Player Matchup

Guan Yu
Guan Yu
Kadri710
Guan Yu
Level 125
God Stats
3W - 3L
1,607 SR
Queue Stats
299W - 299L
1,502 Elo+
Solo
Skadi
Skadi
Makosen
Skadi
Level 106
God Stats
0W - 2L
1,295 SR
Queue Stats
267W - 274L
1,531 Elo+
Party 2
Bellona
Bellona
Stealthman008
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,638 Elo+
Solo
Scylla
Scylla
Stymie
Scylla
Level 86
God Stats
4W - 11L
1,338 SR
Queue Stats
232W - 225L
1,476 Elo+
Party 2
Tiamat
Tiamat
X Deppei X
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,596 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,549 Elo+

VS

Team Averages
Level 102
1,406 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DepredatorWJMG
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,458 Elo+
Solo
Achilles
Achilles
GIGALONE69
Achilles
Level 69
God Stats
1W - 1L
1,171 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 1
Vulcan
Vulcan
Gorillajoe67
Vulcan
Level 103
God Stats
1W - 0L
1,358 SR
Queue Stats
11W - 9L
1,514 Elo+
Party 1
Bastet
Bastet
coastwardeye485
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kadri710
Guan Yu
16
3 / 5 / 11
9,064
697
9,753
21,458
24,378
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Makosen
Skadi
17
5 / 4 / 6
9,561
735
17,133
13,955
6,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
2 / 5 / 9
9,194
707
8,709
16,467
13,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Stymie
Scylla
17
4 / 4 / 4
9,278
714
6,705
11,845
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
X Deppei X
Tiamat
15
3 / 6 / 7
8,757
674
6,168
12,525
7,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
4 / 2 / 12
10,703
823
8,014
11,809
15,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
16
5 / 4 / 10
10,100
777
14,400
10,057
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
GIGALONE69
Achilles
15
4 / 5 / 12
9,524
733
9,619
17,015
22,938
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
17
6 / 5 / 12
10,504
808
16,191
10,716
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 2 / 14
10,808
831
19,716
12,534
7,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
17
Kills
24
24
Deaths
18
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
12
5
W
Kukulkan
5
4
10
2.5
W
Achilles
GIGALONE69
Achilles
4
5
12
2
W
Vulcan
6
5
12
2.4
L
Guan Yu
Kadri710
Guan Yu
3
5
11
1.7
L
Skadi
Makosen
Skadi
5
4
6
2
L
Bellona
2
5
9
1.3
L
Scylla
Stymie
Scylla
4
4
4
1.5
L
Tiamat
X Deppei X
Tiamat
3
6
7
1.08
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
67,940
76,250
Taken
62,131
56,617
Mitigated
55,032
28,064
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,014
2,335
7,212
4,347
11,809
15,457
619
2,750
8,978
19,990
2,702
W
Kukulkan
14,400
1,822
868
1,520
10,057
4,673
891
1,085
8,704
30,836
0
W
Achilles
GIGALONE69
Achilles
9,619
2,430
707
1,435
17,015
22,938
535
5,251
11,422
0
12,712
W
Vulcan
16,191
8,545
594
1,157
10,716
4,811
764
1,720
8,894
26,210
0
L
Guan Yu
Kadri710
Guan Yu
9,753
1,433
3,822
7,760
21,458
24,378
0
10,703
10,755
0
14,271
L
Skadi
Makosen
Skadi
17,133
4,589
1,046
3,571
13,955
6,026
0
8,067
5,888
0
34,739
L
Bellona
8,709
2,603
1,878
3,113
16,467
13,776
0
7,157
9,310
0
14,092
L
Scylla
Stymie
Scylla
6,705
1,115
1,211
2,240
11,845
4,725
0
5,874
5,971
17,309
0
L
Tiamat
X Deppei X
Tiamat
6,168
660
628
2,795
12,525
7,712
0
5,801
6,724
18,236
0
W
19,716
5,015
1,650
4,795
12,534
7,153
1,225
2,067
10,272
0
28,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
51,639
132
Minions Killed
119
0
Camps Cleared
0
1,113,916
Distance Traveled
1,212,657
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,703
823
35
3
0
197,301
1
W
Kukulkan
10,100
777
43
3
0
209,637
0
W
Achilles
9,524
733
2
0
0
249,328
1
W
Vulcan
10,504
808
18
1
0
265,859
0
L
Guan Yu
9,064
697
20
2
0
230,961
0
L
Skadi
9,561
735
47
4
0
217,635
0
L
Bellona
9,194
707
10
1
0
208,454
2
L
Scylla
9,278
714
34
3
0
251,559
0
L
Tiamat
8,757
674
21
2
0
205,307
0
W
Bastet
10,808
831
21
2
0
290,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role