Player Matchup

Thanatos
Thanatos
GummersL
Thanatos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,312 Elo+
Party 1
Cabrakan
Cabrakan
a321cannonball
Cabrakan
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,312 Elo+
Party 1
Sol
Sol
dannycool241
Sol
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,312 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,312 Elo+

VS

Team Averages
Level 97
1,574 SR
1,446 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KiOfAlKi
Nu Wa
Level 65
God Stats
0W - 1L
1,723 SR
Queue Stats
14W - 27L
1,230 Elo+
Solo
Lancelot
Lancelot
Revolati0n
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 166L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GummersL
Thanatos
14
8 / 2 / 3
9,061
755
10,783
11,867
6,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
14
5 / 1 / 6
9,431
786
7,396
14,471
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 9
9,219
768
14,794
11,615
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 4 / 0
8,415
701
13,599
15,952
13,703
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
KiOfAlKi
Nu Wa
10
0 / 6 / 3
7,064
589
6,698
9,210
3,251
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Revolati0n
Lancelot
12
0 / 6 / 4
7,272
606
10,221
12,875
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
4
4
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
4
0
1
W
Thanatos
GummersL
Thanatos
8
2
3
4.75
L
Nu Wa
KiOfAlKi
Nu Wa
0
6
3
0.25
L
Lancelot
Revolati0n
Lancelot
0
6
4
0.33
W
Cabrakan
5
1
6
8
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
30,518
37,953
Taken
38,037
32,066
Mitigated
25,624
16,400
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,599
846
278
1,277
15,952
13,703
0
9,917
6,035
161
31,675
W
Thanatos
GummersL
Thanatos
10,783
3,466
0
7,538
11,867
6,075
0
1,952
9,670
0
27,623
L
Nu Wa
KiOfAlKi
Nu Wa
6,698
2,884
0
0
9,210
3,251
0
5,047
4,163
22,101
0
L
Lancelot
Revolati0n
Lancelot
10,221
1,552
0
1,093
12,875
8,670
0
7,301
5,574
0
20,945
W
Cabrakan
7,396
1,413
0
2,796
14,471
20,363
0
3,546
10,685
12,094
0
W
14,794
10,358
0
6,066
11,615
5,628
1,171
1,859
9,628
60,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
22,751
144
Minions Killed
93
5
Camps Cleared
5
640,090
Distance Traveled
628,221
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,415
701
41
3
1
221,397
2
W
Thanatos
9,061
755
34
3
3
214,732
0
L
Nu Wa
7,064
589
28
2
1
167,427
2
L
Lancelot
7,272
606
24
2
3
239,397
1
W
Cabrakan
9,431
786
10
1
0
216,096
3
W
Sol
9,219
768
100
8
2
209,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role