Player Matchup

Thor
Thor
ArgenisBouzas
Thor
Level 159
God Stats
4W - 5L
1,467 SR
Queue Stats
201W - 199L
1,543 Elo+
Solo
Terra
Terra
DontDoitAnakin
Terra
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
356W - 375L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Maecenatism
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 186L
1,517 Elo+
Party 1
Athena
Athena
Steve25--
Athena
Level 129
God Stats
2W - 2L
1,720 SR
Queue Stats
259W - 288L
1,566 Elo+
Party 1
Agni
Agni
bruno74445
Agni
Level 109
God Stats
3W - 6L
1,361 SR
Queue Stats
260W - 247L
1,532 Elo+
Solo
Team Averages
Level 122
1,510 SR
1,530 Elo+

VS

Team Averages
Level 131
1,548 SR
1,433 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Castor33
Baba Yaga
Level 154
God Stats
8W - 4L
1,606 SR
Queue Stats
556W - 581L
1,500 Elo+
Solo
He Bo
He Bo
Den9789
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,222 Elo+
Solo
Ah Puch
Ah Puch
Monnsin
Ah Puch
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 181L
1,439 Elo+
Solo
Ra
Ra
ThePantyRaider
Ra
Level 141
God Stats
5W - 2L
1,634 SR
Queue Stats
328W - 321L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 5
9,581
737
12,613
17,108
10,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 3 / 7
8,138
626
8,678
18,080
16,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Maecenatism
Hun Batz
16
2 / 7 / 8
8,904
685
7,649
17,154
10,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Steve25--
Athena
17
2 / 4 / 9
9,810
755
9,924
21,862
29,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 6
9,997
769
17,601
13,505
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 2 / 18
9,959
766
13,491
12,343
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Castor33
Baba Yaga
19
7 / 1 / 16
10,986
845
15,561
12,541
7,838
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Den9789
He Bo
17
10 / 6 / 10
10,539
811
15,772
14,779
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Monnsin
Ah Puch
15
2 / 3 / 20
9,481
729
21,769
16,219
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 15
10,847
834
13,643
13,871
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
15
Kills
27
27
Deaths
15
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
18
5.5
L
4
9
5
0.72
W
Baba Yaga
Castor33
Baba Yaga
7
1
16
15
W
He Bo
Den9789
He Bo
10
6
10
2.5
L
1
3
7
1.5
L
Hun Batz
Maecenatism
Hun Batz
2
7
8
0.86
W
Ah Puch
Monnsin
Ah Puch
2
3
20
4
L
Athena
Steve25--
Athena
2
4
9
1.63
W
6
3
15
4.5
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,465
Damage
80,236
87,709
Taken
69,753
74,142
Mitigated
35,037
30,341
Healing
36,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,491
6,382
1,654
3,042
12,343
5,614
458
4,256
7,991
0
24,496
L
12,613
1,121
1,182
347
17,108
10,235
370
13,159
3,949
0
20,481
W
Baba Yaga
Castor33
Baba Yaga
15,561
857
1,828
3,919
12,541
7,838
1,130
6,764
5,426
35,430
0
W
He Bo
Den9789
He Bo
15,772
776
1,406
1,247
14,779
6,853
404
8,732
5,825
18,486
0
L
8,678
613
13,340
6,978
18,080
16,248
301
14,053
4,027
18,828
0
L
Hun Batz
Maecenatism
Hun Batz
7,649
1,750
1,183
871
17,154
10,619
818
14,005
3,149
0
15,120
W
Ah Puch
Monnsin
Ah Puch
21,769
976
1,221
4,320
16,219
7,816
540
7,981
8,020
36,352
0
L
Athena
Steve25--
Athena
9,924
1,996
1,934
3,457
21,862
29,219
70
15,236
6,626
16,050
0
W
13,643
1,241
11,607
5,934
13,871
6,916
548
7,377
6,288
27,804
0
L
17,601
187
293
756
13,505
7,821
0
10,292
3,213
32,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
51,812
104
Minions Killed
145
0
Camps Cleared
0
1,192,209
Distance Traveled
1,249,506
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,959
766
26
2
0
262,601
1
L
Thor
9,581
737
24
2
0
202,635
0
W
Baba Yaga
10,986
845
40
3
0
260,066
1
W
He Bo
10,539
811
8
1
0
232,346
0
L
Terra
8,138
626
16
1
0
292,322
0
L
Hun Batz
8,904
685
18
1
0
197,776
0
W
Ah Puch
9,481
729
34
3
0
238,373
1
L
Athena
9,810
755
10
1
0
240,010
3
W
Ra
10,847
834
37
3
0
256,120
0
L
Agni
9,997
769
36
3
0
259,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role