Player Matchup

Da Ji
Da Ji
DeadDesolaTion
Da Ji
Level 98
God Stats
38W - 61L
1,499 SR
Queue Stats
354W - 477L
1,457 Elo+
Solo
Horus
Horus
ITS ILLUSIONBMS
Horus
Level 50
God Stats
4W - 3L
1,928 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
PrimroseZero
Baron Samedi
Level 116
God Stats
7W - 5L
1,511 SR
Queue Stats
103W - 92L
1,616 Elo+
Party 2
Team Averages
Level 88
1,646 SR
1,539 Elo+

VS

Team Averages
Level 110
1,617 SR
1,458 Elo+
Bacchus
Bacchus
Awesomepiefo
Bacchus
Level 145
God Stats
0W - 1L
1,521 SR
Queue Stats
18W - 24L
1,405 Elo+
Solo
Hachiman
Hachiman
LovableBalckGuy
Hachiman
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,438 Elo+
Party 1
Lancelot
Lancelot
Thiccboibazuso
Lancelot
Level 116
God Stats
1W - 1L
1,829 SR
Queue Stats
95W - 93L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
8,001
800
7,630
7,522
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 0 / 11
7,086
709
6,000
9,531
6,761
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PrimroseZero
Baron Samedi
12
4 / 1 / 9
7,586
759
11,042
9,052
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Awesomepiefo
Bacchus
10
0 / 5 / 1
6,588
659
4,864
12,681
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
12
1 / 2 / 0
6,626
663
8,261
6,789
2,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
9
0 / 6 / 0
5,754
575
7,013
10,574
4,066
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Awesomepiefo
Bacchus
0
5
1
0.1
W
8
0
4
10
W
1
0
11
6.5
L
Hachiman
1
2
0
0.5
W
Baron Samedi
PrimroseZero
Baron Samedi
4
1
9
8.5
L
Lancelot
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
20,138
26,105
Taken
30,044
15,045
Mitigated
19,439
14,960
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Awesomepiefo
Bacchus
4,864
683
523
1,360
12,681
12,817
0
4,686
7,757
13,725
0
W
7,630
1,947
0
3,196
7,522
3,926
61
1,461
6,061
0
16,153
W
6,000
2,617
1,261
2,428
9,531
6,761
224
1,059
8,472
0
15,673
L
Hachiman
8,261
3,106
0
425
6,789
2,556
0
2,010
4,650
0
24,944
W
Baron Samedi
PrimroseZero
Baron Samedi
11,042
1,530
3,538
4,537
9,052
4,358
222
2,489
6,563
36,023
0
L
Lancelot
7,013
968
0
250
10,574
4,066
0
4,796
5,669
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
18,968
105
Minions Killed
87
5
Camps Cleared
4
552,437
Distance Traveled
484,341
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,588
659
16
2
1
150,117
2
W
Da Ji
8,001
800
28
3
1
184,645
1
W
Horus
7,086
709
14
1
0
199,520
4
L
Hachiman
6,626
663
47
5
0
148,656
0
W
Baron Samedi
7,586
759
63
6
4
168,272
3
L
Lancelot
5,754
575
24
2
3
185,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role