Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
chloegreen
Sol
Level 33
God Stats
59W - 62L
1,316 SR
Queue Stats
102W - 125L
1,333 Elo+
Party 3
Athena
Athena
thexjus
Athena
Level 58
God Stats
1W - 2L
1,207 SR
Queue Stats
278W - 342L
1,299 Elo+
Party 2
Jing Wei
Jing Wei
thexmina
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,299 Elo+
Party 2
Gilgamesh
Gilgamesh
Ølafsøn
Gilgamesh
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 10L
1,421 Elo+
Solo
Team Averages
Level 45
1,404 SR
1,371 Elo+

VS

Team Averages
Level 43
1,368 SR
1,245 Elo+
Ymir
Ymir
Alshaibani44
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,243 Elo+
Party 4
Pele
Pele
BUQIS123
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,310 Elo+
Party 4
Merlin
Merlin
MeNoSolo
Merlin
Level 47
God Stats
16W - 17L
1,616 SR
Queue Stats
36W - 44L
1,520 Elo+
Solo
Chaac
Chaac
Microseke
Chaac
Level 16
God Stats
7W - 8L
1,188 SR
Queue Stats
14W - 19L
1,086 Elo+
Party 1
Danzaburou
Danzaburou
seke
Danzaburou
Level 64
God Stats
2W - 5L
1,035 SR
Queue Stats
14W - 21L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
8 / 4 / 5
11,534
607
9,478
16,269
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 0
9,060
477
1,137
8,307
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
thexjus
Athena
12
2 / 4 / 4
8,210
432
6,603
22,283
23,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
thexmina
Jing Wei
13
0 / 3 / 3
8,071
425
6,527
10,538
3,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ølafsøn
Gilgamesh
15
4 / 4 / 4
10,197
537
13,395
18,288
15,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,166
377
2,347
13,471
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
16
6 / 4 / 3
10,212
537
10,391
17,513
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
MeNoSolo
Merlin
19
7 / 1 / 2
11,733
618
9,853
7,253
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Microseke
Chaac
14
3 / 5 / 2
9,076
478
10,139
21,165
17,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
seke
Danzaburou
15
1 / 1 / 6
9,909
522
15,025
11,464
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
17
17
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
4
5
2.63
W
0
3
1
0.17
W
Pele
6
4
3
1.88
W
Merlin
MeNoSolo
Merlin
7
1
2
8
W
Chaac
Microseke
Chaac
3
5
2
0.8
L
0
2
0
0
W
Danzaburou
seke
Danzaburou
1
1
6
4
L
Athena
thexjus
Athena
2
4
4
1
L
Jing Wei
thexmina
Jing Wei
0
3
3
0.5
L
Gilgamesh
Ølafsøn
Gilgamesh
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,140
Damage
47,755
75,685
Taken
70,866
53,615
Mitigated
44,146
20,116
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,478
2,852
0
3,234
16,269
7,538
114
2,798
13,471
0
77,735
W
2,347
342
0
513
13,471
10,030
0
2,848
10,623
21,594
0
W
Pele
10,391
2,841
0
2,877
17,513
7,221
2,394
1,739
15,774
0
74,127
W
Merlin
MeNoSolo
Merlin
9,853
317
0
1,162
7,253
3,669
0
717
6,536
123,391
0
W
Chaac
Microseke
Chaac
10,139
3,098
0
3,701
21,165
17,778
0
389
20,776
37
64,968
L
1,137
0
0
3,063
8,307
2,817
755
1,582
6,725
62,095
0
W
Danzaburou
seke
Danzaburou
15,025
8,547
0
5,274
11,464
5,448
0
2,952
8,512
0
59,371
L
Athena
thexjus
Athena
6,603
1,186
489
5,259
22,283
23,512
93
4,590
17,693
35,324
0
L
Jing Wei
thexmina
Jing Wei
6,527
5,586
201
2,613
10,538
3,913
1,698
3,267
7,271
0
47,815
L
Gilgamesh
Ølafsøn
Gilgamesh
13,395
7,115
0
5,257
18,288
15,835
1,195
0
18,288
119
75,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
48,096
497
Minions Killed
480
0
Camps Cleared
0
1,740,857
Distance Traveled
1,632,379
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,534
607
105
6
0
386,811
1
W
Ymir
7,166
377
31
2
0
210,034
1
W
Pele
10,212
537
109
6
0
399,376
0
W
Merlin
11,733
618
197
10
0
331,546
9
W
Chaac
9,076
478
71
4
0
353,982
2
L
Sol
9,060
477
131
7
0
324,398
5
W
Danzaburou
9,909
522
72
4
0
337,441
15
L
Athena
8,210
432
43
2
0
340,059
4
L
Jing Wei
8,071
425
86
5
0
333,838
1
L
Gilgamesh
10,197
537
132
7
0
355,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role