Player Matchup

The Morrigan
The Morrigan
AllSeer
The Morrigan
Level 159
God Stats
18W - 7L
1,550 SR
Queue Stats
692W - 280L
1,833 Elo+
Party 2
Loki
Loki
ChristinaLoveQuQ
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 23L
1,906 Elo+
Party 2
Shiva
Shiva
GiveMeNoobs
Shiva
Level 45
God Stats
19W - 14L
1,596 SR
Queue Stats
77W - 57L
1,650 Elo+
Party 2
Lancelot
Lancelot
MemoryStays
Lancelot
Level 160
God Stats
36W - 16L
1,766 SR
Queue Stats
547W - 429L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
Skoroca
Amaterasu
Level 84
God Stats
30W - 21L
1,563 SR
Queue Stats
67W - 48L
1,508 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,703 Elo+

VS

Team Averages
Level 73
1,442 SR
1,409 Elo+
Merlin
Merlin
AlexisQueenBean
Merlin
Level 86
God Stats
0W - 1L
1,305 SR
Queue Stats
79W - 70L
1,446 Elo+
Party 1
Lancelot
Lancelot
MiqaMiqo
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 117L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
NastyLettuce
Danzaburou
Level 24
God Stats
7W - 15L
1,279 SR
Queue Stats
7W - 15L
1,273 Elo+
Party 3
Athena
Athena
Oc_nerds
Athena
Level 67
God Stats
3W - 5L
1,475 SR
Queue Stats
7W - 15L
1,273 Elo+
Party 3
Bellona
Bellona
spoodleynoodle
Bellona
Level 79
God Stats
13W - 4L
1,653 SR
Queue Stats
143W - 121L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AllSeer
The Morrigan
12
13 / 0 / 4
7,331
733
12,712
6,189
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
10 / 3 / 1
6,687
669
7,510
6,060
2,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 12
6,684
668
6,527
6,164
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
MemoryStays
Lancelot
10
1 / 1 / 4
5,824
582
5,374
6,997
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Skoroca
Amaterasu
9
0 / 2 / 1
5,548
555
3,428
7,548
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,260
526
2,796
8,005
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MiqaMiqo
Lancelot
8
2 / 5 / 1
5,198
520
4,550
9,340
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
NastyLettuce
Danzaburou
6
0 / 8 / 0
4,227
423
3,228
11,096
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Oc_nerds
Athena
7
0 / 7 / 0
4,428
443
2,206
11,137
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 1
5,896
590
5,146
8,624
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
27
Kills
5
6
Deaths
28
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
The Morrigan
AllSeer
The Morrigan
13
0
4
15
W
10
3
1
3.5
W
3
0
12
9
W
Lancelot
MemoryStays
Lancelot
1
1
4
3
L
Lancelot
MiqaMiqo
Lancelot
2
5
1
0.5
L
Danzaburou
NastyLettuce
Danzaburou
0
8
0
0
L
Athena
Oc_nerds
Athena
0
7
0
0
W
Amaterasu
Skoroca
Amaterasu
0
2
1
0.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
17,926
32,958
Taken
48,202
17,622
Mitigated
20,949
7,319
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,796
491
0
420
8,005
2,320
0
0
8,005
19,803
0
W
The Morrigan
AllSeer
The Morrigan
12,712
6,492
0
951
6,189
2,949
2,196
1,260
4,929
38,873
9,371
W
7,510
1,849
0
500
6,060
2,232
0
1,803
4,257
0
32,291
W
6,527
1,521
102
2,804
6,164
3,959
396
990
5,174
0
22,116
W
Lancelot
MemoryStays
Lancelot
5,374
1,606
0
250
6,997
2,808
0
949
6,048
0
43,580
L
Lancelot
MiqaMiqo
Lancelot
4,550
507
0
2,199
9,340
3,291
0
184
9,156
0
25,532
L
Danzaburou
NastyLettuce
Danzaburou
3,228
1,782
0
1,783
11,096
3,126
0
4,434
6,662
0
19,270
L
Athena
Oc_nerds
Athena
2,206
837
12
385
11,137
5,054
0
4,617
6,520
11,225
0
W
Amaterasu
Skoroca
Amaterasu
3,428
1,409
0
2,712
7,548
5,674
432
0
7,548
0
29,327
L
5,146
2,525
0
3,466
8,624
7,158
41
0
8,182
0
35,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
25,009
283
Minions Killed
192
0
Camps Cleared
0
985,170
Distance Traveled
927,791
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,260
526
34
3
0
146,548
1
W
The Morrigan
7,331
733
66
7
0
164,858
0
W
Loki
6,687
669
47
5
0
191,891
1
W
Shiva
6,684
668
30
3
0
211,705
2
W
Lancelot
5,824
582
79
8
0
230,158
2
L
Lancelot
5,198
520
45
5
0
233,959
2
L
Danzaburou
4,227
423
26
3
0
152,574
0
L
Athena
4,428
443
17
2
0
182,906
2
W
Amaterasu
5,548
555
61
6
0
186,558
0
L
Bellona
5,896
590
70
7
0
211,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role