Player Matchup

Ne Zha
Ne Zha
ImNotA Smurf614
Ne Zha
Level 114
God Stats
10W - 12L
1,444 SR
Queue Stats
343W - 366L
1,541 Elo+
Solo
Awilix
Awilix
Linken123
Awilix
Level 111
God Stats
1W - 1L
1,730 SR
Queue Stats
36W - 36L
1,565 Elo+
Party 2
Medusa
Medusa
MASTERDIEGO99
Medusa
Level 82
God Stats
6W - 7L
1,607 SR
Queue Stats
29W - 22L
1,622 Elo+
Party 2
Merlin
Merlin
Moeyo_713
Merlin
Level 113
God Stats
5W - 2L
1,750 SR
Queue Stats
37W - 28L
1,743 Elo+
Solo
Sylvanus
Sylvanus
Perikoss
Sylvanus
Level 134
God Stats
4W - 2L
1,789 SR
Queue Stats
237W - 254L
1,597 Elo+
Solo
Team Averages
Level 111
1,664 SR
1,614 Elo+

VS

Team Averages
Level 132
1,515 SR
1,576 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AdemaNova
He Bo
Level 102
God Stats
1W - 1L
1,242 SR
Queue Stats
144W - 130L
1,762 Elo+
Party 1
Izanami
Izanami
AntisocialMall
Izanami
Level 160
God Stats
41W - 24L
1,602 SR
Queue Stats
382W - 397L
1,491 Elo+
Solo
Horus
Horus
Kynd
Horus
Level 100
God Stats
18W - 18L
1,599 SR
Queue Stats
425W - 398L
1,591 Elo+
Solo
Xing Tian
Xing Tian
Umbral_Alchemyst
Xing Tian
Level 152
God Stats
15W - 19L
1,633 SR
Queue Stats
173W - 162L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,876
646
1,542
5,340
1,225
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Linken123
Awilix
7
2 / 0 / 2
4,478
746
2,555
3,720
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,862
644
1,897
2,769
798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Moeyo_713
Merlin
7
1 / 0 / 3
4,365
728
1,909
1,856
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Perikoss
Sylvanus
6
1 / 0 / 0
3,818
636
2,048
2,602
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
2 / 2 / 1
4,140
690
3,105
5,712
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
AdemaNova
He Bo
7
0 / 2 / 0
3,884
647
988
2,515
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 0 / 0
3,176
529
1,118
1,892
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Kynd
Horus
7
1 / 1 / 2
4,279
713
1,866
3,707
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
6
0 / 0 / 0
3,630
605
855
3,622
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
He Bo
AdemaNova
He Bo
0
2
0
0
L
0
0
0
0
W
1
3
0
0.33
L
Horus
Kynd
Horus
1
1
2
2
W
Awilix
Linken123
Awilix
2
0
2
3
W
0
0
0
0
W
Merlin
Moeyo_713
Merlin
1
0
3
2.5
W
Sylvanus
Perikoss
Sylvanus
1
0
0
1
L
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,951
Damage
7,932
16,287
Taken
17,448
5,295
Mitigated
7,003
5,469
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,105
1,083
0
4,928
5,712
1,938
0
1,372
4,340
0
20,018
L
He Bo
AdemaNova
He Bo
988
38
0
250
2,515
733
0
820
1,695
17,773
0
L
1,118
884
0
545
1,892
449
0
672
1,220
0
10,209
W
1,542
782
0
1,315
5,340
1,225
0
0
5,202
0
17,151
L
Horus
Kynd
Horus
1,866
918
116
1,214
3,707
2,125
145
0
3,707
0
18,891
W
Awilix
Linken123
Awilix
2,555
1,123
0
500
3,720
1,215
0
531
3,161
0
18,667
W
1,897
1,079
0
682
2,769
798
0
514
2,255
0
23,307
W
Merlin
Moeyo_713
Merlin
1,909
209
0
640
1,856
606
0
457
1,399
19,244
0
W
Sylvanus
Perikoss
Sylvanus
2,048
870
603
1,729
2,602
1,451
0
341
2,261
13,458
6,488
L
Xing Tian
855
29
0
972
3,622
1,758
0
633
2,989
10,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,399
Gold Earned
19,109
172
Minions Killed
159
0
Camps Cleared
0
659,543
Distance Traveled
533,878
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,140
690
46
8
0
136,529
2
L
He Bo
3,884
647
40
7
0
116,320
2
L
Izanami
3,176
529
27
5
0
51,791
1
W
Ne Zha
3,876
646
30
5
0
127,445
1
L
Horus
4,279
713
36
6
0
111,545
1
W
Awilix
4,478
746
39
7
0
167,548
0
W
Medusa
3,862
644
39
7
0
112,168
1
W
Merlin
4,365
728
28
5
0
122,927
0
W
Sylvanus
3,818
636
36
6
0
129,455
2
L
Xing Tian
3,630
605
10
2
0
117,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role