Player Matchup

Fenrir
Fenrir
Gold V
H2O GotThaJuice
Fenrir
Gold V
Level 119
God Stats
4W - 7L
1,453 SR
Queue Stats
43W - 48L
1,469 MMR
Solo
Ymir
Ymir
Bronze V
Ilmmortal_Legend
Ymir
Bronze V
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
LinosaurusRex
King Arthur
Gold IV
Level 126
God Stats
17W - 20L
1,451 SR
Queue Stats
199W - 205L
1,495 MMR
Solo
Olorun
Olorun
Gold IV
dragonfaider438
Olorun
Gold IV
Level 109
God Stats
5W - 4L
1,894 SR
Queue Stats
143W - 141L
1,480 MMR
Solo
Heimdallr
Heimdallr
Bronze V
iBeAnt
Heimdallr
Bronze V
Level 104
God Stats
0W - 1L
1,794 SR
Queue Stats
15W - 18L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,618 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,640 SR
1,517 MMR
Awilix
Awilix
Gold III
GrummyGoblin
Awilix
Gold III
Level 155
God Stats
7W - 3L
1,847 SR
Queue Stats
51W - 53L
1,579 MMR
Solo
Artio
Artio
Gold IV
IIIInvictus
Artio
Gold IV
Level 156
God Stats
5W - 9L
1,215 SR
Queue Stats
137W - 153L
1,499 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Mectons
Kukulkan
Platinum IV
Level 157
God Stats
11W - 4L
1,832 SR
Queue Stats
155W - 146L
1,563 MMR
Solo
Ullr
Ullr
Gold II
ShirouHikari
Ullr
Gold II
Level 126
God Stats
16W - 16L
1,589 SR
Queue Stats
112W - 98L
1,465 MMR
Solo
Tyr
Tyr
Gold III
bsbllcatcher9
Tyr
Gold III
Level 159
God Stats
5W - 3L
1,715 SR
Queue Stats
425W - 411L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,793
483
5,066
10,336
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,495
458
1,146
6,299
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
LinosaurusRex
King Arthur
11
2 / 2 / 1
6,371
531
5,699
13,283
10,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 1
7,001
583
6,883
9,077
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iBeAnt
Heimdallr
10
0 / 2 / 0
5,533
461
4,535
6,791
2,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArachnePersephoneShivaBakasuraBaron Samedi

VS

Bans
Ah Muzen CabThanatosBacchusIzanamiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 1 / 0
7,436
620
6,681
8,481
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 4
6,137
511
5,977
10,634
8,363
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Mectons
Kukulkan
13
1 / 2 / 0
7,366
614
5,343
6,328
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 0
7,275
606
5,232
7,614
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 2 / 2
6,370
531
8,757
13,067
8,967
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
9
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
0
4
L
1
2
1
0.75
W
1
1
4
3
L
0
1
1
0.5
L
King Arthur
LinosaurusRex
King Arthur
2
2
1
1.25
W
Kukulkan
Mectons
Kukulkan
1
2
0
0.5
W
2
0
0
2
W
1
2
2
1
L
3
2
1
1.75
L
Heimdallr
iBeAnt
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
31,990
45,786
Taken
46,124
24,525
Mitigated
26,432
11,216
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,681
2,485
0
835
8,481
3,292
2,298
1,951
6,530
0
50,410
L
5,066
1,391
0
3,410
10,336
4,317
0
1,550
8,786
0
33,175
W
5,977
1,247
749
4,840
10,634
8,363
0
944
9,690
25,905
0
L
1,146
101
0
784
6,299
3,809
0
1,977
4,322
18,122
0
L
King Arthur
LinosaurusRex
King Arthur
5,699
1,153
0
2,580
13,283
10,175
104
3,377
9,906
0
48,520
W
Kukulkan
Mectons
Kukulkan
5,343
859
0
783
6,328
2,983
0
2,496
3,832
71,671
0
W
5,232
1,657
0
673
7,614
2,827
0
443
7,171
0
55,318
W
8,757
1,131
0
5,980
13,067
8,967
0
2,195
10,872
0
39,946
L
6,883
4,173
137
2,914
9,077
3,997
0
3,874
5,203
56,779
0
L
Heimdallr
iBeAnt
Heimdallr
4,535
2,694
0
1,391
6,791
2,227
0
542
6,249
0
38,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
34,584
338
Minions Killed
432
0
Camps Cleared
0
1,166,681
Distance Traveled
1,253,437
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,436
620
80
7
0
281,544
0
L
Fenrir
5,793
483
62
5
0
281,753
1
W
Artio
6,137
511
31
3
0
248,784
5
L
Ymir
5,495
458
32
3
0
223,519
2
L
King Arthur
6,371
531
84
7
0
231,287
0
W
Kukulkan
7,366
614
138
12
0
240,873
5
W
Ullr
7,275
606
112
9
0
220,274
5
W
Tyr
6,370
531
71
6
0
261,962
5
L
Olorun
7,001
583
96
8
0
219,171
2
L
Heimdallr
5,533
461
64
5
0
210,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role