Player Matchup

Lancelot
Lancelot
Gr8testFear
Lancelot
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 26L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
Lvl84 Mudkip
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,227 Elo+
Party 2
Nox
Nox
MANG0S R0CK
Nox
Level 87
God Stats
6W - 6L
1,464 SR
Queue Stats
34W - 43L
1,474 Elo+
Party 2
Yemoja
Yemoja
OneAndOnlyMOMAN
Yemoja
Level 95
God Stats
38W - 31L
1,525 SR
Queue Stats
205W - 184L
1,523 Elo+
Party 2
Charybdis
Charybdis
Zylexn
Charybdis
Level 96
God Stats
4W - 6L
1,304 SR
Queue Stats
25W - 29L
1,440 Elo+
Solo
Team Averages
Level 102
1,459 SR
1,410 Elo+

VS

Team Averages
Level 108
1,409 SR
1,408 Elo+
Vamana
Vamana
Joe_Musashi86
Vamana
Level 120
God Stats
7W - 13L
1,339 SR
Queue Stats
354W - 424L
1,349 Elo+
Solo
Skadi
Skadi
LordHrseMeat
Skadi
Level 81
God Stats
28W - 22L
1,556 SR
Queue Stats
43W - 43L
1,445 Elo+
Party 1
Freya
Freya
LordHrseMeat
Freya
Level 89
God Stats
165W - 169L
1,411 SR
Queue Stats
176W - 182L
1,374 Elo+
Party 1
Loki
Loki
Silva4jy
Loki
Level 127
God Stats
1W - 2L
1,290 SR
Queue Stats
153W - 132L
1,463 Elo+
Solo
Eset
Eset
VisblyHiddn
Eset
Level 123
God Stats
0W - 3L
1,447 SR
Queue Stats
315W - 358L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gr8testFear
Lancelot
9
0 / 0 / 1
5,534
615
2,498
3,972
1,383
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Lvl84 Mudkip
Cthulhu
9
2 / 0 / 2
5,319
591
2,832
5,738
2,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 0
5,311
590
1,226
3,374
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 3
5,546
616
1,752
5,482
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Zylexn
Charybdis
9
3 / 0 / 3
5,306
590
4,699
6,794
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,278
475
1,270
5,143
2,333
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
3,983
443
4,276
6,753
2,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 0
4,204
467
4,255
4,801
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
1
0 / 0 / 0
1,695
188
0
0
0
7
0 / 1 / 0
4,496
500
1,590
3,337
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Gr8testFear
Lancelot
0
0
1
0.5
L
0
1
0
0
L
0
4
0
0
L
0
2
0
0
W
Cthulhu
Lvl84 Mudkip
Cthulhu
2
0
2
3
W
1
0
0
1
W
2
0
3
3.5
L
Loki
0
0
0
0
L
0
1
0
0
W
Charybdis
Zylexn
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
11,391
25,360
Taken
20,034
9,336
Mitigated
7,687
9,554
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Gr8testFear
Lancelot
2,498
359
0
281
3,972
1,383
714
0
3,972
0
32,285
L
1,270
227
0
1,990
5,143
2,333
0
1,090
4,053
0
19,369
L
4,276
2,233
144
1,599
6,753
2,504
0
1,530
5,223
0
18,423
L
4,255
1,559
100
1,316
4,801
1,637
0
1,391
3,410
22,613
4,055
W
Cthulhu
Lvl84 Mudkip
Cthulhu
2,832
445
0
1,341
5,738
2,730
0
201
5,537
28,646
0
W
1,226
127
295
777
3,374
1,345
616
1,389
1,985
32,116
0
W
1,752
418
1,721
2,545
5,482
2,014
0
1,657
3,825
19,210
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
1,590
85
0
514
3,337
1,213
0
1,799
1,538
22,040
0
W
Charybdis
Zylexn
Charybdis
4,699
2,938
0
2,594
6,794
1,864
396
1,936
4,858
0
24,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
18,656
269
Minions Killed
127
0
Camps Cleared
0
860,247
Distance Traveled
557,438
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,534
615
70
8
0
167,684
3
L
Vamana
4,278
475
27
3
0
106,827
0
L
Skadi
3,983
443
26
3
0
141,461
1
L
Freya
4,204
467
32
4
0
168,484
1
W
Cthulhu
5,319
591
68
8
0
199,725
2
W
Nox
5,311
590
61
7
0
168,508
1
W
Yemoja
5,546
616
30
3
0
167,637
1
L
Loki
1,695
188
0
0
0
0
0
L
Eset
4,496
500
42
5
0
140,666
2
W
Charybdis
5,306
590
40
4
0
156,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role