Player Matchup

Izanami
Izanami
DiggleHD
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,931 Elo+
Party 2
Sobek
Sobek
GamingwithDDP
Sobek
Level 81
God Stats
1W - 0L
1,793 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KenziieHD
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,919 Elo+
Party 2
Anubis
Anubis
Kiimii
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
Steveve
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 80
1,559 SR
1,681 Elo+

VS

Team Averages
Level 73
1,647 SR
1,619 Elo+
Gilgamesh
Gilgamesh
CaBratoN
Gilgamesh
Level 144
God Stats
1W - 1L
1,718 SR
Queue Stats
168W - 53L
1,651 Elo+
Party 1
Camazotz
Camazotz
Cèreza
Camazotz
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 118L
1,658 Elo+
Party 1
Chaac
Chaac
PandaKayOh
Chaac
Level 20
God Stats
2W - 1L
1,702 SR
Queue Stats
121W - 23L
1,759 Elo+
Party 1
Achilles
Achilles
PayDayMoment
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,327 Elo+
Solo
Eset
Eset
Reynaerdus
Eset
Level 67
God Stats
4W - 1L
1,813 SR
Queue Stats
149W - 44L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiggleHD
Izanami
20
14 / 2 / 17
13,353
890
37,993
22,164
13,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 2 / 30
12,375
825
20,099
28,460
39,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
KenziieHD
Cu Chulainn
20
12 / 4 / 19
12,316
821
26,196
25,237
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Kiimii
Anubis
18
5 / 4 / 21
11,081
739
16,346
14,548
10,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xing Tian
Steveve
Xing Tian
15
1 / 7 / 19
9,748
650
6,765
19,302
19,863
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaBratoN
Gilgamesh
16
2 / 7 / 10
10,564
704
18,239
28,043
23,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Cèreza
Camazotz
18
5 / 7 / 8
10,471
698
17,851
29,861
22,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
2 / 8 / 7
9,291
619
15,584
23,592
24,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
PayDayMoment
Achilles
15
3 / 10 / 9
9,574
638
7,921
26,275
27,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 5
11,378
759
30,215
13,884
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
57
36
Kills
18
19
Deaths
36
106
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaBratoN
Gilgamesh
2
7
10
1
L
Camazotz
Cèreza
Camazotz
5
7
8
1.29
W
Izanami
DiggleHD
Izanami
14
2
17
11.25
W
4
2
30
9.5
W
Cu Chulainn
KenziieHD
Cu Chulainn
12
4
19
5.38
W
Anubis
Kiimii
Anubis
5
4
21
3.88
L
Chaac
2
8
7
0.69
L
Achilles
PayDayMoment
Achilles
3
10
9
0.75
L
6
4
5
2.13
W
Xing Tian
Steveve
Xing Tian
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,399
Damage
89,810
109,711
Taken
121,655
109,848
Mitigated
104,389
46,638
Healing
37,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaBratoN
Gilgamesh
18,239
4,496
3,776
4,020
28,043
23,038
0
11,918
15,715
0
27,969
L
Camazotz
Cèreza
Camazotz
17,851
5,879
1,551
12,822
29,861
22,545
0
11,526
18,141
0
24,038
W
Izanami
DiggleHD
Izanami
37,993
29,873
2,720
12,468
22,164
13,145
4,968
4,132
17,959
0
70,352
W
20,099
2,346
1,566
13,533
28,460
39,745
456
9,366
18,729
34,136
0
W
Cu Chulainn
KenziieHD
Cu Chulainn
26,196
5,091
3,415
7,704
25,237
26,964
960
6,585
18,512
7,728
30,606
W
Anubis
Kiimii
Anubis
16,346
1,635
249
4,718
14,548
10,131
1,468
4,628
9,720
33,627
0
L
Chaac
15,584
2,378
433
4,186
23,592
24,703
0
9,841
13,351
0
28,418
L
Achilles
PayDayMoment
Achilles
7,921
2,116
545
3,637
26,275
27,462
0
9,156
16,877
0
9,470
L
30,215
303
4,300
2,124
13,884
6,641
0
4,695
8,999
57,673
0
W
Xing Tian
Steveve
Xing Tian
6,765
1,195
0
265
19,302
19,863
775
5,504
13,697
11,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,873
Gold Earned
51,278
158
Minions Killed
121
0
Camps Cleared
0
1,378,418
Distance Traveled
1,250,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,564
704
22
1
0
241,167
0
L
Camazotz
10,471
698
16
1
0
264,027
0
W
Izanami
13,353
890
71
5
0
275,290
0
W
Sobek
12,375
825
21
1
0
298,045
0
W
Cu Chulainn
12,316
821
24
2
0
296,311
1
W
Anubis
11,081
739
37
2
0
263,203
0
L
Chaac
9,291
619
18
1
0
222,552
0
L
Achilles
9,574
638
2
0
0
226,386
0
L
Eset
11,378
759
63
4
0
296,444
0
W
Xing Tian
9,748
650
5
0
0
245,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role