Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Maydaas
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,731 Elo+
Party 2
Cerberus
Cerberus
Senpai328
Cerberus
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
252W - 101L
1,784 Elo+
Party 2
Awilix
Awilix
Sharto
Awilix
Level 146
God Stats
3W - 2L
1,812 SR
Queue Stats
188W - 93L
1,660 Elo+
Party 2
Team Averages
Level 111
1,562 SR
1,635 Elo+

VS

Team Averages
Level 104
1,587 SR
1,515 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Laukrr
Hel
Level 82
God Stats
10W - 9L
1,550 SR
Queue Stats
94W - 88L
1,456 Elo+
Solo
Atlas
Atlas
TheLuxx2
Atlas
Level 121
God Stats
10W - 10L
1,614 SR
Queue Stats
203W - 141L
1,565 Elo+
Party 1
Medusa
Medusa
Vilpux
Medusa
Level 128
God Stats
9W - 11L
1,771 SR
Queue Stats
149W - 109L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 0 / 7
7,419
618
8,187
6,168
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
 
Ullr
12
0 / 1 / 1
6,818
568
4,024
7,184
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Maydaas
Thor
13
2 / 1 / 0
7,074
590
4,159
10,776
6,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Senpai328
Cerberus
11
3 / 1 / 8
6,921
577
5,056
10,535
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
Sharto
Awilix
13
10 / 0 / 6
8,132
678
11,934
8,196
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 3 / 1
6,328
527
8,108
9,308
9,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
 
Bakasura
9
1 / 4 / 0
5,678
473
973
9,708
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
Laukrr
Hel
9
0 / 6 / 0
5,663
472
3,479
10,295
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
TheLuxx2
Atlas
9
0 / 3 / 1
5,661
472
3,642
10,598
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Vilpux
Medusa
10
2 / 2 / 0
5,858
488
5,601
8,555
3,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
3
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
7
6.5
W
Ullr
 
Ullr
0
1
1
0.5
L
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Bakasura
 
Bakasura
1
4
0
0.25
L
Hel
Laukrr
Hel
0
6
0
0
W
Thor
Maydaas
Thor
2
1
0
2
W
Cerberus
Senpai328
Cerberus
3
1
8
7
W
Awilix
Sharto
Awilix
10
0
6
13
L
Atlas
TheLuxx2
Atlas
0
3
1
0.17
L
Medusa
Vilpux
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
21,803
42,859
Taken
48,464
25,251
Mitigated
27,046
9,186
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,187
1,441
0
2,664
6,168
3,654
428
2,480
3,688
60,066
0
W
Ullr
 
Ullr
4,024
1,352
0
597
7,184
2,981
318
942
6,242
0
62,666
L
Jormungandr
 
Jormungandr
8,108
3,306
0
1,646
9,308
9,184
112
1,388
7,920
48,664
0
L
Bakasura
 
Bakasura
973
607
0
974
9,708
3,413
0
1,528
8,180
0
24,818
L
Hel
Laukrr
Hel
3,479
258
416
3,554
10,295
3,672
0
4,799
5,496
41,188
0
W
Thor
Maydaas
Thor
4,159
1,215
0
2,810
10,776
6,865
0
6,672
4,097
0
47,888
W
Cerberus
Senpai328
Cerberus
5,056
445
0
2,615
10,535
8,292
0
2,665
7,830
18,989
0
W
Awilix
Sharto
Awilix
11,934
5,916
0
500
8,196
3,459
0
2,470
5,671
0
53,427
L
Atlas
TheLuxx2
Atlas
3,642
1,378
0
1,298
10,598
7,584
0
4,251
6,347
21,520
0
L
Medusa
Vilpux
Medusa
5,601
2,465
0
2,358
8,555
3,193
0
1,277
7,278
0
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
29,188
429
Minions Killed
328
0
Camps Cleared
0
1,301,405
Distance Traveled
1,171,149
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,419
618
104
9
0
252,860
4
W
Ullr
6,818
568
101
8
0
210,219
3
L
Jormungandr
6,328
527
88
7
0
225,399
2
L
Bakasura
5,678
473
70
6
0
277,482
0
L
Hel
5,663
472
79
7
0
231,760
1
W
Thor
7,074
590
98
8
0
266,176
6
W
Cerberus
6,921
577
34
3
0
266,661
2
W
Awilix
8,132
678
92
8
0
305,489
0
L
Atlas
5,661
472
37
3
0
221,829
3
L
Medusa
5,858
488
54
5
0
214,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role