Player Matchup

Hou Yi
Hou Yi
Clazza95
Hou Yi
Level 152
God Stats
9W - 10L
1,386 SR
Queue Stats
374W - 409L
1,458 Elo+
Party 1
Ganesha
Ganesha
M4sterPedro
Ganesha
Level 68
God Stats
20W - 14L
1,531 SR
Queue Stats
392W - 424L
1,462 Elo+
Party 1
Merlin
Merlin
bentowick
Merlin
Level 79
God Stats
59W - 63L
1,478 SR
Queue Stats
217W - 210L
1,509 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,476 Elo+

VS

Team Averages
Level 59
1,454 SR
1,385 Elo+
Lancelot
Lancelot
D4RKTIBU
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
Fraxis001
Baron Samedi
Level 90
God Stats
0W - 2L
1,209 SR
Queue Stats
9W - 21L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
PrazonaCebula
Sun Wukong
Level 52
God Stats
4W - 7L
1,653 SR
Queue Stats
70W - 99L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Clazza95
Hou Yi
19
9 / 6 / 10
14,865
782
18,161
21,194
9,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
M4sterPedro
Ganesha
18
2 / 7 / 18
14,491
763
15,092
31,829
28,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
bentowick
Merlin
20
11 / 3 / 8
15,525
817
24,710
13,401
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
D4RKTIBU
Lancelot
17
4 / 10 / 7
13,759
724
17,558
24,080
8,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Fraxis001
Baron Samedi
19
7 / 8 / 6
14,388
757
21,743
20,922
10,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PrazonaCebula
Sun Wukong
18
5 / 4 / 8
13,700
721
10,746
24,065
23,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
22
Kills
16
16
Deaths
22
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Clazza95
Hou Yi
9
6
10
2.33
L
Lancelot
D4RKTIBU
Lancelot
4
10
7
0.75
L
Baron Samedi
Fraxis001
Baron Samedi
7
8
6
1.25
W
Ganesha
M4sterPedro
Ganesha
2
7
18
1.57
L
Sun Wukong
PrazonaCebula
Sun Wukong
5
4
8
2.25
W
Merlin
bentowick
Merlin
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,963
Damage
50,047
66,424
Taken
69,067
44,461
Mitigated
42,993
13,252
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Clazza95
Hou Yi
18,161
6,572
0
4,205
21,194
9,797
1,868
5,954
15,240
0
67,787
L
Lancelot
D4RKTIBU
Lancelot
17,558
3,562
0
334
24,080
8,799
1,471
15,254
8,453
0
40,750
L
Baron Samedi
Fraxis001
Baron Samedi
21,743
1,677
1,482
5,331
20,922
10,277
648
10,951
9,379
75,497
0
W
Ganesha
M4sterPedro
Ganesha
15,092
1,168
418
6,717
31,829
28,169
186
12,826
19,003
37,530
0
L
Sun Wukong
PrazonaCebula
Sun Wukong
10,746
845
0
3,910
24,065
23,917
1,165
12,539
11,102
0
30,156
W
Merlin
bentowick
Merlin
24,710
529
0
1,912
13,401
6,495
975
4,323
9,078
67,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
41,847
221
Minions Killed
202
8
Camps Cleared
9
965,613
Distance Traveled
1,054,322
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,865
782
96
5
6
310,351
10
L
Lancelot
13,759
724
56
3
2
337,129
0
L
Baron Samedi
14,388
757
106
6
5
320,098
3
W
Ganesha
14,491
763
14
1
0
326,014
2
L
Sun Wukong
13,700
721
40
2
2
397,095
1
W
Merlin
15,525
817
111
6
2
329,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role