Player Matchup

Lancelot
Lancelot
Bourru
Lancelot
Level 90
God Stats
5W - 5L
1,550 SR
Queue Stats
391W - 396L
1,473 Elo+
Party 3
Ymir
Ymir
Chrisguzva
Ymir
Level 58
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 30L
1,449 Elo+
Solo
Artemis
Artemis
JustRealizeBro
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Baron Samedi
Baron Samedi
SimBit
Baron Samedi
Level 128
God Stats
11W - 11L
1,481 SR
Queue Stats
484W - 492L
1,411 Elo+
Party 3
Cu Chulainn
Cu Chulainn
x Jafet
Cu Chulainn
Level 154
God Stats
6W - 8L
1,507 SR
Queue Stats
336W - 331L
1,419 Elo+
Party 2
Team Averages
Level 87
1,465 SR
1,399 Elo+

VS

Team Averages
Level 108
1,506 SR
1,422 Elo+
Ares
Ares
Sexysamuri129
Ares
Level 62
God Stats
2W - 0L
1,509 SR
Queue Stats
6W - 6L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
benearjls
Hou Yi
Level 99
God Stats
11W - 6L
1,635 SR
Queue Stats
253W - 287L
1,366 Elo+
Solo
Mercury
Mercury
ricepicker26
Mercury
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 69L
1,448 Elo+
Party 1
Bellona
Bellona
xYOUDONTNOMIEx
Bellona
Level 129
God Stats
5W - 6L
1,238 SR
Queue Stats
87W - 88L
1,458 Elo+
Party 1
Eset
Eset
Еric
Eset
Level 124
God Stats
2W - 0L
1,646 SR
Queue Stats
35W - 29L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bourru
Lancelot
9
2 / 2 / 0
5,655
514
3,234
5,904
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
5,236
476
1,895
10,243
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,628
421
2,655
5,108
1,737
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SimBit
Baron Samedi
9
2 / 5 / 2
5,656
514
4,757
7,996
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
x Jafet
Cu Chulainn
11
0 / 1 / 0
6,373
579
5,280
8,470
5,863
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,776
525
3,709
6,165
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
benearjls
Hou Yi
9
1 / 0 / 2
5,377
489
6,228
3,535
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ricepicker26
Mercury
10
2 / 1 / 3
5,906
537
3,071
8,000
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 0
6,755
614
5,666
7,828
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
Еric
Eset
10
4 / 4 / 3
6,632
603
5,295
8,370
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bourru
Lancelot
2
2
0
1
L
0
1
0
0
L
0
2
0
0
W
2
0
1
2.5
L
Baron Samedi
SimBit
Baron Samedi
2
5
2
0.6
W
Hou Yi
benearjls
Hou Yi
1
0
2
2
W
Mercury
ricepicker26
Mercury
2
1
3
3.5
L
Cu Chulainn
x Jafet
Cu Chulainn
0
1
0
0
W
2
0
0
2
W
Eset
Еric
Eset
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
23,969
37,721
Taken
33,898
19,155
Mitigated
19,169
7,649
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bourru
Lancelot
3,234
751
0
186
5,904
2,446
0
1,061
4,843
0
32,782
L
1,895
496
884
2,320
10,243
5,429
0
2,366
7,877
27,925
0
L
2,655
2,471
0
882
5,108
1,737
0
1,343
3,765
0
25,671
W
3,709
385
50
1,630
6,165
4,490
0
1,035
5,130
12,439
0
L
Baron Samedi
SimBit
Baron Samedi
4,757
403
61
1,491
7,996
3,680
0
4,234
3,762
32,575
0
W
Hou Yi
benearjls
Hou Yi
6,228
2,703
161
1,758
3,535
1,316
66
860
2,675
0
41,910
W
Mercury
ricepicker26
Mercury
3,071
1,818
0
250
8,000
2,709
0
858
7,142
0
40,566
L
Cu Chulainn
x Jafet
Cu Chulainn
5,280
1,619
0
1,825
8,470
5,863
0
0
8,470
0
52,716
W
5,666
3,027
0
4,839
7,828
7,288
0
0
7,828
0
49,780
W
Eset
Еric
Eset
5,295
756
351
1,855
8,370
3,366
304
3,899
4,471
36,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
30,446
292
Minions Killed
333
0
Camps Cleared
0
995,737
Distance Traveled
1,060,711
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,655
514
52
5
0
278,758
0
L
Ymir
5,236
476
44
4
0
183,348
2
L
Artemis
4,628
421
36
3
0
161,722
1
W
Ares
5,776
525
16
1
0
205,479
0
L
Baron Samedi
5,656
514
50
5
0
185,273
4
W
Hou Yi
5,377
489
70
6
0
173,735
0
W
Mercury
5,906
537
66
6
0
257,280
0
L
Cu Chulainn
6,373
579
110
10
0
186,636
3
W
Bellona
6,755
614
108
10
0
227,234
1
W
Eset
6,632
603
73
7
0
196,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role