Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CT Drxco
Thanatos
Level 117
God Stats
9W - 9L
1,483 SR
Queue Stats
250W - 231L
1,510 Elo+
Party 3
Janus
Janus
Johnson x OG
Janus
Level 122
God Stats
4W - 5L
1,462 SR
Queue Stats
192W - 159L
1,530 Elo+
Party 3
Hercules
Hercules
jasonalexander8
Hercules
Level 127
God Stats
0W - 1L
1,621 SR
Queue Stats
51W - 33L
1,572 Elo+
Party 2
Pele
Pele
zachrabbitslim
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,514 Elo+
Party 2
Team Averages
Level 126
1,513 SR
1,525 Elo+

VS

Team Averages
Level 125
1,534 SR
1,600 Elo+
Izanami
Izanami
ElClosby
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 1
Da Ji
Da Ji
TJDood
Da Ji
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,731 Elo+
Party 1
Zeus
Zeus
TremorViper
Zeus
Level 143
God Stats
2W - 1L
1,588 SR
Queue Stats
63W - 47L
1,567 Elo+
Party 1
Cerberus
Cerberus
WiseOwOreo
Cerberus
Level 105
God Stats
8W - 4L
1,581 SR
Queue Stats
171W - 147L
1,493 Elo+
Solo
Ravana
Ravana
closbyfer
Ravana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 9 / 12
9,608
686
14,644
16,026
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CT Drxco
Thanatos
16
6 / 9 / 8
10,484
749
10,352
15,266
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 7 / 11
11,539
824
14,057
12,447
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
20
7 / 4 / 6
11,782
842
16,419
21,799
15,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 9 / 10
9,939
710
12,902
16,873
7,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElClosby
Izanami
17
5 / 5 / 11
10,368
741
14,451
14,245
7,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
TJDood
Da Ji
16
6 / 8 / 11
10,027
716
10,158
13,723
7,115
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 4 / 15
11,870
848
21,917
10,539
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
WiseOwOreo
Cerberus
17
6 / 5 / 19
10,978
784
8,660
21,755
33,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
closbyfer
Ravana
19
11 / 4 / 17
11,714
837
13,228
14,975
8,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
110
26
Kills
37
38
Deaths
26
47
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
9
12
0.78
L
Thanatos
CT Drxco
Thanatos
6
9
8
1.11
W
Izanami
ElClosby
Izanami
5
5
11
2.1
L
8
7
11
1.93
W
Da Ji
TJDood
Da Ji
6
8
11
1.44
W
9
4
15
4.13
W
Cerberus
WiseOwOreo
Cerberus
6
5
19
3.1
W
Ravana
closbyfer
Ravana
11
4
17
4.88
L
Hercules
7
4
6
2.5
L
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,374
Damage
68,414
82,411
Taken
75,237
40,923
Mitigated
61,930
19,843
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,644
4,285
146
942
16,026
6,376
1,071
5,639
10,387
0
30,681
L
Thanatos
CT Drxco
Thanatos
10,352
1,624
700
5,388
15,266
7,773
0
6,322
8,944
0
19,776
W
Izanami
ElClosby
Izanami
14,451
11,526
974
2,745
14,245
7,215
1,565
2,915
11,256
0
28,944
L
14,057
644
641
1,588
12,447
4,509
110
4,485
7,962
26,020
0
W
Da Ji
TJDood
Da Ji
10,158
3,570
1,056
520
13,723
7,115
0
3,042
10,502
0
11,716
W
21,917
1,004
1,735
1,615
10,539
5,476
0
2,339
8,130
49,542
0
W
Cerberus
WiseOwOreo
Cerberus
8,660
658
1,596
5,896
21,755
33,530
142
3,239
18,419
15,119
0
W
Ravana
closbyfer
Ravana
13,228
3,620
1,205
3,501
14,975
8,594
0
2,522
12,319
0
16,000
L
Hercules
16,419
3,558
1,464
7,187
21,799
15,237
0
7,673
14,126
0
28,376
L
12,902
3,719
0
1,787
16,873
7,028
31
6,458
10,415
0
19,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
54,957
121
Minions Killed
143
0
Camps Cleared
0
1,219,923
Distance Traveled
1,223,158
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,608
686
34
2
0
231,993
0
L
Thanatos
10,484
749
13
1
0
241,957
0
W
Izanami
10,368
741
43
3
0
225,372
0
L
Janus
11,539
824
31
2
0
230,612
1
W
Da Ji
10,027
716
6
0
0
227,204
0
W
Zeus
11,870
848
63
5
0
248,133
0
W
Cerberus
10,978
784
17
1
0
247,487
2
W
Ravana
11,714
837
14
1
0
274,962
1
L
Hercules
11,782
842
31
2
0
281,051
2
L
Pele
9,939
710
12
1
0
234,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role