Player Matchup

Vulcan
Vulcan
Gold II
BobbyXXkingXX504
Vulcan
Gold II
Level 160
God Stats
6W - 11L
1,502 SR
Queue Stats
690W - 707L
1,518 MMR
Solo
Bakasura
Bakasura
Platinum II
JunglesFault
Bakasura
Platinum II
Level 69
God Stats
8W - 3L
1,883 SR
Queue Stats
74W - 58L
1,814 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
Not_Griffith
Erlang Shen
Gold II
Level 60
God Stats
2W - 1L
1,697 SR
Queue Stats
37W - 30L
1,648 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
RobbyReflex
Ah Muzen Cab
Gold II
Level 160
God Stats
11W - 12L
1,498 SR
Queue Stats
170W - 156L
1,506 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
SamBam21
Baron Samedi
Platinum IV
Level 124
God Stats
4W - 6L
1,341 SR
Queue Stats
449W - 453L
1,684 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,584 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,636 SR
1,689 MMR
Ymir
Ymir
Gold I
Alione99
Ymir
Gold I
Level 148
God Stats
7W - 6L
1,532 SR
Queue Stats
251W - 257L
1,683 MMR
Solo
Da Ji
Da Ji
Gold III
Always calii
Da Ji
Gold III
Level 122
God Stats
4W - 3L
1,687 SR
Queue Stats
284W - 271L
1,516 MMR
Solo
Fafnir
Fafnir
Gold III
Dewmaster120
Fafnir
Gold III
Level 144
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 11L
1,679 MMR
Solo
Poseidon
Poseidon
Gold I
PeRiLoUz-
Poseidon
Gold I
Level 156
God Stats
6W - 4L
1,741 SR
Queue Stats
112W - 116L
1,777 MMR
Party 1
Izanami
Izanami
Gold II
Tesukua
Izanami
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,177
407
11,279
14,751
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
JunglesFault
Bakasura
20
3 / 9 / 5
13,091
524
18,674
26,237
15,341
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Not_Griffith
Erlang Shen
20
0 / 6 / 2
12,233
489
11,009
27,510
19,699
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
20
3 / 4 / 2
12,751
510
16,752
17,834
8,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SamBam21
Baron Samedi
15
2 / 5 / 3
11,107
444
7,667
19,265
22,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
DanzaburouKaliGebKing Arthur

VS

Bans
BastetMercuryLokiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 2 / 9
14,043
562
18,231
25,009
38,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
17 / 3 / 8
15,730
629
21,233
25,704
14,554
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
18
1 / 1 / 14
13,291
532
6,025
20,330
27,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
PeRiLoUz-
Poseidon
20
8 / 3 / 12
14,919
597
19,514
18,979
9,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Tesukua
Izanami
20
2 / 0 / 5
14,314
573
13,282
19,891
10,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
9
Kills
32
32
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
9
4.25
W
17
3
8
7
L
1
8
4
0.38
W
Fafnir
1
1
14
8
L
Bakasura
JunglesFault
Bakasura
3
9
5
0.61
L
Erlang Shen
Not_Griffith
Erlang Shen
0
6
2
0.17
W
Poseidon
PeRiLoUz-
Poseidon
8
3
12
4.67
L
Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
3
4
2
1
L
Baron Samedi
SamBam21
Baron Samedi
2
5
3
0.7
W
Izanami
Tesukua
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,381
Damage
78,285
105,597
Taken
109,913
72,050
Mitigated
99,868
31,474
Healing
46,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
18,231
7,115
0
8,665
25,009
38,143
532
2,669
21,866
83,449
4,195
W
21,233
5,780
0
11,891
25,704
14,554
0
5,386
18,783
0
143,012
L
11,279
5,050
0
1,345
14,751
6,364
38
7,728
7,023
62,737
0
W
Fafnir
6,025
1,066
1,255
8,153
20,330
27,458
669
5,260
14,132
30,314
0
L
Bakasura
JunglesFault
Bakasura
18,674
8,745
0
8,706
26,237
15,341
0
4,620
21,537
0
118,455
L
Erlang Shen
Not_Griffith
Erlang Shen
11,009
5,774
0
10,147
27,510
19,699
0
15,726
11,784
0
109,982
W
Poseidon
PeRiLoUz-
Poseidon
19,514
2,868
0
3,690
18,979
9,300
1,885
5,877
12,136
141,347
0
L
Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
16,752
7,825
0
5,044
17,834
8,131
0
4,848
12,986
0
120,839
L
Baron Samedi
SamBam21
Baron Samedi
7,667
543
1,098
5,134
19,265
22,515
0
9,410
9,855
48,109
0
W
Izanami
Tesukua
Izanami
13,282
10,617
0
12,613
19,891
10,413
6,815
3,204
16,197
0
170,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,359
Gold Earned
72,297
758
Minions Killed
813
0
Camps Cleared
0
2,275,555
Distance Traveled
2,406,442
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,043
562
121
5
0
433,758
4
W
Da Ji
15,730
629
179
7
0
496,345
8
L
Vulcan
10,177
407
101
4
0
427,469
6
W
Fafnir
13,291
532
48
2
0
483,696
5
L
Bakasura
13,091
524
178
7
0
521,504
7
L
Erlang Shen
12,233
489
201
8
0
517,349
2
W
Poseidon
14,919
597
205
8
0
535,271
8
L
Ah Muzen Cab
12,751
510
210
8
0
451,586
4
L
Baron Samedi
11,107
444
68
3
0
357,647
8
W
Izanami
14,314
573
260
10
0
457,372
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role