Player Matchup

Sylvanus
Sylvanus
Bo55Man3x5AV0x
Sylvanus
Level 107
God Stats
2W - 8L
1,261 SR
Queue Stats
870W - 1,034L
1,339 Elo+
Solo
Charybdis
Charybdis
Posihdon
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,296 Elo+
Solo
Lancelot
Lancelot
TrapinMonkey
Lancelot
Level 50
God Stats
5W - 4L
1,458 SR
Queue Stats
36W - 31L
1,494 Elo+
Solo
Tiamat
Tiamat
wayflare
Tiamat
Level 109
God Stats
5W - 6L
1,347 SR
Queue Stats
50W - 43L
1,353 Elo+
Solo
Shiva
Shiva
whitey802373
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 84
1,413 SR
1,396 Elo+

VS

Team Averages
Level 66
1,473 SR
1,313 Elo+
Yemoja
Yemoja
JayC5745
Yemoja
Level 26
God Stats
12W - 13L
1,411 SR
Queue Stats
19W - 35L
1,134 Elo+
Party 1
Susano
Susano
Jhonnysins32
Susano
Level 82
God Stats
89W - 84L
1,543 SR
Queue Stats
404W - 393L
1,357 Elo+
Solo
Chang'e
Chang'e
MrBad1298
Chang'e
Level 59
God Stats
7W - 8L
1,494 SR
Queue Stats
80W - 99L
1,395 Elo+
Party 1
Skadi
Skadi
Scxzon
Skadi
Level 121
God Stats
4W - 2L
1,538 SR
Queue Stats
10W - 12L
1,380 Elo+
Solo
Arachne
Arachne
Smallppt69
Arachne
Level 41
God Stats
14W - 12L
1,378 SR
Queue Stats
50W - 64L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 3 / 0
4,485
449
2,400
8,663
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Posihdon
Charybdis
6
0 / 2 / 0
4,383
438
2,172
4,953
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
TrapinMonkey
Lancelot
10
2 / 3 / 0
5,731
573
4,450
8,407
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
wayflare
Tiamat
9
0 / 2 / 1
5,268
527
4,759
6,874
4,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,822
482
2,506
6,489
2,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JayC5745
Yemoja
9
1 / 0 / 5
5,657
566
3,011
2,964
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
4 / 0 / 3
6,669
667
7,027
8,044
3,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
MrBad1298
Chang'e
10
1 / 2 / 4
5,839
584
4,292
7,694
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Scxzon
Skadi
10
5 / 0 / 1
6,117
612
6,143
4,740
1,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Smallppt69
Arachne
10
4 / 0 / 2
5,958
596
2,821
8,220
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
0
0
W
Yemoja
JayC5745
Yemoja
1
0
5
3.5
W
Susano
4
0
3
5.5
W
Chang'e
MrBad1298
Chang'e
1
2
4
1.5
L
Charybdis
Posihdon
Charybdis
0
2
0
0
W
Skadi
Scxzon
Skadi
5
0
1
5.5
W
Arachne
Smallppt69
Arachne
4
0
2
5
L
Lancelot
TrapinMonkey
Lancelot
2
3
0
0.67
L
Tiamat
wayflare
Tiamat
0
2
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
23,294
35,386
Taken
31,662
15,396
Mitigated
12,361
8,158
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,400
774
511
2,176
8,663
4,311
0
2,337
6,290
16,628
7,280
W
Yemoja
JayC5745
Yemoja
3,011
693
474
856
2,964
1,946
480
674
2,290
16,284
0
W
Susano
7,027
1,249
0
4,199
8,044
3,169
0
1,727
6,317
0
37,552
W
Chang'e
MrBad1298
Chang'e
4,292
195
609
3,525
7,694
2,941
0
3,183
4,511
34,450
0
L
Charybdis
Posihdon
Charybdis
2,172
996
0
1,603
4,953
1,273
0
1,129
3,824
0
15,938
W
Skadi
Scxzon
Skadi
6,143
3,100
0
399
4,740
1,457
786
602
4,138
0
42,963
W
Arachne
Smallppt69
Arachne
2,821
2,035
0
1,759
8,220
2,848
0
688
7,532
0
36,589
L
Lancelot
TrapinMonkey
Lancelot
4,450
775
79
2,225
8,407
3,405
0
1,564
6,701
0
33,529
L
Tiamat
wayflare
Tiamat
4,759
621
0
1,236
6,874
4,055
0
1,742
4,956
34,954
0
L
2,506
699
0
328
6,489
2,352
869
165
6,312
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
30,240
226
Minions Killed
295
0
Camps Cleared
0
844,194
Distance Traveled
978,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,485
449
41
4
0
134,899
1
W
Yemoja
5,657
566
20
2
0
166,583
0
W
Susano
6,669
667
70
7
0
215,649
1
W
Chang'e
5,839
584
62
6
0
181,508
0
L
Charybdis
4,383
438
27
3
0
123,311
1
W
Skadi
6,117
612
75
8
0
182,574
3
W
Arachne
5,958
596
68
7
0
232,627
0
L
Lancelot
5,731
573
58
6
0
242,626
0
L
Tiamat
5,268
527
69
7
0
169,296
1
L
Shiva
4,822
482
31
3
0
174,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role