Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlfredoSaucinTTV
Ah Muzen Cab
Level 17
God Stats
8W - 0L
2,005 SR
Queue Stats
62W - 13L
2,038 Elo+
Party 2
Kuzenbo
Kuzenbo
OnlyPlayGuard
Kuzenbo
Level 26
God Stats
4W - 0L
2,003 SR
Queue Stats
176W - 8L
2,066 Elo+
Party 2
Sol
Sol
Turfninja21
Sol
Level 145
God Stats
4W - 1L
1,172 SR
Queue Stats
37W - 22L
1,604 Elo+
Party 2
Team Averages
Level 63
1,726 SR
1,902 Elo+

VS

Team Averages
Level 100
1,538 SR
1,440 Elo+
Lancelot
Lancelot
Ftvb
Lancelot
Level 124
God Stats
6W - 4L
1,492 SR
Queue Stats
370W - 287L
1,544 Elo+
Party 1
King Arthur
King Arthur
Ghostlords123
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,255 Elo+
Solo
Cerberus
Cerberus
ItZ Xtasyyy
Cerberus
Level 129
God Stats
7W - 3L
1,623 SR
Queue Stats
455W - 393L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlfredoSaucinTTV
Ah Muzen Cab
9
4 / 0 / 0
5,420
1,084
8,180
3,763
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
8
0 / 0 / 4
4,436
887
3,230
3,746
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 4
4,478
896
1,761
552
202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ftvb
Lancelot
8
0 / 1 / 0
4,063
813
2,466
6,647
3,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

King Arthur
Ghostlords123
King Arthur
4
0 / 2 / 0
3,627
725
682
2,792
1,137
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ItZ Xtasyyy
Cerberus
7
0 / 1 / 0
3,830
766
1,735
7,388
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlfredoSaucinTTV
Ah Muzen Cab
4
0
0
4
L
Lancelot
Ftvb
Lancelot
0
1
0
0
L
King Arthur
Ghostlords123
King Arthur
0
2
0
0
L
Cerberus
ItZ Xtasyyy
Cerberus
0
1
0
0
W
Kuzenbo
0
0
4
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,171
Damage
4,883
8,061
Taken
16,827
5,253
Mitigated
8,156
2,191
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlfredoSaucinTTV
Ah Muzen Cab
8,180
3,879
0
795
3,763
1,267
0
577
3,004
0
25,661
L
Lancelot
Ftvb
Lancelot
2,466
364
0
480
6,647
3,864
0
1,149
5,443
0
9,854
L
King Arthur
Ghostlords123
King Arthur
682
146
0
458
2,792
1,137
0
1,022
1,721
0
2,315
L
Cerberus
ItZ Xtasyyy
Cerberus
1,735
0
0
663
7,388
3,155
0
2,997
4,164
8,786
0
W
Kuzenbo
3,230
1,505
172
1,052
3,746
3,784
174
860
2,770
5,880
0
W
1,761
463
0
172
552
202
860
56
496
8,785
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,334
Gold Earned
11,520
68
Minions Killed
42
3
Camps Cleared
2
319,952
Distance Traveled
241,545
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,420
1,084
35
7
0
115,778
3
L
Lancelot
4,063
813
21
4
0
116,702
3
L
King Arthur
3,627
725
4
1
1
29,064
0
L
Cerberus
3,830
766
17
3
1
95,779
1
W
Kuzenbo
4,436
887
5
1
0
104,334
3
W
Sol
4,478
896
28
6
3
99,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role