,065
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
5,524
395
3,503
13,700
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XxChetAhXx
Izanami
7
0 / 3 / 0
5,272
377
4,534
7,814
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 0
6,362
454
6,651
9,916
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Legarda897
Ah Muzen Cab
14
4 / 0 / 2
8,037
574
10,337
6,718
2,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
OmegaIronSpidey
Discordia
13
2 / 0 / 3
7,399
529
7,466
6,101
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
3 / 0 / 3
8,757
626
5,938
8,534
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
snoop_dog495
Lancelot
14
7 / 3 / 4
8,306
593
8,759
11,885
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 9
7,931
567
4,159
11,860
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
19
19
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigHiefnar
Thanatos
3
7
0
0.43
L
Janus
Lao
Janus
0
3
0
0
W
Ah Muzen Cab
Legarda897
Ah Muzen Cab
4
0
2
5
W
Discordia
OmegaIronSpidey
Discordia
2
0
3
3.5
L
0
4
0
0
L
Izanami
XxChetAhXx
Izanami
0
3
0
0
W
Hercules
3
0
3
4.5
L
0
2
0
0
W
Lancelot
snoop_dog495
Lancelot
7
3
4
3
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
36,659
50,989
Taken
45,098
22,231
Mitigated
27,047
18,091
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigHiefnar
Thanatos
5,491
2,075
0
7,453
13,494
6,112
0
2,081
11,319
0
40,661
L
Janus
Lao
Janus
3,304
256
0
1,095
6,065
1,689
0
0
5,777
37,559
0
W
Ah Muzen Cab
Legarda897
Ah Muzen Cab
10,337
4,440
505
4,131
6,718
2,886
2,673
1,447
5,271
0
84,813
W
Discordia
OmegaIronSpidey
Discordia
7,466
605
0
1,966
6,101
2,472
274
4,268
1,833
52,307
0
L
3,503
682
177
2,847
13,700
8,747
0
2,901
10,799
17,668
0
L
Izanami
XxChetAhXx
Izanami
4,534
2,863
0
1,871
7,814
1,759
369
1,853
5,920
0
33,637
W
Hercules
5,938
2,407
0
5,729
8,534
5,824
96
2,844
5,230
0
60,252
L
6,651
356
479
4,169
9,916
3,924
69
4,790
5,126
45,521
0
W
Lancelot
snoop_dog495
Lancelot
8,759
2,262
0
4,611
11,885
5,391
0
2,491
9,394
0
56,668
W
4,159
1,411
155
2,897
11,860
10,474
473
1,948
9,912
17,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
40,430
294
Minions Killed
466
0
Camps Cleared
0
1,161,483
Distance Traveled
1,385,280
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,479
463
69
5
0
248,922
0
L
Janus
6,217
444
66
5
0
253,882
5
W
Ah Muzen Cab
8,037
574
139
10
0
249,686
0
W
Discordia
7,399
529
83
6
0
247,189
1
L
Geb
5,524
395
36
3
0
280,876
4
L
Izanami
5,272
377
54
4
0
144,017
5
W
Hercules
8,757
626
126
9
0
283,391
0
L
Chang'e
6,362
454
69
5
0
233,786
0
W
Lancelot
8,306
593
93
7
0
319,699
0
W
Athena
7,931
567
25
2
0
285,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role