Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
HeartPuppeR
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,662 Elo+
Party 2
Sylvanus
Sylvanus
SniperPicnic
Sylvanus
Level 160
God Stats
3W - 2L
1,426 SR
Queue Stats
84W - 62L
1,627 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,596 Elo+

VS

Team Averages
Level 68
1,489 SR
1,507 Elo+
Raijin
Raijin
GingerPlumz
Raijin
Level 69
God Stats
6W - 5L
1,586 SR
Queue Stats
171W - 89L
1,519 Elo+
Party 1
Susano
Susano
Tooe
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 81L
1,583 Elo+
Party 1
Chaac
Chaac
espoir8709
Chaac
Level 107
God Stats
26W - 38L
1,380 SR
Queue Stats
420W - 508L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 11
7,904
790
7,733
10,682
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
HeartPuppeR
Bakasura
12
8 / 2 / 4
8,619
862
8,457
11,426
9,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
SniperPicnic
Sylvanus
12
3 / 1 / 9
7,793
779
6,948
8,915
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 8 / 2
7,669
767
5,381
9,455
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Tooe
Susano
5
0 / 3 / 1
5,768
577
1,653
5,531
1,330
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
11
1 / 4 / 2
6,910
691
6,412
12,810
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
11
9.5
L
Raijin
2
8
2
0.38
W
Bakasura
HeartPuppeR
Bakasura
8
2
4
5
W
Sylvanus
SniperPicnic
Sylvanus
3
1
9
7.5
L
Susano
Tooe
Susano
0
3
1
0.17
L
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
13,446
31,023
Taken
27,796
20,587
Mitigated
11,503
11,719
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,733
688
0
1,286
10,682
6,830
756
1,326
9,016
10,500
0
L
Raijin
5,381
377
0
112
9,455
3,111
0
4,904
3,553
16,126
0
W
Bakasura
HeartPuppeR
Bakasura
8,457
5,436
955
3,154
11,426
9,266
598
2,546
7,798
0
21,978
W
Sylvanus
SniperPicnic
Sylvanus
6,948
1,942
2,734
3,590
8,915
4,491
816
2,092
6,682
23,237
0
L
Susano
Tooe
Susano
1,653
134
0
85
5,531
1,330
0
3,001
1,870
0
2,542
L
Chaac
6,412
1,181
0
1,979
12,810
7,062
0
5,727
5,357
0
20,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
20,347
99
Minions Killed
43
8
Camps Cleared
1
524,821
Distance Traveled
320,722
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,904
790
5
1
1
188,723
0
L
Raijin
7,669
767
22
2
1
121,660
1
W
Bakasura
8,619
862
49
5
6
183,695
2
W
Sylvanus
7,793
779
45
5
1
152,403
1
L
Susano
5,768
577
1
0
0
39,265
0
L
Chaac
6,910
691
20
2
0
159,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role