Player Matchup

Zeus
Zeus
SmithBJ
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,649 Elo+
Party 2
Vamana
Vamana
XAmericanIdiot0
Vamana
Level 100
God Stats
3W - 3L
1,513 SR
Queue Stats
205W - 154L
1,670 Elo+
Party 2
Izanami
Izanami
whatame55
Izanami
Level 92
God Stats
1W - 2L
1,869 SR
Queue Stats
91W - 80L
1,653 Elo+
Party 2
Team Averages
Level 71
1,627 SR
1,657 Elo+

VS

Team Averages
Level 71
1,576 SR
1,603 Elo+
Zhong Kui
Zhong Kui
Blackhood24
Zhong Kui
Level 142
God Stats
6W - 3L
1,625 SR
Queue Stats
326W - 198L
1,688 Elo+
Party 1
Skadi
Skadi
THEMNM
Skadi
Level 43
God Stats
23W - 16L
1,602 SR
Queue Stats
129W - 166L
1,445 Elo+
Solo
Freya
Freya
nerevar1n33
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
SmithBJ
Zeus
14
2 / 9 / 6
10,611
624
9,348
15,229
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 2
11,068
651
14,653
26,866
35,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
whatame55
Izanami
16
2 / 3 / 3
10,822
637
15,061
16,952
8,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blackhood24
Zhong Kui
18
5 / 3 / 6
12,807
753
15,965
18,445
18,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
THEMNM
Skadi
16
3 / 5 / 6
12,347
726
14,292
12,938
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 3 / 7
12,795
753
22,650
20,479
10,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
14
14
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blackhood24
Zhong Kui
5
3
6
2.67
L
Zeus
SmithBJ
Zeus
2
9
6
0.56
W
Skadi
THEMNM
Skadi
3
5
6
1.2
L
5
2
2
3
W
6
3
7
3.17
L
Izanami
whatame55
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
52,907
59,047
Taken
51,862
51,830
Mitigated
34,448
10,653
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blackhood24
Zhong Kui
15,965
1,337
0
8,128
18,445
18,034
282
3,830
14,615
49,612
0
L
Zeus
SmithBJ
Zeus
9,348
866
0
500
15,229
7,197
0
10,817
4,412
29,729
0
W
Skadi
THEMNM
Skadi
14,292
6,843
179
1,650
12,938
5,449
1,382
1,898
11,040
0
42,544
L
14,653
7,949
0
7,851
26,866
35,699
290
16,651
10,215
11
43,897
W
22,650
6,029
0
10,811
20,479
10,965
1,075
3,964
16,515
71,971
5,491
L
Izanami
whatame55
Izanami
15,061
8,992
0
2,302
16,952
8,934
89
9,587
7,365
0
60,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
37,949
186
Minions Killed
217
7
Camps Cleared
11
937,940
Distance Traveled
903,144
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,807
753
78
5
3
311,495
2
L
Zeus
10,611
624
46
3
3
271,841
1
W
Skadi
12,347
726
48
3
2
275,841
5
L
Vamana
11,068
651
43
3
1
353,131
4
W
Freya
12,795
753
91
5
6
315,808
4
L
Izanami
10,822
637
97
6
3
312,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role