Player Matchup

Atlas
Atlas
JewPug
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
TokaMF
Heimdallr
Level 13
God Stats
1W - 7L
1,240 SR
Queue Stats
15W - 23L
1,570 Elo+
Party 1
Lancelot
Lancelot
TwanSlays
Lancelot
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 93L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
itskewlpikle4k
Yu Huang
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
13W - 23L
1,457 Elo+
Party 1
King Arthur
King Arthur
juliosett
King Arthur
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 320L
1,464 Elo+
Solo
Team Averages
Level 71
1,496 SR
1,502 Elo+

VS

Team Averages
Level 70
1,445 SR
1,481 Elo+
Janus
Janus
Grillo02
Janus
Level 86
God Stats
2W - 0L
1,376 SR
Queue Stats
51W - 45L
1,509 Elo+
Solo
Ymir
Ymir
Medusaissmexy
Ymir
Level 20
God Stats
2W - 2L
1,266 SR
Queue Stats
30W - 30L
1,395 Elo+
Party 2
Bellona
Bellona
PoodFarticle
Bellona
Level 51
God Stats
10W - 11L
1,494 SR
Queue Stats
55W - 63L
1,475 Elo+
Party 2
Lancelot
Lancelot
RevengeTTVº
Lancelot
Level 104
God Stats
23W - 21L
1,594 SR
Queue Stats
171W - 179L
1,525 Elo+
Party 2
Charybdis
Charybdis
WackMF1976
Charybdis
Level 91
God Stats
3W - 4L
1,496 SR
Queue Stats
97W - 98L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JewPug
Atlas
11
1 / 3 / 1
6,753
482
3,980
13,029
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
TokaMF
Heimdallr
11
0 / 3 / 0
6,556
468
3,745
6,328
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
TwanSlays
Lancelot
10
1 / 2 / 0
5,807
415
4,668
11,929
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
12
0 / 2 / 1
6,910
494
2,333
7,111
2,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
juliosett
King Arthur
13
1 / 3 / 0
7,303
522
5,073
11,037
10,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grillo02
Janus
14
4 / 1 / 2
7,924
566
7,833
6,167
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 7
7,343
525
3,099
10,184
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
PoodFarticle
Bellona
10
1 / 1 / 2
6,588
471
3,531
8,411
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
RevengeTTVº
Lancelot
14
5 / 0 / 6
8,481
606
8,493
10,549
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
WackMF1976
Charybdis
12
2 / 0 / 5
7,221
516
6,382
8,288
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
13
13
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Grillo02
Janus
4
1
2
5
L
Atlas
JewPug
Atlas
1
3
1
0.5
W
1
1
7
4.5
W
Bellona
PoodFarticle
Bellona
1
1
2
2
W
Lancelot
RevengeTTVº
Lancelot
5
0
6
8
L
Heimdallr
TokaMF
Heimdallr
0
3
0
0
L
Lancelot
TwanSlays
Lancelot
1
2
0
0.5
W
Charybdis
WackMF1976
Charybdis
2
0
5
4.5
L
Yu Huang
0
2
1
0.25
L
King Arthur
juliosett
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,799
Damage
29,338
49,434
Taken
43,599
29,901
Mitigated
27,707
7,756
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Grillo02
Janus
7,833
509
0
443
6,167
2,389
432
2,332
3,835
69,263
0
L
Atlas
JewPug
Atlas
3,980
1,550
0
2,176
13,029
10,167
0
4,055
8,974
26,287
0
W
3,099
898
0
1,304
10,184
8,728
58
2,919
7,265
26,745
0
W
Bellona
PoodFarticle
Bellona
3,531
1,586
0
2,932
8,411
8,610
414
0
8,411
0
30,434
W
Lancelot
RevengeTTVº
Lancelot
8,493
2,248
0
500
10,549
5,005
78
589
9,960
0
69,926
L
Heimdallr
TokaMF
Heimdallr
3,745
1,735
0
1,407
6,328
2,303
0
1,034
5,294
0
46,032
L
Lancelot
TwanSlays
Lancelot
4,668
841
0
3,348
11,929
4,281
0
2,538
9,332
0
31,495
W
Charybdis
WackMF1976
Charybdis
6,382
3,533
0
4,990
8,288
2,975
623
473
7,815
0
63,963
L
Yu Huang
2,333
233
0
440
7,111
2,844
183
3,305
3,806
54,477
0
L
King Arthur
juliosett
King Arthur
5,073
625
0
385
11,037
10,306
0
0
10,608
0
55,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
37,557
379
Minions Killed
438
0
Camps Cleared
0
1,371,206
Distance Traveled
1,491,074
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,924
566
109
8
0
288,163
1
L
Atlas
6,753
482
49
4
0
264,899
4
W
Ymir
7,343
525
56
4
0
283,858
1
W
Bellona
6,588
471
46
3
0
295,843
3
W
Lancelot
8,481
606
130
9
0
357,690
0
L
Heimdallr
6,556
468
85
6
0
250,255
5
L
Lancelot
5,807
415
45
3
0
317,518
8
W
Charybdis
7,221
516
97
7
0
265,520
1
L
Yu Huang
6,910
494
98
7
0
263,060
2
L
King Arthur
7,303
522
102
7
0
275,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role