Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Higgs-_-l
Thanatos
Level 126
God Stats
11W - 12L
1,569 SR
Queue Stats
77W - 83L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
PepsiEnLata_x
Nu Wa
Level 108
God Stats
12W - 9L
1,585 SR
Queue Stats
82W - 102L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
barvel000
Guan Yu
Level 146
God Stats
8W - 5L
1,475 SR
Queue Stats
413W - 308L
1,541 Elo+
Solo
Olorun
Olorun
iZenko
Olorun
Level 160
God Stats
4W - 6L
1,520 SR
Queue Stats
365W - 338L
1,539 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,519 Elo+

VS

Team Averages
Level 121
1,577 SR
1,564 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
NC25
Susano
Level 124
God Stats
0W - 1L
1,726 SR
Queue Stats
63W - 42L
1,627 Elo+
Party 2
Neith
Neith
motomami
Neith
Level 108
God Stats
1W - 4L
1,420 SR
Queue Stats
168W - 180L
1,483 Elo+
Solo
Bellona
Bellona
prostrado
Bellona
Level 116
God Stats
2W - 2L
1,832 SR
Queue Stats
29W - 25L
1,611 Elo+
Solo
Thoth
Thoth
xPabloOx
Thoth
Level 130
God Stats
0W - 2L
1,405 SR
Queue Stats
60W - 46L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 0
6,564
597
9,362
11,432
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Higgs-_-l
Thanatos
11
3 / 1 / 3
6,195
563
4,627
8,918
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 2
6,594
599
3,980
4,456
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
barvel000
Guan Yu
9
0 / 0 / 2
5,445
495
3,652
8,510
5,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
iZenko
Olorun
10
1 / 1 / 1
5,823
529
5,613
6,290
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 2 / 1
6,016
547
5,711
9,544
3,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
NC25
Susano
8
0 / 3 / 2
5,159
469
5,116
8,142
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
motomami
Neith
9
1 / 0 / 0
5,541
504
4,029
5,463
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
prostrado
Bellona
10
1 / 4 / 0
6,076
552
7,289
13,394
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
xPabloOx
Thoth
10
0 / 2 / 0
5,850
532
2,074
3,446
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
0
5
L
Lancelot
 
Lancelot
1
2
1
0.75
W
Thanatos
Higgs-_-l
Thanatos
3
1
3
4.5
L
Susano
NC25
Susano
0
3
2
0.33
W
2
0
2
3
W
Guan Yu
barvel000
Guan Yu
0
0
2
1
W
Olorun
iZenko
Olorun
1
1
1
1.5
L
Neith
motomami
Neith
1
0
0
1
L
Bellona
prostrado
Bellona
1
4
0
0.25
L
Thoth
xPabloOx
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
24,219
39,606
Taken
39,989
20,535
Mitigated
21,551
24,435
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,362
2,660
0
4,900
11,432
6,697
0
0
11,432
0
37,284
L
Lancelot
 
Lancelot
5,711
1,923
1,080
2,084
9,544
3,965
0
3,603
5,941
0
30,645
W
Thanatos
Higgs-_-l
Thanatos
4,627
1,801
0
8,718
8,918
4,274
0
173
8,745
0
46,266
L
Susano
NC25
Susano
5,116
1,647
0
3,144
8,142
2,813
0
1,309
6,772
0
30,168
W
3,980
941
0
1,786
4,456
1,779
0
1,821
2,635
52,462
0
W
Guan Yu
barvel000
Guan Yu
3,652
776
1,590
4,247
8,510
5,298
0
80
8,430
0
18,767
W
Olorun
iZenko
Olorun
5,613
2,912
194
3,000
6,290
2,487
0
0
6,290
53,089
0
L
Neith
motomami
Neith
4,029
1,022
0
1,699
5,463
1,694
120
2,896
2,567
0
34,584
L
Bellona
prostrado
Bellona
7,289
3,209
0
4,774
13,394
12,084
0
336
12,494
0
42,398
L
Thoth
xPabloOx
Thoth
2,074
372
0
110
3,446
995
0
1,449
1,997
46,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
28,642
347
Minions Killed
332
0
Camps Cleared
0
1,127,089
Distance Traveled
1,099,902
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,564
597
57
5
0
237,527
0
L
Lancelot
6,016
547
40
4
0
222,933
2
W
Thanatos
6,195
563
70
6
0
249,198
3
L
Susano
5,159
469
53
5
0
267,366
5
W
Nu Wa
6,594
599
100
9
0
214,193
5
W
Guan Yu
5,445
495
21
2
0
226,128
4
W
Olorun
5,823
529
99
9
0
200,043
2
L
Neith
5,541
504
72
7
0
191,735
4
L
Bellona
6,076
552
77
7
0
201,818
3
L
Thoth
5,850
532
90
8
0
216,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role