Player Matchup

King Arthur
King Arthur
Juanochas
King Arthur
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 54L
1,588 Elo+
Party 2
Artemis
Artemis
Wn Illuminati
Artemis
Level 120
God Stats
1W - 2L
1,491 SR
Queue Stats
80W - 54L
1,728 Elo+
Solo
Tiamat
Tiamat
krypticdespair
Tiamat
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 75L
1,588 Elo+
Party 2
Team Averages
Level 142
1,497 SR
1,635 Elo+

VS

Team Averages
Level 112
1,642 SR
1,463 Elo+
Geb
Geb
AlAbASt3R_0wN
Geb
Level 97
God Stats
1W - 1L
1,738 SR
Queue Stats
103W - 85L
1,442 Elo+
Party 1
Lancelot
Lancelot
Calibrate16k
Lancelot
Level 120
God Stats
36W - 14L
1,708 SR
Queue Stats
137W - 113L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Rimethefox
Heimdallr
Level 118
God Stats
10W - 6L
1,481 SR
Queue Stats
184W - 148L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juanochas
King Arthur
15
1 / 5 / 4
10,712
595
10,722
28,753
23,646
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
14
0 / 5 / 6
10,323
574
10,985
18,976
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 5 / 1
11,942
663
11,748
12,545
8,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
12,867
715
11,373
21,461
30,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Calibrate16k
Lancelot
17
8 / 5 / 5
13,165
731
32,015
17,510
9,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Rimethefox
Heimdallr
17
4 / 1 / 7
12,170
676
10,619
12,594
11,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Lancelot
Calibrate16k
Lancelot
8
5
5
2.1
L
King Arthur
Juanochas
King Arthur
1
5
4
0.6
W
Heimdallr
Rimethefox
Heimdallr
4
1
7
7.5
L
Artemis
0
5
6
0.6
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,455
Damage
54,007
60,274
Taken
51,565
38,840
Mitigated
51,731
8,394
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,373
1,091
0
6,323
21,461
30,894
102
3,970
17,491
30,155
0
W
Lancelot
Calibrate16k
Lancelot
32,015
3,680
0
923
17,510
9,399
288
5,300
12,210
0
63,639
L
King Arthur
Juanochas
King Arthur
10,722
1,219
592
3,274
28,753
23,646
0
5,486
23,267
0
29,347
W
Heimdallr
Rimethefox
Heimdallr
10,619
3,749
275
2,822
12,594
11,438
1,897
3,113
9,481
0
65,732
L
Artemis
10,985
6,973
270
2,807
18,976
7,151
0
3,780
15,196
0
34,565
L
11,748
1,921
0
1,451
12,545
8,043
0
2,502
10,042
33,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
38,202
128
Minions Killed
178
4
Camps Cleared
10
982,143
Distance Traveled
993,896
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,867
715
28
2
0
344,412
4
W
Lancelot
13,165
731
59
3
1
345,049
1
L
King Arthur
10,712
595
27
2
0
378,909
1
W
Heimdallr
12,170
676
91
5
9
304,435
2
L
Artemis
10,323
574
50
3
1
263,042
1
L
Tiamat
11,942
663
51
3
3
340,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role