Player Matchup

Mercury
Mercury
BasedLympian
Mercury
Level 60
God Stats
7W - 10L
1,407 SR
Queue Stats
80W - 102L
1,392 Elo+
Party 2
Ullr
Ullr
JColeGod
Ullr
Level 82
God Stats
0W - 1L
1,712 SR
Queue Stats
17W - 27L
1,417 Elo+
Party 2
Janus
Janus
LionSinsOfPride
Janus
Level 68
God Stats
4W - 9L
1,345 SR
Queue Stats
50W - 75L
1,377 Elo+
Party 2
Team Averages
Level 70
1,488 SR
1,395 Elo+

VS

Team Averages
Level 80
1,552 SR
1,415 Elo+
Baba Yaga
Baba Yaga
Kiwiki69
Baba Yaga
Level 11
God Stats
5W - 3L
1,711 SR
Queue Stats
10W - 10L
1,381 Elo+
Party 1
King Arthur
King Arthur
Rayzex
King Arthur
Level 75
God Stats
12W - 12L
1,445 SR
Queue Stats
20W - 23L
1,531 Elo+
Solo
Apollo
Apollo
ЯΔШR
Apollo
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 92L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BasedLympian
Mercury
14
2 / 6 / 8
9,774
698
3,923
11,822
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
14
4 / 5 / 8
10,035
717
15,540
16,150
7,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 4
10,264
733
13,165
9,308
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kiwiki69
Baba Yaga
14
2 / 5 / 7
9,954
711
7,593
10,877
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Rayzex
King Arthur
15
4 / 4 / 6
10,169
726
10,970
18,622
15,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ЯΔШR
Apollo
16
8 / 4 / 4
11,382
813
14,874
14,528
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
14
14
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
BasedLympian
Mercury
2
6
8
1
L
Ullr
4
5
8
1.6
W
Baba Yaga
Kiwiki69
Baba Yaga
2
5
7
1.1
L
6
3
4
2.67
W
King Arthur
Rayzex
King Arthur
4
4
6
1.75
W
Apollo
ЯΔШR
Apollo
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
33,437
37,280
Taken
44,027
16,119
Mitigated
27,683
1,156
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BasedLympian
Mercury
3,923
1,220
0
250
11,822
4,649
0
2,719
9,103
0
15,034
L
Ullr
15,540
4,468
0
906
16,150
7,654
0
3,731
12,419
0
31,576
W
Baba Yaga
Kiwiki69
Baba Yaga
7,593
851
0
1,406
10,877
4,524
66
3,438
7,197
26,621
0
L
13,165
756
0
0
9,308
3,816
0
1,209
8,099
41,791
0
W
King Arthur
Rayzex
King Arthur
10,970
807
0
1,846
18,622
15,922
165
4,906
13,308
0
29,307
W
Apollo
ЯΔШR
Apollo
14,874
8,350
0
3,320
14,528
7,237
2,579
4,292
10,005
0
51,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
31,505
131
Minions Killed
156
3
Camps Cleared
8
758,769
Distance Traveled
741,429
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,774
698
18
1
0
250,870
0
L
Ullr
10,035
717
38
3
2
244,334
5
W
Baba Yaga
9,954
711
45
3
0
246,872
1
L
Janus
10,264
733
75
5
1
263,565
3
W
King Arthur
10,169
726
34
2
1
252,246
3
W
Apollo
11,382
813
77
6
7
242,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role