Player Matchup

Danzaburou
Danzaburou
Spectivine
Danzaburou
Level 109
God Stats
5W - 8L
1,470 SR
Queue Stats
323W - 239L
1,484 Elo+
Party 1
Artio
Artio
UnwilledGecko1
Artio
Level 121
God Stats
1W - 1L
1,833 SR
Queue Stats
219W - 142L
1,622 Elo+
Party 1
Ares
Ares
Zuex
Ares
Level 39
God Stats
9W - 4L
1,645 SR
Queue Stats
179W - 148L
1,432 Elo+
Party 1
Team Averages
Level 90
1,650 SR
1,513 Elo+

VS

Team Averages
Level 63
1,634 SR
1,909 Elo+
Olorun
Olorun
AlfredoSaucinTTV
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 13L
2,041 Elo+
Party 2
Ravana
Ravana
OnlyPlayGuard
Ravana
Level 26
God Stats
2W - 0L
1,786 SR
Queue Stats
176W - 8L
2,067 Elo+
Party 2
Chaac
Chaac
Turfninja21
Chaac
Level 145
God Stats
1W - 1L
1,616 SR
Queue Stats
37W - 22L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Spectivine
Danzaburou
10
3 / 7 / 0
7,498
750
6,226
12,660
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 3
6,888
689
6,844
15,996
10,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Zuex
Ares
9
1 / 7 / 4
6,857
686
4,719
13,859
14,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 8
9,382
938
19,696
10,603
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 3 / 8
7,925
793
9,965
8,615
4,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 13
7,786
779
7,319
8,109
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
6
3
8
3.33
L
Danzaburou
Spectivine
Danzaburou
3
7
0
0.43
W
2
0
13
8.5
L
1
5
3
0.5
L
Ares
Zuex
Ares
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,789
Damage
36,980
42,515
Taken
27,327
29,444
Mitigated
17,304
8,129
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,696
11,876
294
6,566
10,603
4,995
1,604
3,647
6,956
34,224
5,730
W
9,965
3,426
0
1,828
8,615
4,156
298
4,212
4,403
0
19,914
L
Danzaburou
Spectivine
Danzaburou
6,226
2,024
0
1,456
12,660
5,124
0
4,709
7,834
0
16,743
W
7,319
1,446
0
3,062
8,109
8,153
293
3,892
4,217
0
20,483
L
6,844
1,059
1,818
3,757
15,996
10,249
0
6,522
9,219
16,448
0
L
Ares
Zuex
Ares
4,719
347
285
813
13,859
14,071
0
5,301
8,325
11,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
25,093
66
Minions Killed
102
2
Camps Cleared
6
497,545
Distance Traveled
523,653
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,382
938
47
5
1
158,279
3
W
Ravana
7,925
793
25
3
4
170,035
5
L
Danzaburou
7,498
750
23
2
2
158,824
0
W
Chaac
7,786
779
30
3
1
195,339
1
L
Artio
6,888
689
33
3
0
185,002
1
L
Ares
6,857
686
10
1
0
153,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role